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You're 'Near' where you were.
The save only saves your current 'stuff', health and general location. The game is built each time around you, so it can all be a bit random if animals spawns can't fit around you were you stand - you might move a bit.
I recently saved outside of Rhodes to the east with my horse, and a spare horse trying to do a train challenge.
When I reloaded, for some inexplicable reason I find myself in Bolger Glade with my main horse about fifty yards away and the spare horse about two or three miles east of Rhodes.
Ridiculous.
Ah, makes sense, also explains why the loading times are insanity in this game even on an NVME (the initial load in I mean)
Yeah it is quite annoying, my horse is never near me too that was one of the other reasons I was asking.
I mean I played this back on the PS4 and some on the PS5 but I never finished the game so that's why I grabbed the PC version and I Just didn't remember this issue from before but I guess it was there.
The Game is just too big to take a 'Snapshot' of everything in a save. You and the horse are put in 'the area', and NPC/Animals spawns remain random for whatever area they happen to be in. The Game tries to 'shoehorn' in you as close as possible.
Save outside of an area of interest - then ride in. You'll get the standard random generation of everything that should be there.
With the game being so random....
I save at least every 15 minutes in a running save - and have a Dedicated save before each Story Mission. After the Story Mission I save again and use that as the running save (every 10 or 15 minutes) until the next Story Mission. I keep the B4 Story Mission saves until I'm out of room - then overwrite them from the bottom.
I want to always have a way to get back to at least 10 or 15 minutes from whatever happened I'd rather take another shot at.
Yes what you say makes sense and coincidentally my save patterns are very similar to yours.
Woo. Yeah I save a lot too because of the crazy randomness haha.
It's weird though, this was never an issue in the past, not sure why all the sudden it's a huge issue.