Red Dead Redemption 2

Red Dead Redemption 2

View Stats:
Sharunas Nov 21, 2023 @ 1:57pm
either you got a 4k monitor or you dont play this on pc.
the in game TAA anti aliasing was created for consoles to run at 30 fps anything higher makes it look blurry when moving, dlss even with both dlss and taa sharpening to max and even reshade finesharp at 2.5 is not looking good. dx12 or vulkan.
the game was clearly developed for consoles to be played at a big tv screen not a 1440p or 1080p monitor, every detail looks terrible, you either put resolution scale at 5/4 1.25 and loose 50% fps or you buy a 4k monitor. but i bet even on 4k this game looks blurry.
currently with taa sharpness mod with mod manager, and fine sharp its still too blurry for me at 1440p. dldsr doesnt fix the blur. seriously this game needs a next gen update.
< >
Showing 1-15 of 47 comments
Jouchebag Nov 21, 2023 @ 3:08pm 
4k looks so much better. Even the DLSS ghosting is better at 4k.

Fortunately, 4k/60hz TVs are like $100. I think I bought my 50 inch Vizio several years ago for like $300 and it is great to game on, PC or console.

You don't need a high refresh gaming 4k monitor.
jamesc70 Nov 21, 2023 @ 3:16pm 
My new 1440p ultrawide disagrees with you. Game looks freaking amazing.
Sharunas Nov 21, 2023 @ 3:17pm 
Originally posted by Jouchebag:
4k looks so much better. Even the DLSS ghosting is better at 4k.

Fortunately, 4k/60hz TVs are like $100. I think I bought my 50 inch Vizio several years ago for like $300 and it is great to game on, PC or console.

You don't need a high refresh gaming 4k monitor.
im sure if i plug in a 4k tv it will still be blurry because its a pc port with unlocked fps and ruined anti aliasing. the only decent way to play red dead 2 is on ps4 at 30fps where image is not blurry.
Sharunas Nov 21, 2023 @ 3:18pm 
Originally posted by jamesc70:
My new 1440p ultrawide disagrees with you. Game looks freaking amazing.
you must not know what not blurry screen looks like, this game looks terrible at 1440p.
Herger Joyous Nov 21, 2023 @ 3:33pm 
I'm using a 24 inch tv I got back in 2005 720 progressive baby. GG Westinghouse.
Last edited by Herger Joyous; Nov 21, 2023 @ 3:34pm
Dicehunter Nov 21, 2023 @ 4:31pm 
Originally posted by Saras:
you must not know what not blurry screen looks like, this game looks terrible at 1440p.

Your condescending attitude aside... I have both a 32" 4K screen and a 34" ultrawide, Game looks great on both, A lot better than the PS4 or even PS5 upscaled version and even more so with upscaled texture mods.
Last edited by Dicehunter; Nov 21, 2023 @ 9:29pm
Jouchebag Nov 21, 2023 @ 4:41pm 
Originally posted by Dicehunter:
Originally posted by Saras:
you must not know what not blurry screen looks like, this game looks terrible at 1440p.

Your condescending attitude aside... I have both a 32" 4K screen and a 34" ultrawide, Game looks great on both.

The game does have issues with AA and being either blurry or overly sharp and artifact-inducing. The difference isn't something most people would notice, though.
Dicehunter Nov 21, 2023 @ 4:43pm 
Originally posted by Jouchebag:

The game does have issues with AA and being either blurry or overly sharp and artifact-inducing. The difference isn't something most people would notice, though.

I've noticed it but this is why the sharpness slider is useful and it's not the gargantuan mega world ending problem the OP is claiming it to be.
Jouchebag Nov 21, 2023 @ 4:53pm 
Originally posted by Dicehunter:
Originally posted by Jouchebag:

The game does have issues with AA and being either blurry or overly sharp and artifact-inducing. The difference isn't something most people would notice, though.

I've noticed it but this is why the sharpness slider is useful and it's not the gargantuan mega world ending problem the OP is claiming it to be.

And the game does plenty to overshadow a bit of fuzz.

The OP is exaggerating, sure. But there's a point to be made. Just not one anyone really cares about.
Bad 💀 Motha Nov 21, 2023 @ 7:29pm 
RDR2 was designed for 1440p minimum at up to 60 FPS.
However it also doesn't freak out and do very odd stuff like some games when going over 60 FPS.

If you are using FSR or DLSS, that right there is your issue with the game looking bad. Those were an after-thought and not done well. Only ways to have any good DLSS in RDR2 is to use a 3rd party DLSS injector app so the launch of the game doesn't revert the DLSS back to original file, which is extremely outdated and lacks both image quality and performance. The DLSS injector app will allow you to use other versions of DLSS DLL in RDR2 without problems and depending on which version of the DLL you use, you will experience differences in DLSS performance and quality.

