Red Dead Redemption 2

Red Dead Redemption 2

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DobbyBaby Aug 20, 2022 @ 2:37pm
Are some towns generally more difficult than others?
I’m other words, are there kind of like, levels I guess, of difficulty?

I’m getting killed left and right in Rhodes.
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Showing 1-15 of 23 comments
Yogi Aug 20, 2022 @ 3:01pm 
I don't think so. Law population would change I guess, depending on where you are.
no, this is not RPG

If you get killed left and right then you must reconsider your skill level

dude, you're really bad player

dont even tell me you play via kb/m
DobbyBaby Aug 20, 2022 @ 3:59pm 
Originally posted by nfntáu:
no, this is not RPG

If you get killed left and right then you must reconsider your skill level

dude, you're really bad player

dont even tell me you play via kb/m

I do, but it’s a limited edition Alienware gaming keyboard. The mouse itself has more buttons then the number pad on the keyboard.
Zombits Aug 20, 2022 @ 5:41pm 
This is a computor game on steam, of course you dont use a joystick .

But for trolling its a nice one, not the first time you ask stupid questions on steam. 10/10
DerRitter Aug 20, 2022 @ 6:17pm 
who are you getting killed by?
I noticed that the Private Lawmen (the ones who patrol the plantations in Lemoyne) tend to be the toughest, while the blueshirts in Saint Denis are fairly easy (though they tend to swarm in large numbers)
or are you getting shot by someone else?
Last edited by DerRitter; Aug 20, 2022 @ 6:18pm
DobbyBaby Aug 20, 2022 @ 7:52pm 
Originally posted by DerRitter:
who are you getting killed by?
I noticed that the Private Lawmen (the ones who patrol the plantations in Lemoyne) tend to be the toughest, while the blueshirts in Saint Denis are fairly easy (though they tend to swarm in large numbers)
or are you getting shot by someone else?

There was the guy near the tree talking ♥♥♥♥. Arthur skipped the small talk and started swinging then the guy pulled a knife. Arthur pulled a lasso, then a throwing knife, then a stick of dynamite, then finally his knife. By then, Arty was skewered like a deer steak on that other guy’s knife.

Then there were the two fellas hassling someone near the fancy hotel. Arthur walked over and in a flash, fists were flying and then the bad guys had their guns out. Before Arty could get his bearings and figure who was shooting, he was full of holes.

Then there was the reluctant gunslinger in the fancy hotel. Arthur drew first ( how can you draw directly into dead eye wit kbm?) but missed. The gunslinger, however, did not miss.

Then there was the gunsmith. Yes the pathetic gunsmith. Arthur decided it made most sense to beat the guy senseless then steal his keys to enter the basement. . This most excellent plan had two problems. First, there were no keys to steal. Second, Arthur’s raging fists of fury killed the poor bastard. Third (third??), some passer by heard the ruckus and reported what happened. Arthur had a ball killing the townsfolk and lawmen by the tens, hurling dynamite like beads at Mardi Gras. But eventually he ran out of almonds and that was that.

Lastly, there were the “two” eagle-eyed good for nothings guarding a ruined stone church south of town. Arthur planned to sneak up in the dead of the night while they were sleeping. We’ll, they never slept, and it turned out there were a lot more than two of them. Arthur couldn’t see ♥♥♥♥♥♥♥♥♥ but the baddies must have had on their night vision goggles. It was over pretty quick.

Switching weapons is still tricky for me. That’s throwing me off a lot and getting Arty killed.

