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I might be at that point also, looking into this it seems like it effects more and more people every few updates.. I never had issues playing RDR2 on my same setup being a 3080/5900x/etc and never had stability issues... I come back after this patch and getting that error code constantly while on RDO.
Yup, newest drivers is why I thought it was me. But apparently it's the game and has been an issue for people for a while, just seems to hit a bigger group now.
I mean, I've tried a LOT of solutions with little luck:
- switching between Vulkan and DX12, reducing graphics
- trying with DLSS on and off
- deleting settings folder
- verifying installation files with Steam
- searching for and correcting windows errors
- updating windows
- updating Nvidia drivers
- disabling shadowplay
- disconnecting all peripherals except keyboard and mouse
- disconnecting headset and only using PC speakers
- even tried running RDR with "administrator rights", but that f'ed up everything and it didn't even start, so I set it back to normal
Nothing works.
I can play for anything between 30 minutes and 3 hours, but the error always comes at some point. I see no pattern in when it happens, except that it seems to mostly happen in free roam, and not while on a mission as far as I've noticed (may be wrong though)
It can happen while randomly travelling on horse or on foot. It can happen in camp while cooking, it can happen while digging for collectibles. And I see no link to a specific event happening in game. If it always happened when enemies spawn or when the character is about to do an animation I could believe it was graphics related or corrupt installation or something, but there is no such link.
I'm at a loss.
I play a lot of different games, even buggy early access-titles, but I've never had so much trouble as I do with RDR2 Online.
Rockstar needs to fix this.
That aside disabled my sound card audio and went with just my DP cable going to my monitor to check and haven't crashed yet after almost hitting 2 hours. (but also last night when I first had this happen to me ever I was a few hours in)
seems like this games engine dealing with audio, or their coding is completely ♥♥♥♥♥♥, buggy, or inherently broken in its interactions with PC audio. (had constant channel swapping before this in RDR2 but never game instability)