TAA Quality and Sharpness do not apply when using FSR/DLSS

If you have a good enough PC spec to run above 60 FPS, then do this.
Disable TAA, FSR, DLSS. Basically do not use any in-game AA or Image Filtering, instead use the Image Rendering % option and try settings such as 1.25 or 1.50. This is SMAA just like in GTAV

Also never use the in-game VSync. Use this via NVIDIA Control Panel, such as Adapter or Fast. If you over-ride this via NVCP, then be sure to also set Low Latency to ON. In-Game enable NVIDIA Reflex = On + Boost
Last edited by Bad 💀 Motha; Nov 21, 2023 @ 7:36pm
Dicehunter Nov 21, 2023 @ 7:44pm 
Originally posted by Bad 💀 Motha:
RDR2 was designed for 1440p minimum at up to 60 FPS.
However it also doesn't freak out and do very odd stuff like some games when going over 60 FPS.

If you are using FSR or DLSS, that right there is your issue with the game looking bad. Those were an after-thought and not done well. Only ways to have any good DLSS in RDR2 is to use a 3rd party DLSS injector app so the launch of the game doesn't revert the DLSS back to original file, which is extremely outdated and lacks both image quality and performance. The DLSS injector app will allow you to use other versions of DLSS DLL in RDR2 without problems and depending on which version of the DLL you use, you will experience differences in DLSS performance and quality.

TAA Quality and Sharpness do not apply when using FSR/DLSS

If you have a good enough PC spec to run above 60 FPS, then do this.
Disable TAA, FSR, DLSS. Basically do not use any in-game AA or Image Filtering, instead use the Image Rendering % option and try settings such as 1.25 or 1.50. This is SMAA just like in GTAV

Also never use the in-game VSync. Use this via NVIDIA Control Panel, such as Adapter or Fast. If you over-ride this via NVCP, then be sure to also set Low Latency to ON. In-Game enable NVIDIA Reflex = On + Boost

I personally like to use the DLSS Tweaks program to run DLSS at native res AKA DLAA, Makes a nice difference to image quality.
Last edited by Dicehunter; Nov 21, 2023 @ 7:45pm
nikita6942 Nov 21, 2023 @ 8:44pm 
Originally posted by Saras:
Originally posted by Jouchebag:
4k looks so much better. Even the DLSS ghosting is better at 4k.

Fortunately, 4k/60hz TVs are like $100. I think I bought my 50 inch Vizio several years ago for like $300 and it is great to game on, PC or console.

You don't need a high refresh gaming 4k monitor.
im sure if i plug in a 4k tv it will still be blurry because its a pc port with unlocked fps and ruined anti aliasing. the only decent way to play red dead 2 is on ps4 at 30fps where image is not blurry.

That's the most laughable thing I've ever heard. I've played it on 1080 on a TV and now on 4K monitor on my PC right next to my guy playing it on PS4. My image is a million times better on both.
Is this like a joke post?
Last edited by nikita6942; Nov 21, 2023 @ 8:46pm
Evermax Nov 21, 2023 @ 8:47pm 
Originally posted by Bad 💀 Motha:
RDR2 was designed for 1440p minimum at up to 60 FPS.
However it also doesn't freak out and do very odd stuff like some games when going over 60 FPS.

If you are using FSR or DLSS, that right there is your issue with the game looking bad. Those were an after-thought and not done well. Only ways to have any good DLSS in RDR2 is to use a 3rd party DLSS injector app so the launch of the game doesn't revert the DLSS back to original file, which is extremely outdated and lacks both image quality and performance. The DLSS injector app will allow you to use other versions of DLSS DLL in RDR2 without problems and depending on which version of the DLL you use, you will experience differences in DLSS performance and quality.

TAA Quality and Sharpness do not apply when using FSR/DLSS

If you have a good enough PC spec to run above 60 FPS, then do this.
Disable TAA, FSR, DLSS. Basically do not use any in-game AA or Image Filtering, instead use the Image Rendering % option and try settings such as 1.25 or 1.50. This is SMAA just like in GTAV

Also never use the in-game VSync. Use this via NVIDIA Control Panel, such as Adapter or Fast. If you over-ride this via NVCP, then be sure to also set Low Latency to ON. In-Game enable NVIDIA Reflex = On + Boost

Thank you for the tips on settings
Bad 💀 Motha Nov 21, 2023 @ 8:52pm 
It WILL not look the same on PS4, I can assure you. Only way it's the same there is in various cinematic. You have to play it on PS4-PRO or PS5 in order to even come close to the PC visuals. And that PS4-PRO better have an SSD if you don't want to spend all day seeing loading screens.
Last edited by Bad 💀 Motha; Nov 21, 2023 @ 8:52pm
Traltwin Nov 21, 2023 @ 10:56pm 
I'm on a 29 inch 1440 Monitor ... and the game looks stunning.

Based take for your claims...
< >
Showing 1-15 of 47 comments
Per page: 1530 50

Date Posted: Nov 21, 2023 @ 1:57pm
Posts: 47