I’m used to playing kingdom come dlieverance, where every NPC had a designated sleeping routine and place. So it was always a good option to wait till dark and sneak into a camp and kill the bad guys in their sleep. And the stealth system took into account ambient lighting, the brightness or darkness of clothing, and the noise the clothing would make. In RDR2 it seems a little more simplified. I have to get used to the idea that 1) looks like a lot of the bad guys don’t sleep and 2) it’s harder to be stealthy (seems to mostly be a line of sight thing).
Last edited by DobbyBaby; Aug 20, 2022 @ 7:57pm
Zombits Aug 20, 2022 @ 8:28pm 
hold TAB- select weapon, what's hard about it
Rusalka Aug 20, 2022 @ 8:37pm 
Mouse and keyboard, it does seem a little slower to select a weapon. I find some areas a little trickier than others because of the weapons mobs spawn with, though.
JuiceWSA Aug 21, 2022 @ 3:02am 
Originally posted by Jonnie:
There was the guy near the tree talking ♥♥♥♥. Arthur skipped the small talk and started swinging then the guy pulled a knife. Arthur pulled a lasso, then a throwing knife, then a stick of dynamite, then finally his knife. By then, Arty was skewered like a deer steak on that other guy’s knife.

On foot you only need the wheel to see what's gonna show up when you press it's key - or set the weapon you want to come up when you press it's key.

You find, or rebind every key that instantly selects that weapon tier. Sidearm and Offhand Sidearm can ONLY be the weapons in those holsters. Long Weapon Back and Shoulder can ONLY be the weapons that are equipped when you got off the horse.

Set, or find the 'Holster' key. That puts away any weapon you have out.

The 'Throwable' key will bring up what's shown in the wheel first. That will be The Lasso, if you don't change it with the wheel, or cycle through the available weapons, get the one you want - then hit Holster, to put it away, ready for instant action when you hit that key. Don't keep hitting that key. Pull the weapon you want - then put it away with the Holster key.

The Hunting Knife is on the Melee Tier. It's the first weapon that comes out when you hit the Melee Tier Select Key. Keep pressing that button and you'll cycle through any Melee Tier Weapons you have on you. I think you can carry 2 and the first one will always be the hunting knife. I just pressed mine twice and the second one is a giant, rusty Viking axe.... anyway I cycled back to the Hunting Knife and put it away with the Holster Key.

Here's a hot tip:
If an NPC is trying to stab you, pull out a sidearm and end the fight in one of two ways:

1) beat him down with your sidearm by being close to him while holding it then hit "Melee" (the Melee Action Key, not the Melee Weapon Select Key) - don't hit "Fire" (if you don't want to shoot him).

or

2) just go ahead and blow his brain out.

Getting in a cutting battle with Edward Scissorhands is generally a bad idea. I'm no good in a knife fight, but I can shoot about 40 people right between the eyes really quickly - considering I can pretty much stop time with the Dead Eye Key.

This game isn't built for 'Knife Fights'. In fact, all you can do with your hunting knife is annoy Micah by cutting him across the face, giving him a nice scar to remember you by. You can't even kill him. Your knife is for skinning animals. You can use it to stab someone from behind - if they don't see you coming.

You NEED The Wheel on the horse. The Horse is carrying a thousand weapons and if you keep hammering those Weapon Tier Keys you'll never know what you have equipped or what you'll end up with - if anything - when you get off the horse.

When you hit the ground THEN you can instantly select weapons - THEN PUT THEM AWAY WITH THE HOLSTER KEY.... unless you want to keep cylcling through Lasso, Dynamite, Fire Bottles, Throwing Knives, etc., etc., etc....

When I'm on foot I know which key will instantly bring up the first weapon in any weapon tier - and I know how to put it away with the Holster Key. If the Mission is to stab a guy in the throat with my Hunting Knife - I know which key will bring out the knife. If I'm supposed to throw a knife into his head from behind - I don't have the Lasso in the first slot - or I'm gonna be standing there like a fool cycling through all that crap to get to a throwing knife.

It pays to be prepared - at least a little. Or pull out a sidearm and start shooting. You can always get to at least 2 of those instantly.

Also - by the end of Chapter 2 I am basically unkillable (unless the guy starts throwing Cougars at me). My stats are so high the only danger is going to Hangin' Dog and standing right in front of the barn so that Maxim Gun Guy can chew me off down to some smokin' boots.

