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I reduced both the resolution and overall graphics settings, and it played through it successfully after that, although I remember it still slowing down there. The one other place that I had the same difficulty was later at the game at a pig farm where dynamite was involved. I don't want to say any more about it for spoilers, but I did the same thing and it worked.
In-Game VSync is supposed to solve those kinds of issues. Even Rockstar says for this game, leave that on if you are having issues during or after cut-scenes.
Basically they aren't sync'ed correctly on many systems if you have VSync Off.
I have used GSync + VSync the entire time and never had such an issue like that. This shouldn't hurt your game world performance. The point of the VSync is to cap the cut-scenes, not the whole game.
So basically for RDR2, leaving the in-game VSync and Triple Buffering enabled is a must. You can always try VSync off and see if you experience issues, but if you do turn that off, leave the in-game triple buffering enabled or it bugs the entire game FPS.