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EDIT: Didn't help. Resolution scale at 2.0 is 48GB of VRAM, I can only do 1.75 and that makes the in game benchmark 13 fps. I should mention I am at 4k all settings maxed. Even reverting to default values and turning on DLSS in game is 60-80 fps and bench mark is about 50 and lots of stutter. I am gonna delete the game, and cache files and reinstall. Haven't played in years but this game never did this with my 3090 when I used that.
In your test, FPS drops are quite normal because you are trying to scale your resolution to 8k, which is highly demanding in terms of power. Even the 4090 is not sufficient for that right now. The main problem lies in the stuttering. If you are experiencing stuttering with 100+ FPS and frequent FPS drops, it is likely that you have a GPU usage problem similar to mine. Please follow these steps:
1) Check your in-game GPU usage in native settings (how you normally play) with MSI Afterburner and take note.
2) After that, switch your resolution to 1080p from the in-game settings. Check your GPU usage again and take note.
3) Stay in 1080p settings and use resolution scaling to 2.000. Then, check your GPU usage again and share your results here.
In tests 1 and 2, GPU usage is likely to be around 70-80%, confirming my point. In test 3, GPU usage could be higher, and it should reduce stuttering, making the game more playable.
4060 is literally known as THE budget card for any current build.
The card that can't even hit a stable 165 on Apex? The card has 8GB of Ram in 2023?
Gee I wonder why it can't run RDR2 stable..
I agree with you that the 3070+ series beats the 4060. However, I don't think it makes the 4060 a bad GPU. For me, if you can play almost all the new games at 60+ fps without DLSS, it's a pretty good GPU (I mean good, not high-end).
In response to the statement, 'Gee, I wonder why it can't run RDR2 stable...' As I mentioned, I play the game at 80+ fps on ULTRA settings without DLSS. The problem is not with the GPU; it's about the game having bad optimization or not correctly supporting the new 40 series. There are almost hundreds of videos on YouTube about this card, and you can check the FPS values from there.
Please go feed your ego somewhere else.
Being CPU-bound does not mean that the total utilization of your CPU has to reach 100% because most games don´t utilize all cores of your CPU. And if they do use more than one core or all cores, they don´t do it evenly.
For example: If you have 4 cores and the game does utilize only one core and pushes this core to 100%, your totals would show 25%... and you still would be CPU-bound. The only way to see this is to look at your cores individually. And even then you cannot be sure about this because some games don´t even utilize up to 100%.
So based on your test results (and assuming that ingame shader compilation is already done and not still running) I would guess that you are simply CPU bound. Which is a thing that nowadays happens all the time and on the best CPUs, especially in taxing open world "AAA" games, and is by no means due to bad hardware but rather to lousy optimization.
Therefore I guess you were on the right track to put load on your GPU because as long as your GPU shows 99% you´re GPU bound and not CPU bound. The CPU can keep up, the GPU is the bottleneck. And being GPU-bound does not cause stutter as long as you use some kind of VRR (and keep your framerate in the range of your VRR). But being CPU-bound (GPU can do faster than CPU can prepare frames) does cause stutter in most recent games because devs seems to give a xxxx about optimizing.
Your options:
- Cap your framerate to something your CPU can handle because it has to prepare every single frame for your GPU. If you find your sweetspot (let´s say 60 FPS with your setup) you will neither be CPU nor GPU bound.
- Take load from your CPU by lowering CPU-related settings like crowd density (if available), shadows, reflexions, raytracing, eveything geometry-related. This can help, but only up to a certain point, because many of this settings simultaneously reduce the load on the GPU. It´s trial and error here.
- Put load on your GPU to keep the framerate under the maximum CPU-availability. Use GPU-only settings for this, so nothing from the stuff mentioned under the point above.
I hope you can figure it out! I know very well that this can cause madness (new Cyberpunk 2077 build is another good example for a bad example^^)
Have a nice day and good gaming!
man calls 4060 a "budget" cpu. buddy, do some research
i5 10400
RTX 3060 Ti 8 GB VRAM
16 GB 3000 Mz RAM
Crucial 2 TB SATA SSD
If anything, I would with an SSD, there should be LESS stuttering, but the stuttering does seem to be related more to either the CPU or GPU. One thing noticeable is that said stutter definitely results in the FPS skipping from 72 (my FPS cap) to 67 for me. It'll do it at even lower resolutions. And the funny thing is, it's also inconsistent. I don't have it every session, but when I do, it seems to happen more often in towns but still happens even in the countryside.
And it's annoying cause MSI Afterburner shows that my GPU usage most of the time is at 99%, while CPU hovers around 40-50%, with occasional jumps to 60 or 70%. However, it does seem like these occasional stutters occur because the CPU jumps to 99-100% usage, which is something I remember RDR2 used to do at launch, when i5s and i7s, especially non-hyperthreated ones, would either have the game lock up, or freeze if CPU hit 100%. At the time, using a command line or using Lasso Process to prevent CPU from hitting 99 or 100% fixed that issue. Not sure if using the "CPULoadRebalancing" helps would still help right now.
i have almost same st up as but run the i5 10660k
same gpu 3060ti
but 32gb ram
and 1tb M.2mme drive
never gives me prob
only time does when nvida game rdy ♥♥♥♥ loads wrong drivers for card to it
have to roll them back to one i new worked fine
word of advice turn off auto up date for nivda game rdy thing u do self big fav trust me
let the drivers that were made for the gpu do there thing turn off auto update for driver to it u be fine
prob is if gpu is running wrong drivers for it put more stress on cpu tryn to fig it all out