Red Dead Redemption 2

Red Dead Redemption 2

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Shadows Distorted near edge of screen?
Near the edge of the screen you see weird shadows ...hard to explain but people probably know what I mean. Is this just an engine thing or is it a specific setting causing this?
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Showing 1-11 of 11 comments
MAXE Sep 9, 2022 @ 9:10pm 
Settings .. it is because your hardware/drivers cannot render it correct ... lowering the settings or turn off advance shadows might help
Last edited by MAXE; Sep 9, 2022 @ 9:11pm
Birdy62 Sep 10, 2022 @ 12:46am 
This how screenspace shadows work. Nothing you can do i think,,, On my side lowering the FOV seems to reduce a little bit the problem.
Last edited by Birdy62; Sep 10, 2022 @ 12:48am
Flubbuns Sep 10, 2022 @ 2:35am 
Originally posted by Birdy62:
This how screenspace shadows work. Nothing you can do i think,,, On my side lowering the FOV seems to reduce a little bit the problem.
People say that, but I swear it wasn't a thing on consoles. The shadows never drew my attention on Xbox One. I just started playing PC and once I got to Horseshoe Overlook, the shadows were distractingly bad.
NewYears1978 Sep 10, 2022 @ 8:28am 
Originally posted by M-A-X-E ™:
Settings .. it is because your hardware/drivers cannot render it correct ... lowering the settings or turn off advance shadows might help

It's not that, I have a Ryzen 5900X and RTX 3080.

It appears that when things go off screen like trees the shadoes stop rendering and as they come on screen it starts to render them and since the object is not fully rendered you get weird half shadows.



Originally posted by Birdy62:
This how screenspace shadows work. Nothing you can do i think,,, On my side lowering the FOV seems to reduce a little bit the problem.

Yeah this seems more accurate but as Flubbuns said, I don't think this issue was there on my PS4/PS5.
Last edited by NewYears1978; Sep 10, 2022 @ 8:28am
animal_PLANET Apr 21, 2023 @ 4:41am 
Sorry to bump an old thread but was wondering if anyone else had this issue and came here. Glad its not just me. I just started playing PC version. This was not on console as I played it on the xbox one x and this def wasnt there on the edges.

It really is a shame this was not looked into by Rockstar after all this time.

I will paste this thread as it shows the exact problem. In case anyone else was wondering or has it as well.

https://steamcommunity.com/app/1174180/discussions/0/3548301990162753219/

I will mess with some settings to try and minimize or fix the issue. As some say its TAA sharpening or long shadows. So I will try those suggestions out later.
NewYears1978 Apr 21, 2023 @ 6:43pm 
Originally posted by animal_PLANET:
Sorry to bump an old thread but was wondering if anyone else had this issue and came here. Glad its not just me. I just started playing PC version. This was not on console as I played it on the xbox one x and this def wasnt there on the edges.

It really is a shame this was not looked into by Rockstar after all this time.

I will paste this thread as it shows the exact problem. In case anyone else was wondering or has it as well.

https://steamcommunity.com/app/1174180/discussions/0/3548301990162753219/

I will mess with some settings to try and minimize or fix the issue. As some say its TAA sharpening or long shadows. So I will try those suggestions out later.

I think it's just part of the engine and lots of games have it and there are no solutions (to my knowledge)
animal_PLANET Apr 21, 2023 @ 8:32pm 
Originally posted by NewYears1978:
I think it's just part of the engine and lots of games have it and there are no solutions (to my knowledge)

I dont think something that causes corrupt shadows or has issues with rendering certain things on screen in general would be part of any engine. Nor have I seen it in any other game I played. Its def not normal.
NewYears1978 Apr 21, 2023 @ 10:21pm 
Originally posted by animal_PLANET:
Originally posted by NewYears1978:
I think it's just part of the engine and lots of games have it and there are no solutions (to my knowledge)

I dont think something that causes corrupt shadows or has issues with rendering certain things on screen in general would be part of any engine. Nor have I seen it in any other game I played. Its def not normal.

The issue I am referring to though is indeed a specific rendering method used by the engine. It's in many games I have seen it time and again. But it does seem like it should be fixable but devs just don't seem to do it.

My understanding is it's because screenspace reflections are reflecting off actual objects and that "object" kind of gets broken when it stops rendering near the edge of the screen so you get no shadows which doesn't look right.

It happens in a lot of Unreal games. Not sure which engine RDR2 is (RAGE engine maybe?) but it has the same issue.

Here's an example in Unreal:
https://d3kjluh73b9h9o.cloudfront.net/original/3X/9/5/952c02e28b238bae021e566c54dcd727fee87c82.gif

Another recent example is Hogwarts: Legacy. Same exact thing.
Last edited by NewYears1978; Apr 21, 2023 @ 10:27pm
JEUS Jan 8, 2024 @ 11:21pm 
so far, the only thing I found is that rdr2 uses dlss 2.2 or something like that. The only thing that fixed this issue was switching to fsr 2.0 in the game settings itself. This fixed that issue entirely at the cost of less fps, unfortunately. Fsr 2.0 (imo) looks better than the (in engine) dlss 2.2. If there was a way to switch to dlss 3.3 I would. I just know with rockstars optimization with their pc ports, that would cause issues.
NightMayor Mar 29, 2024 @ 5:26pm 
If anyone's still looking changing "DirectionalScreenSpaceShadowQuality to 0.0 in settings.xml" fixed it for me.
butters1121 Jul 19, 2024 @ 12:41am 
Originally posted by NightMayor:
If anyone's still looking changing "DirectionalScreenSpaceShadowQuality to 0.0 in settings.xml" fixed it for me.


This worked, thank you
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Date Posted: Sep 9, 2022 @ 8:32pm
Posts: 11