Red Dead Redemption 2

Red Dead Redemption 2

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Frootata Feb 17, 2020 @ 9:13am
Graphics setting for small leaves/foliage/detail on small herbs?
What settings am I looking for that would refine the look of, say, Oleander Flowers... or any other small herb as I've noticed that when Arthur goes in to pick one the detail looks horribly fuzzy or like the game isn't producing the same detail on the minutiae of the environment (all the little blades and twigs and whatnot--it's all just kinda become fuzzy or more "dotted" looking vs looking sharp and of defined edges and borders on the miscellaneous objects)

I only mention the plants mostly because its where I see this issue the best... not so much on say a chair or horse or something but when I'm in a forest I can see this issue all over place.

Also I'm asking because I've just changed a lot of my graphical settings in a positive way in just about every way (mostly for the frame rate increase) except for this glaring issue (glaring to me anyway).

Thank you kindly for any help in advance partners

:yaranaika:
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Showing 1-9 of 9 comments
Unlock the advanced options and raise the resolution scale (assuming your texture is set to ultra).

Find your sweet spot. For my GTX 1070 Fe it's 1.5, anything higher and I star losing massive amounts of fps. Believe it or not the optimized setting for anisotropic filtering is 4x. Anything higher and you don't see in this game. The taa is so strong that 16x is unnoticeable. Don't use fxaa
Shizofrend Feb 17, 2020 @ 10:00am 
i have similar issues where parts of bushes and such looks like it's layered with blackish greyish dots and i've notice deverything in the game has those dots all over the place but it's not as visible always. another similar issue si have is where there's blackish tiny mesh of black dots at edges of things that ar ein motion. now someoen suggested i turn soft shadows off and turn fxaa on. this hasnt helped enough but it has helped a bit. the tiny mush of blackish dots whne left behind things that move is almsot the same but with fxaa on its like maybe 10% better and as for the dots on the bushes and all the stuff actually but ti's msot visible on bushes at medium distance and foliage liek elafs and branches with leafs is a better now. not completely fixed but it's better. i also messe dwith other settings but i suggest you try turning soft shadows off or maybe even to ultra if u can afford fps cut and maybe try fxaa and try messing with medium taa and sharpening. sorry i couldnt help idk if we evne have same issues but seems like it. so in short, try turning soft shadows off and fxaa on and see if it presist. as for blurry fuzzy textures I have similar bluriness when I move or move the camera and at distance for a period of time before they become normal looking but sometimes some part sof game stay blurry and i played around for hour with settings, especially sharpening and taa but nothing seemed to alter it in a significant way
Shizofrend Feb 17, 2020 @ 10:02am 
Originally posted by Eye of the Tiger™:
Unlock the advanced options and raise the resolution scale (assuming your texture is set to ultra).

Find your sweet spot. For my GTX 1070 Fe it's 1.5, anything higher and I star losing massive amounts of fps. Believe it or not the optimized setting for anisotropic filtering is 4x. Anything higher and you don't see in this game. The taa is so strong that 16x is unnoticeable. Don't use fxaa

Wdym by optimized? I never heard antisothrophic filtering affects fps in any game by more then maybe like 0.25% and in most games 16x instead of 4x makes textures look lot better and most optimization guides confirmed antisothrophic filtering doesn't alter performance. Are you sure about that? DO you mean if we mess with resolution scale in advanced settings then antisothrophic come sinto play majorly???
Originally posted by BattlestarBeetsBear:
Originally posted by Eye of the Tiger™:
Unlock the advanced options and raise the resolution scale (assuming your texture is set to ultra).

Find your sweet spot. For my GTX 1070 Fe it's 1.5, anything higher and I star losing massive amounts of fps. Believe it or not the optimized setting for anisotropic filtering is 4x. Anything higher and you don't see in this game. The taa is so strong that 16x is unnoticeable. Don't use fxaa

Wdym by optimized? I never heard antisothrophic filtering affects fps in any game by more then maybe like 0.25% and in most games 16x instead of 4x makes textures look lot better and most optimization guides confirmed antisothrophic filtering doesn't alter performance. Are you sure about that? DO you mean if we mess with resolution scale in advanced settings then antisothrophic come sinto play majorly???
I didn't say it affected fps. I said "optimized", which means anything higher is unnoticeable and unnecessary. Do to the strong taa.

Resolution scale, however will be demanding.
Shizofrend Feb 17, 2020 @ 10:22am 
Originally posted by Eye of the Tiger™:
Originally posted by BattlestarBeetsBear:

Wdym by optimized? I never heard antisothrophic filtering affects fps in any game by more then maybe like 0.25% and in most games 16x instead of 4x makes textures look lot better and most optimization guides confirmed antisothrophic filtering doesn't alter performance. Are you sure about that? DO you mean if we mess with resolution scale in advanced settings then antisothrophic come sinto play majorly???
I didn't say it affected fps. I said "optimized", which means anything higher is unnoticeable and unnecessary. Do to the strong taa.

Resolution scale, however will be demanding.

Ahh I see. My bad, english isn't my native lenguage.
Frootata Feb 17, 2020 @ 10:57am 
Originally posted by Eye of the Tiger™:
Unlock the advanced options and raise the resolution scale (assuming your texture is set to ultra).

Find your sweet spot. For my GTX 1070 Fe it's 1.5, anything higher and I star losing massive amounts of fps. Believe it or not the optimized setting for anisotropic filtering is 4x. Anything higher and you don't see in this game. The taa is so strong that 16x is unnoticeable. Don't use fxaa

wait DON'T use 16x anisotropic?
Frootata Feb 17, 2020 @ 10:58am 
Originally posted by Eye of the Tiger™:
Unlock the advanced options and raise the resolution scale (assuming your texture is set to ultra).

Find your sweet spot. For my GTX 1070 Fe it's 1.5, anything higher and I star losing massive amounts of fps. Believe it or not the optimized setting for anisotropic filtering is 4x. Anything higher and you don't see in this game. The taa is so strong that 16x is unnoticeable. Don't use fxaa

sorry for the double post but also I forgot to mention what do you mean by "not seeing" the game?

also I sincerely appreciate the responses/comments for what it's worth!
Last edited by Frootata; Feb 17, 2020 @ 10:59am
I'm sorry guys. 16x is better, you just won't notice it in this game. Taa is to blame for this. So, the 4x setting is just the sweet spot in this game because the taa will blur anything beyond that.

Setting it to 16x certainly won't hurt. It's just unnoticeable. I run mine on 4x because of this.
Frootata Feb 17, 2020 @ 12:17pm 
Originally posted by Eye of the Tiger™:
I'm sorry guys. 16x is better, you just won't notice it in this game. Taa is to blame for this. So, the 4x setting is just the sweet spot in this game because the taa will blur anything beyond that.

Setting it to 16x certainly won't hurt. It's just unnoticeable. I run mine on 4x because of this.

oh damn that actually makes a lot of sense though, I'll try that next time I run it!
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Date Posted: Feb 17, 2020 @ 9:13am
Posts: 9