Bronte Thugs in St. Denis?
HA!
Who needs a weapon? I just walk calmly over to them while they're doing nothing to me with those useless Mousers and beat the crap out of them. They've reloaded twice and haven't even gotten halfway through my Circle Tank. No Bounty - No Problem (that's also why I don't pick up or buy "Pistols" - I see what they can do and it ain't much).

Maybe you should work on some Challenges - if a guy is cutting you to pieces with a butter knife I have to assume you have the combat stats of Mary Linton. Work on that. Get pumped up, Man....

;)
Last edited by JuiceWSA; Aug 21, 2022 @ 4:17am
DargonBlak Aug 21, 2022 @ 5:40am 
Originally posted by Jonnie:
There was the guy near the tree talking ♥♥♥♥...

Then there were the two fellas hassling someone near the fancy hotel...

Then there was the reluctant gunslinger in the fancy hotel...

Then there was the gunsmith....

Lastly, there were the “two” eagle-eyed good for nothings guarding a ruined stone church south of town....

Switching weapons is still tricky for me. That’s throwing me off a lot and getting Arty killed.

I’m used to playing kingdom come dlieverance, where every NPC had a designated sleeping routine and place...

Heya Johnie - recognize you from KCD - welcome to RDR2

First off, it's gonna take a while to get used to the "Weapon Wheel" - i only use kb/m and it does work fine once you get used to it. As Juice says, press & hold Tab to open the wheel - then select ur weapon and release Tab.

Another real quick way to select a weapon is to role ur Mouse Zoom Wheel - but this will only select a slotted weapon, so keep decent weapons slotted.

As far as fighting goes...

In town - ANY weapon usage is against the law and will draw the Sheriff (except maybe legal duels) - so when in town, to avoid the cops, just use unarmed melee, even if ur opponent is shooting - there is block and punch controls.

Outside of town - ANY gang member can be killed any way you choose, without the law being called. Learning how to use a sidearm is fun - especially if you learn to fire without using the aim button (draw ur pistol, click fire without aiming and ur in for a rapid fire treat).

Dead eye is ur friend - learn how to use it and use it sparingly - click it on and off - also, there is a simple tonic you know how to make that refills the deadeye bar - gather Indian Tobacco, make the tonic. Keep the bar at least semi-filled. Take the tonic during combat, as needed.

A good way to increase ur deadeye skill bar (bar around the core) early in game is to do chores at the camp (starting in chapter 2).

Take ur time to explore in CHapter 2 - that's where most of us spend most of our time - after Chapter 2, the game missions start to really apply some pressure.

Have fun - any questions, just ask.

Improve ur repeater with a scope - learn to switch in and out of using the scope while aiming (mouse wheel) - with and without scope both have their uses.

P.S. Can't rely on "sleeping" - this is a ranged weapon game - find cover and start taking shots. You don't need to lock at cover (press Q), just crouching behind something will often give enough protection while you drink a tonic, reload, or decide on your next target. Once deadeye skill has increased enough - you'll be able to kill 5 opponents before they even draw their weapons... assuming u fire first.

P.P.S. BTW, USE THE MINI MAP, and don't play first person.
Last edited by DargonBlak; Aug 21, 2022 @ 5:45am
ULTRA Aug 21, 2022 @ 7:49am 
This game is pretty much just half a hundred hours of drinking snake oil and marking an entire magazine of head shots in dead eye in between holding W+shift/up+X for minutes at a time, I'm not sure there's a big difference from one point to the next other than maybe you need to drink a health tonic during some of the more absurd segments
Zombits Aug 21, 2022 @ 8:05am 
When i set up camp and a few murfree show up, my boy is holding TAB to slow down time. 2 Lemat revolvers were pulled. CAPS lock was pushed and the 3-4 guys were meat sacks, 1 bullit each between the eye. could be 15 of them , result would be the same.

