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I'm in my 4th Playthru - so yes, it does soften the blow.
Thanks for the tip chief, ill start a fresh play through tomorrow morning.
Other than 100% the game, is there anything else I can do post game? I swung by Armadillo protected it, but was still burnt up when I slept and came back, swept through thieves landing shot up the gang there, not sure what else to do. Game feels so empty now that I can't trigger new dialogue.
Thanks for the tip! I have played RDR1 I would 100% replay it if they had it on PC :/. I remember as a kid I would YouTube glitches at Mcfarlene ranch/Johns house to clip inside. The black water glitch for online zombies was so much fun. I think you could never die and sit on the roof of black water buildings.
Shame tho the game feels so empty now :/.
It depends how much side stuff you did before the epilogue. There are many many many random encounters that keep things interesting, but unfortunately the game dumps all that cash on you and leaves you with the feeling that there's nothing else to do, I recommend getting rid of all that cash and starting from scratch (for example there are also single player mods for selling or dropping guns, so you can build up your whole inventory from nada again too if you like).
If you go to campfires occasionally you will encounter people who invite you to sit down with them and share a story, which can point to other sidequest stuff too, just as one example of the many random things. I very often seem to find something new whenever I play, but I can have fun just hunting or mucking about too.
In 4 playthrus I have planned and modded the game enough so that Arthur can complete all the challenges, hunt all the Legendaries, Catch all the fish, Do all the Hunting Requests and beat down the required number of Gang Hideouts. The Treasures are collected, the Talismans and Trinkets are acquired, The Dino Bones and Rock Carvings discovered. Enough stranger encounters to complete (probably still more undiscovered).
As soon as 6 starts I get the Bullgator and start Hamish and Charlotte, then blaze through the story as I finish Hamish/Charlotte and work on Algernon. It's a mad dash to the Epilogues really. I don't waste any time.
The only thing for John to do is tie up Jeremy Gill, Mrs. Hobbs and a few other things I am probably forgetting, but it's not very long after the credits roll, that John is done and a new game started. I always get one or two 'Hide The Squirrel' replacements done, then lose interest. It's just not important enough to worry about.
He's filthy rich. Last time he had $38K. I'm gonna see if he can break $40k this time...lol
I hope that the rumors on RDR1 being reworked in the RDR2 engine and released for PC are true. I believe Rockstar could make a small fortune off of this. Whether it would take a small fortune to do the remake is the question about whether this could happen.
Tip for those who have or are going to try it in VR using VorpX:
On my system (5700XT 8GB & Ryzen 3600) to get it looking & working good in VR i had to set a custom resolution of 1400x1700 (i used Custom Resolution Utility which is a free download to do this) i use a Rift S headset & Oculus Tray Tool with the super sampling set to 1.5 & ASW set to 45hz forced, set the resolution scale slider in the RDR2 options to as high as you can go without losing performance (i set mine to x1.5 or x1.25 in Saint Denis) most other options i have on ultra, high or medium with a couple on low.
For anyone that want to see videos of what it looks & plays like in VR with VorpX you can find my playthrough here: https://odysee.com/@tcttgames:8
I'm about to finish my third play thru and still I'm finding new areas in the map. My advice is that don't rush Chapters 2 and 3 --> imho they are the best times when you can just explore the map, find treasures, hunt, do side missions and challenges etc.
1500+hrs - and can say without a doubt - 60hr completion is like being strapped to a rocket and shot from start to finish. There wasn't time to learn the controls, or experience the world. All that got done was sprinting a horse from one place to another - missing everything between.
Those folks want Doom 20 Leapin' Deathmatch.
This game isn't that.
I'm a 70 year old has been, beat up and broken, have had Carpal Tunnel for decades, arthritic and almost blind - I didn't particularly like the controls, but the game was worth any extra effort on my part to rebind keys I can reach and learn what does what.
I'm having a blast.
It seems to be the trend, that to get a good emotional or committed story. It has to be dark, and everyone should either suffer of die at the end, or at least live what ever life they have left in absolute misery. Why is it writers can only write a story where someones redemption arc requires death.