Red Dead Redemption 2

Red Dead Redemption 2

View Stats:
Saving and Quitting - Reloading Location
Why does the game always move you to some random location when you save/quit and load back in?

Like I will be in a location, save and quit, come back later and reload and it put me at some random location on the map miles from where I was.

Maybe there are set load in points on the map but it seems random..because If I quit at the same spot multiple times the load in spot is not the same next time.

Minor gripe just curious.
< >
Showing 1-10 of 10 comments
JuiceWSA Sep 9, 2022 @ 8:16am 
Originally posted by NewYears1978:
Why does the game always move you to some random location when you save/quit and load back in?

Like I will be in a location, save and quit, come back later and reload and it put me at some random location on the map miles from where I was.

Maybe there are set load in points on the map but it seems random..because If I quit at the same spot multiple times the load in spot is not the same next time.

Minor gripe just curious.

You're 'Near' where you were.

The save only saves your current 'stuff', health and general location. The game is built each time around you, so it can all be a bit random if animals spawns can't fit around you were you stand - you might move a bit.
Man o' War (Banned) Sep 9, 2022 @ 8:17am 
Agreed mate.

I recently saved outside of Rhodes to the east with my horse, and a spare horse trying to do a train challenge.

When I reloaded, for some inexplicable reason I find myself in Bolger Glade with my main horse about fifty yards away and the spare horse about two or three miles east of Rhodes.

Ridiculous.
NewYears1978 Sep 9, 2022 @ 8:17am 
Originally posted by JuiceWSA:
Originally posted by NewYears1978:
Why does the game always move you to some random location when you save/quit and load back in?

Like I will be in a location, save and quit, come back later and reload and it put me at some random location on the map miles from where I was.

Maybe there are set load in points on the map but it seems random..because If I quit at the same spot multiple times the load in spot is not the same next time.

Minor gripe just curious.

You're 'Near' where you were.

The save only saves your current 'stuff', health and general location. The game is built each time around you, so it can all be a bit random if animals spawns can't fit around you were you stand - you might move a bit.

Ah, makes sense, also explains why the loading times are insanity in this game even on an NVME (the initial load in I mean)

Originally posted by Man o' War:
Agreed mate.

I recently saved outside of Rhodes to the east with my horse, and a spare horse trying to do a train challenge.

When I reloaded, for some inexplicable reason I find myself in Bolger Glade with my main horse about fifty yards away and the spare horse about two or three miles east of Rhodes.

Ridiculous.

Yeah it is quite annoying, my horse is never near me too that was one of the other reasons I was asking.

I mean I played this back on the PS4 and some on the PS5 but I never finished the game so that's why I grabbed the PC version and I Just didn't remember this issue from before but I guess it was there.
Last edited by NewYears1978; Sep 9, 2022 @ 8:18am
JuiceWSA Sep 9, 2022 @ 8:23am 
Originally posted by NewYears1978:
Originally posted by JuiceWSA:

You're 'Near' where you were.

The save only saves your current 'stuff', health and general location. The game is built each time around you, so it can all be a bit random if animals spawns can't fit around you were you stand - you might move a bit.

Ah, makes sense, also explains why the loading times are insanity in this game even on an NVME (the initial load in I mean)

Originally posted by Man o' War:
Agreed mate.

I recently saved outside of Rhodes to the east with my horse, and a spare horse trying to do a train challenge.

When I reloaded, for some inexplicable reason I find myself in Bolger Glade with my main horse about fifty yards away and the spare horse about two or three miles east of Rhodes.

Ridiculous.

Yeah it is quite annoying, my horse is never near me too that was one of the other reasons I was asking.

I mean I played this back on the PS4 and some on the PS5 but I never finished the game so that's why I grabbed the PC version and I Just didn't remember this issue from before but I guess it was there.

The Game is just too big to take a 'Snapshot' of everything in a save. You and the horse are put in 'the area', and NPC/Animals spawns remain random for whatever area they happen to be in. The Game tries to 'shoehorn' in you as close as possible.

Save outside of an area of interest - then ride in. You'll get the standard random generation of everything that should be there.
NewYears1978 Sep 9, 2022 @ 8:27am 
Yeah it makes sense, it's just a minor annoyance not a big deal, I was just wondering what the reasoning was or if it was supposed to be like that.
JuiceWSA Sep 9, 2022 @ 8:37am 
Originally posted by NewYears1978:
Yeah it makes sense, it's just a minor annoyance not a big deal, I was just wondering what the reasoning was or if it was supposed to be like that.

With the game being so random....
I save at least every 15 minutes in a running save - and have a Dedicated save before each Story Mission. After the Story Mission I save again and use that as the running save (every 10 or 15 minutes) until the next Story Mission. I keep the B4 Story Mission saves until I'm out of room - then overwrite them from the bottom.

I want to always have a way to get back to at least 10 or 15 minutes from whatever happened I'd rather take another shot at.
Man o' War (Banned) Sep 9, 2022 @ 8:50am 
Yeah sorry Juice, we must have posted at the same time just as my pal knocked so I never got to read your explanation until now.

Yes what you say makes sense and coincidentally my save patterns are very similar to yours.
Last edited by Man o' War; Sep 9, 2022 @ 8:52am
NewYears1978 Sep 9, 2022 @ 8:54am 
Originally posted by Man o' War:
Yeah sorry Juice, we must have posted at the same time just as my pal knocked so I never got to read your explanation until now.

Yes what you say makes sense and coincidentally my save patterns are very similar to yours.

Woo. Yeah I save a lot too because of the crazy randomness haha.
Originally posted by JuiceWSA:
Originally posted by NewYears1978:

Ah, makes sense, also explains why the loading times are insanity in this game even on an NVME (the initial load in I mean)



Yeah it is quite annoying, my horse is never near me too that was one of the other reasons I was asking.

I mean I played this back on the PS4 and some on the PS5 but I never finished the game so that's why I grabbed the PC version and I Just didn't remember this issue from before but I guess it was there.

The Game is just too big to take a 'Snapshot' of everything in a save. You and the horse are put in 'the area', and NPC/Animals spawns remain random for whatever area they happen to be in. The Game tries to 'shoehorn' in you as close as possible.

Save outside of an area of interest - then ride in. You'll get the standard random generation of everything that should be there.
This is correct. Though , games are still struggling with pre shader compiling these days. Halo Infinite and Mafia DE have decreased their loading times after a while but it seems that the new Spider Man game does it the best so far. So, Pre and Post compiling for this scale game is too massive to have you in the exact spot where you save but I'm not complaining. RS did a great job with this game because past RS games used to run like ♥♥♥♥.
NewYears1978 Sep 9, 2022 @ 10:42am 
Yeah this caching issue lately has been a mess. Elden Ring was awful with this crap.

It's weird though, this was never an issue in the past, not sure why all the sudden it's a huge issue.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Sep 9, 2022 @ 8:09am
Posts: 10