Red Dead Redemption 2

Red Dead Redemption 2

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dresoccer4 Jun 24, 2021 @ 1:05pm
Best Advanced Graphics to turn down for a few more fps
Hey guys, have a little question. I have an RTX3090 playing in 1440p and have every graphic setting (normal and advanced) turned up all the way except:

TAA: medium
FXAA: off
MSAA: 2x
Resolution Scale: off

In the woods I'm getting around 50fps, but I'm wanting to run a smooth 60fps, so I'm wondering which Advanced Graphics setting I could turn down to boost the FPS a little without much noticeable effect.

I could go one by one on each setting but that would take a looong time, and I assumed others have already tried this and would have advice on hand.

Thanks for any input
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Showing 1-10 of 10 comments
Nexxus Jun 24, 2021 @ 2:11pm 
https://www.youtube.com/watch?v=D1iNSyvIPaY

I think its this video here they go over every gfx setting in the game and the visual quality drop/performance uplift.

Keep in mind though this was for the release version of the game. I know there have been visual setting optimisations made since this video so it may not be 1 to 1.
Nightwish Jun 24, 2021 @ 2:12pm 
Hey friend. MSAA is most useless setting in this game. Turn off it. I'm recommending my settings that I use now. These settings are almost no visual impact.

My Optimal Graphics Settings:

Texture Quality: Ultra
Anisotropic Filtering: 16X
Lighting Quality: Medium
Global Illumination Quality: High
Shadow Quality: Ultra
Far Shadow Quality: Ultra
SSAO: Ultra
Reflection Quality: Medium
Mirror Quality: Ultra
Water Quality: Custom
Volumetrics Quality: Custom
Particle Quality: Ultra
Tesselation Quality: Ultra
TAA: Medium
FXAA: On
MSAA: Off
Advanced Settings: Unlocked
Graphics API: Vulkan
Near Volumetric Resolution: Medium
Far Volumetric Resolution: Medium
Volumetric Lighting Quality: Ultra
Unlocked Volumetric Raymarch Resolution: On
Particle Lighting Quality: Ultra
Soft Shadows: Ultra
Grass Shadows: Medium
Long Shadows: On
Full Resolution SSAO: Off
Water Refraction Quality: High
Water Reflection Quality: High
Water Physics Quality: 2/4
Resolution Scale: Off (If you want better visual quality you can up to 1.25)
TAA Sharpening: Full
Motion Blur: Off
Reflection MSAA: 2x
Geometry Level of Detail: 5/5
Grass Level of Detail: 4/10
Tree Quality: High
Parallax Occlusion Mapping Quality: Ultra
Decal Quality: Ultra
Fur Quality: High
Tree Tesselation: Off

Last edited by Nightwish; Jun 24, 2021 @ 2:15pm
dresoccer4 Jun 24, 2021 @ 6:55pm 
Originally posted by Nightwish:
Hey friend. MSAA is most useless setting in this game. Turn off it. I'm recommending my settings that I use now. These settings are almost no visual impact.

My Optimal Graphics Settings:

Texture Quality: Ultra
Anisotropic Filtering: 16X
Lighting Quality: Medium
Global Illumination Quality: High
Shadow Quality: Ultra
Far Shadow Quality: Ultra
SSAO: Ultra
Reflection Quality: Medium
Mirror Quality: Ultra
Water Quality: Custom
Volumetrics Quality: Custom
Particle Quality: Ultra
Tesselation Quality: Ultra
TAA: Medium
FXAA: On
MSAA: Off
Advanced Settings: Unlocked
Graphics API: Vulkan
Near Volumetric Resolution: Medium
Far Volumetric Resolution: Medium
Volumetric Lighting Quality: Ultra
Unlocked Volumetric Raymarch Resolution: On
Particle Lighting Quality: Ultra
Soft Shadows: Ultra
Grass Shadows: Medium
Long Shadows: On
Full Resolution SSAO: Off
Water Refraction Quality: High
Water Reflection Quality: High
Water Physics Quality: 2/4
Resolution Scale: Off (If you want better visual quality you can up to 1.25)
TAA Sharpening: Full
Motion Blur: Off
Reflection MSAA: 2x
Geometry Level of Detail: 5/5
Grass Level of Detail: 4/10
Tree Quality: High
Parallax Occlusion Mapping Quality: Ultra
Decal Quality: Ultra
Fur Quality: High
Tree Tesselation: Off