There is integrated cheat in this game it's called dead eye.
Probably the easiest shooter i ever played.

a pack of 5-6 wolves is not a problem if you react in time
Triple G Aug 21, 2022 @ 9:40am 
You can´t compare one of the best RPGs ever made, which was developed for PC, with RDR 2, which is an story driven action game made for consoles. Level of detail in the gameworld is comparable between those two, while of course in KC:D everyone has a schedule, it all makes sense, and is somehow convenient to control, and You know You´re in control of every action, which makes it a more player skill based game. While many of the character related things or controls on PC in RDR 2 are either half-baked or simply not working, or annoying to use - or are meant to be used with a controller in mind like the dead-eye feature - and with auto-mark You don´t even need aiming skills, because it sets a mark whenever You hover over an opponent automatically.

Try the Lancaster without scope. 14 (dead-eye) shots. (You get one for free a bit later, but it´s a purchase You wouldn´t regret - probably together with the varmint rifle for small game the only weapons worth buying in the game - You can have the second Lancaster with a scope, because You can´t get rid of it anyway, but the next weapon does the job as well) You get a carbine repeater early for free - use that with a scope, it´s nice for hunting and one head-shots wolves, too). Take a potion or tonic if You´re running low, because You will not really run out of them, when You find a new one after each encounter. Last i tried was to use one after each encounter - chewing tobacco to replenish dead-eye - and i have 30+ atm, which is way more than i had when i started that habit. If You don´t use dead-eye - You will probably need more health potions, because You take more damage and the opponents are not in super-slow-motion, so there are more bullets in the air, but that´s the same with them. I usually sell the third one to be able to pick one up if i have limited capacity. Don´t forget that You can "craft" split point ammo for free - which are a plain upgrade. You can hold the enter button for like 1+ minute to continue crafting them instead of clicking it for every bullet anew. You´d need to choose the ammo type for each weapon after it.

For "don´t use first person":
as it is a console port You move the camera around Yourself while standing still and not aiming in third person, which makes picking up or interacting with something rather difficult, when it doesn´t matter where You point the cross-hair dot, if You still need to face somehow in the correct direction. It would be ok if You would turn the person around - or if there would be a toggle button for it either in the options or by default to switch between those, but that´s too much to ask for i guess - and the idea is probably too revolutionary and no one could think of it. I´d recommend first person on foot, third person on horse, because else it gets uncontrollable, i´ve set third person behind cover, too, because then i know if he really took cover, or when i´m able to move freely again - and third person on coaches, even if first person would work there as well - but this way You see more of where the whole thing is at the moment, while You sometimes not see what´s directly in front if it - depending what kind of coach that is. The latter two are personal preference, while the other two settings are "best" for mouse and keyboard. Also first person let´s You be more immersed and You know if something in the line of sight, or firing way, while You probably look at the person way more than needed in third person and have a built in "look around corners" feature, which isn´t really needed. It´s distracting imho. But the game was probably made for third person altogether.
DobbyBaby Aug 21, 2022 @ 4:08pm 
I probably just need to get used to the controls. What’s so wonky to me, is that a given key cannot be permanently mapped to a given weapon. “1” will not under all conditions draw my cattleman. If Arthur is holding his carbine rifle at the ready, pressing “1” does nothing. I have to hit the holster button first, THEN press 1. Dang that is weird.

I started out wanting to play first person, but the running issue drove me nuts. You run by default in first person. Very strange. And you tab the same button to walk that, in third person, is the very button that makes you run. Weird again. And if walking in first person, every time you focus on something or talk to someone, you are reset back to running.

Third person looks good though. And it’s fun to play. I like the “take cover” animations.

I was planning on trying to play without using the health tonics and Jack Handy chewing tobacco, and without upgrading to explosive bullets and whatnot. That’s what I’ve been doing so far. That probably makes it harder (which is what I wanted I guess), if the game’s difficulty by default is scaled based on the assumption players are using all of that. I did keep the fox foot that makes my dead eye last longer.
DobbyBaby Aug 21, 2022 @ 4:09pm 
and I’ll scale back from expectations of using a stealth approach to the open world encounters.
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Date Posted: Aug 20, 2022 @ 2:37pm
Posts: 23