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You won't get "smooth 30fps" like in consoles anyway. You'll get lots of micro stuttering. You might need to tweak some things to remove it.
Tips for Nvidia users:
1- First off run RDR2 and set Vsync and Tripple Buffering to OFF.
* set Full Screen Mode.
*Turn On Motion Blur
* Save and exit game.
2- Download Rivatuner Statistics Server (RTSS)
*set Start with Windows: ON (optional)
*set Framerate limit to 30.
*Don't touch anything else. Just Minimize ( - ) the aplication. You can keep this program running in the background till the end of times. It is just a framerate limiter that prevents frametime issues.
3- Now go to Nvidia Control Panel.
*Find the application RDR2.exe.
*Set Low Latency Mode to: Activated
4 -Download Nvidia Inspector (NVI)
*Find RDR2 on the list and set Vertical Sync to 1/2 Refresh Rate.
*Set Tripple Buffering to : Off
*Close Nvidia Inspector.
(these options are a mess at Nvidia Control Panel that's why you need NVI)
5 -Now you are ready to go. A "smooth" 30fps console experience on PC
(Note: RTSS works wonders at 60fps too. It completely removes stuttering while playing with V-Sync ON at 60Hz)
interesting info
i was about to comment that frame limiter and mentioned NVI options exist in Nvidia control panel or ingame
but you saying those options are a mess there? ok, i will try the programs you mentioned, thanks
i guess there wouldnt be so many extra steps just for nothing
ps. yes, story and nvidia
Dont think about the Fps, look at the game instead .. is it fluid when you look around ? do the shots hit instant when you pull the trigger ? if so then the game runs perfect ..
If the shots is delayed from when you shoot till the shot land at the target, then you have microstuttering and need to ajust the settings, though some games have flighttime calculations on their bullets when shot over longer distance´s !
What graphic´s card & cpu do you have ?
Consoles have a solid frametime.
Frametime= The time in milliseconds that it takes to render a frame.
30 fps = 33ms
60 fps = 16ms
motion blur
found this video of a guy doing testing and saying in-build nvidia panel frame limiter is as good as RTSS or even better? says in both input delay and frametime?
https://www.youtube.com/watch?v=W66pTe8YM2s
also do i really need NVI to set vsync to 1/2 and tb if there are already those options build in-game? are these options flawed in-game also?
asking because you seem to mention specifically only control panel vsync and tb options are messed
im trying to avoid installing third party software if i dont need it, especially ones with overclocking
ps. also there is option to set low latency mode to "on" or "ultra", which one would be preferable?
Test it yourself. If you get smooth 30fps without NVI or RTSS then stick with the default Nvidia Control Panel.
Personally i get better results tweaking those options through NVI and locking framerate with RTSS.
I recommended you those programs because sometimes the options on the Default Nvidia Control Panel doesn't work as intended. Nvidia always break stuff with every new driver xD
About the low latency option it is just to reduce input lag on M+K or Gamepad when you activate V-Sync or 1/2 refresh Rate. Either On or Ultra are good. As i said test it yourself and stick with the more comfortable for you.
ok, i got it, thanks
i mean i cant really see any stuttering or tearing with those in-game and control panel options, so i guess im good
maybe it wouldve been even better with RTSS and NVI, but i guess i will leave it as is
and yeah, nvidia really should test their drivers better before release
i got benchmarks drops with new drivers that shouldve improved performance
and with one of the newest ones, browser videos just flat out showed black screen if monitor was set to 144hz, even with 'hotfixes' they released to fix some other issues