Thanks for feedback. Why do you think MSAA is bad? I can tell a pretty big difference with it off, though it does eat FPS. Do you think it's better to up resolution scale instead?
Nightwish Jun 24, 2021 @ 7:04pm 
Originally posted by dresoccer4:
Originally posted by Nightwish:
Hey friend. MSAA is most useless setting in this game. Turn off it. I'm recommending my settings that I use now. These settings are almost no visual impact.

My Optimal Graphics Settings:

Texture Quality: Ultra
Anisotropic Filtering: 16X
Lighting Quality: Medium
Global Illumination Quality: High
Shadow Quality: Ultra
Far Shadow Quality: Ultra
SSAO: Ultra
Reflection Quality: Medium
Mirror Quality: Ultra
Water Quality: Custom
Volumetrics Quality: Custom
Particle Quality: Ultra
Tesselation Quality: Ultra
TAA: Medium
FXAA: On
MSAA: Off
Advanced Settings: Unlocked
Graphics API: Vulkan
Near Volumetric Resolution: Medium
Far Volumetric Resolution: Medium
Volumetric Lighting Quality: Ultra
Unlocked Volumetric Raymarch Resolution: On
Particle Lighting Quality: Ultra
Soft Shadows: Ultra
Grass Shadows: Medium
Long Shadows: On
Full Resolution SSAO: Off
Water Refraction Quality: High
Water Reflection Quality: High
Water Physics Quality: 2/4
Resolution Scale: Off (If you want better visual quality you can up to 1.25)
TAA Sharpening: Full
Motion Blur: Off
Reflection MSAA: 2x
Geometry Level of Detail: 5/5
Grass Level of Detail: 4/10
Tree Quality: High
Parallax Occlusion Mapping Quality: Ultra
Decal Quality: Ultra
Fur Quality: High
Tree Tesselation: Off

Thanks for feedback. Why do you think MSAA is bad? I can tell a pretty big difference with it off, though it does eat FPS. Do you think it's better to up resolution scale instead?
Yes. TAA and FXAA are more than enough. You really don't need MSAA. Also playing in 1440p. You can be sure, most people don't even use MSAA. In summary, not worth it.
Mr Eos Jun 26, 2021 @ 7:00pm 
Originally posted by Nightwish:
Hey friend. MSAA is most useless setting in this game. Turn off it.

HA...

Ok.. so if you ever get the chance to get a beast of a PC and try to run this with the VR Mod and your beast of a PC can handle the 10FPS hit that MSAAx2 takes... You wouldn't be saying that.

TAA in VR is like having really bad blurry vision. MSAAx2 puts your vision back to 20/20. Its a night and day difference.



But for flat, yes. On a 4k Monitor, MSAA is overkill.


For the VR Mod, his Ultra config, nets me about 60 fps. It uses 2.5 on the resolution scale. With TAA for the anti-aliasing. I'm able to drop that 2.5 down to 1.75 swap out TAA for MSAAx2 and get not only a much better looking game, but one that hold 90 fps consistent in St. Denis with 120fps everywhere else. When I say a 3090 cost a lot of money but was completely worth it, I want you to understand why. Most the rest of my settings match those above. Other than turning shadows and Far Shadows down to medium and off. FXAA is also bad for VR.

I might have the res scale at 1.5 to achieve the 90-120fps. Don't remember now.
Last edited by Mr Eos; Jun 26, 2021 @ 7:46pm
Mr Eos Jun 26, 2021 @ 7:41pm 
From what I gathered doing my own research on the subject the biggest hits to FPS is Lighting Quality, Water Physics, Full Res SSAO.

