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It's the same with stolen horses.
I hope that at some later time they implement something around horses and horse fencing, maybe even a daily to break a certain number of wild horses and such stuff.
Well but everytime you'd need to break a new horse since it most probably disappears.
Better to drag the animal carcass with a lasso
Since they had it in single player, it's not like it would be hard to have it online. They probably removed it from the online version, because they wanted you to actually pay for the horses that you use so that you'll have to grind for them more and possibly be more inclined to shell out real money to get a particular horse sooner. Also, with how they've locked everything behind ranks, it arguably wouldn't make sense for you to be able to go out and catch a horse that you don't have the rank for yet, though you're not generally going to find the best horses wandering around online anyway.
In general though, they've made it _much_ harder to sell anything in the online version. The only case I can think of at the moment where it's possible to sell something that you've bought is that Madam Nazar sells some herbs for $1 that you could then sell to a doctor for $0.25, and you can't sell anything that you bought with gold. They seem to be trying to make it so that there is _no_ economy online beyond what you earn and buy. You can't sell or give anything to other players (beyond dropping a carcass or pelt that they can pick up), you can't buy and sell anything for a profit, and there's relatively little that you can sell in general. The result is that there are a number of smaller things that are missing from the online version of the game that exist in the single player - catching and selling horses are just part of what's missing, though they're one of the bigger and more obvious changes.
Rockstar has specifically tried to design online to encourage you to play regularly and so that you'll want to hand over real money, and I fully expect that the situation with horses online is a casualty of that. And if they change it at this point, it will likely be by adding a role that you have to shell over gold bars to get, thereby potentially getting more real money out of you.
Whew, and they aren't poor from the purchase price. I read in The Economist that Steam gets 30% on the games it sells, but has recently been dropping that percentage as there is competition.
Yeh that wouldn't shock me, but if that were the problem they could just make only crappy horses available in the wild (with extremely rare better horse spawns).
In the singleplayer they made it too easy to steal and sell horses, or break and sell them, but they limit that by making them worth tiny amounts of money if you don't level them up, so that might be part of it too.
Like you can just find a nice spot to ambush people on the road near where the stolen horse buyers are and go ham, same with carriages. Which is just easy cash (too easy in fact, they should have made fences get "heat" over time, so you can't just sell 50 coaches in a day to the same guy in his tiny barn without anyone ever becoming suspicious.
Well you can't travel a hundred yards without hitting a road, and things are very condensed on the map, with the exception of Ambarino, but even then you just don't have that far to travel, and you run no risk of starving etc.
Which is the reason it was so often a hangable offense, stealing someones horse and leaving them stranded without could easily be a death sentence for the victim, having to travel so far between locations, and potentially having their supplies on the horse.