With the VR mod, Resolution Scale is the biggest FPS decider, with those 3 making up the other 50% of where you're going to squeeze most of your FPS out of.

Shadows have always been a drag, which is why I turned mine down, but still have yet to confirm improvements one way or the other.

If you're not getting that kind of performance out of that 3090 you're probably bottlenecked by your memory or cpu speed.




Do yourself a favor and play this game in VR with that 3090. Go buy a Quest 2, give a dedicated 5g or 6g router connection for airlink at 120fps and never look back. Quest 2 if you're now frugal because of the hit that 3090 took. Anything else if you still got money to burn as long as the HMD can hit 120fps. This is important. Very important. The Alternate Eye rendering technique the VR Mod uses needs as much FPS as it can get, 60fps per eye is better than 30-45. At 60 it's as smooth as playing on a monitor just about. Which means you have to try to reach and maintain 120fps (60 per eye). 90fps for short periods of time is acceptable depending on your VR legs.

The VR mod I think may be incompatible with Vive Pro 2 because the Alternate Eye rendering.
Last edited by Mr Eos; Jun 26, 2021 @ 8:06pm
HexeR Jun 26, 2021 @ 11:50pm 
Originally posted by Mr Eos:
Originally posted by Nightwish:
Hey friend. MSAA is most useless setting in this game. Turn off it.

HA...

Ok.. so if you ever get the chance to get a beast of a PC and try to run this with the VR Mod and your beast of a PC can handle the 10FPS hit that MSAAx2 takes... You wouldn't be saying that.

TAA in VR is like having really bad blurry vision. MSAAx2 puts your vision back to 20/20. Its a night and day difference.



But for flat, yes. On a 4k Monitor, MSAA is overkill.


For the VR Mod, his Ultra config, nets me about 60 fps. It uses 2.5 on the resolution scale. With TAA for the anti-aliasing. I'm able to drop that 2.5 down to 1.75 swap out TAA for MSAAx2 and get not only a much better looking game, but one that hold 90 fps consistent in St. Denis with 120fps everywhere else. When I say a 3090 cost a lot of money but was completely worth it, I want you to understand why. Most the rest of my settings match those above. Other than turning shadows and Far Shadows down to medium and off. FXAA is also bad for VR.

I might have the res scale at 1.5 to achieve the 90-120fps. Don't remember now.
TAA is god-awful period. Everything looks like it was smeared with Vaseline.
SubsidedLemon Jun 27, 2021 @ 1:09am 
Seeing you have an RTX card. This is most likely what you will want to wait for:
https://www.ign.com/articles/red-dead-redemption-2-nvidia-dlss-announced

Not sure how long it will take though. They haven't revealed any dates.
Old Atrocity Jun 27, 2021 @ 5:37am 
TAA and Soft Shadows OFF because they both look like garbage.
dresoccer4 Jun 27, 2021 @ 2:23pm 
Originally posted by SubsidedLemon:
Seeing you have an RTX card. This is most likely what you will want to wait for:
https://www.ign.com/articles/red-dead-redemption-2-nvidia-dlss-announced

Not sure how long it will take though. They haven't revealed any dates.

yes, looking forward to this mucho!


Originally posted by Mr Eos:
From what I gathered doing my own research on the subject the biggest hits to FPS is Lighting Quality, Water Physics, Full Res SSAO.

...

Shadows have always been a drag, which is why I turned mine down, but still have yet to confirm improvements one way or the other.

If you're not getting that kind of performance out of that 3090 you're probably bottlenecked by your memory or cpu speed.

This is correct info. i turned down the advanced water quality 1 notch and am now back above 60fps. Which was interesting because it even affected areas that didn't have much water.

As for the CPU, I have the i9-10900K which is pretty fast but still may be a bottleneck. It's impressive this 3 year old game can still can't run a smooth 60fps with maxed out graphics. Total beast mode.
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Date Posted: Jun 24, 2021 @ 1:05pm
Posts: 10