Red Dead Redemption 2

Red Dead Redemption 2

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6wizard Aug 18, 2020 @ 5:21pm
Valentine pop in
I don't know if this is new or I'm just noticing it, but the pop in for the ground textures in valentine feels absurd. Is there a fix, or is this just how things are? Was it to do with the latest patch?
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Showing 1-12 of 12 comments
Jed Clampet Aug 18, 2020 @ 6:02pm 
Originally posted by harhar1011:
......but the pop in for the ground textures in valentine feels absurd.
The "pop in the ground textures"....?
It "feels absurd"....?
Could you may explain with just a little more detail what your experience is?
6wizard Aug 18, 2020 @ 6:09pm 
Sorry, forget the hyphen. The pop-in. Like...the ground textures only properly load when they're about ten feet or so from my character. Specifically the mud tracks and detail in valentine.
Jed Clampet Aug 18, 2020 @ 6:10pm 
Originally posted by harhar1011:
Sorry, forget the hyphen. The pop-in. Like...the ground textures only properly load when they're about ten feet or so from my character. Specifically the mud tracks and detail in valentine.
OK, so only in Valentine.... and your GPU?
6wizard Aug 18, 2020 @ 6:13pm 
I have a Geforce RTX 2070
Jed Clampet Aug 18, 2020 @ 6:21pm 
Originally posted by harhar1011:
I have a Geforce RTX 2070
Oh, nice. Duno, maybe someone will come along and... be able to help. All our systems are so different, thus a diversity of issues, and multiple resolutions.

One thing I would recommend, is: try one solution, if that does not work, then return to back to how it was before trying another 'solution'.
Last edited by Jed Clampet; Aug 18, 2020 @ 6:22pm
6wizard Aug 18, 2020 @ 8:18pm 
Originally posted by Jed Clampet:
Originally posted by harhar1011:
I have a Geforce RTX 2070
Oh, nice. Duno, maybe someone will come along and... be able to help. All our systems are so different, thus a diversity of issues, and multiple resolutions.

One thing I would recommend, is: try one solution, if that does not work, then return to back to how it was before trying another 'solution'.
Thanks for the advice. :) cheers.
⛧Perdurabo⛧ Aug 18, 2020 @ 10:13pm 
I noticed the same thing lately, and not only in valentine.
It is as if I have downgraded my GPU...only I haven't ....

It never happened on this scale for me, and since I have not changeds anything, I can with an almost 99% certainty say that this has something to do with the patch from last week.....

(and the patch from this week don't seem to have solved this....)
Use geforce experience.
Ironix8148 Aug 18, 2020 @ 11:17pm 
Originally posted by harhar1011:
...but the pop in for the ground textures in valentine feels absurd. Is there a fix, or is this just how things are?


Originally posted by harhar1011:
... Like...the ground textures only properly load when they're about ten feet or so from my character. Specifically the mud tracks and detail in valentine.

Not sure what Resolution you use but @1920x1080, for me, it's not to stressful on video memory (50%)...

...try to tweek your graphic settings as: VSync: On, Triple Buffering: Off, Texture quality: Medium-High, Anisotopic Filtering: Off, Lighting Quality: Low-Medium, Global Illumination Quality: Medium-High, Shadow Quality: Medium, Far Shadow Quality: Low, Screen Space Ambient Occulsion: Medium ...:steamdeadpan:damn sliders are such a P.I.T.A:steamdeadpan:... Tessellation Quality: Medium-High, TAA: Medium-High, FXAA: Off, MSAA: Off...

...LOCK the Advanced Graphic Settings on Vulkan with everything set to Low or Off and the sliders all the way up ...DOWN.

(Note: All the settings that have been hyphened, you're gonna have try multiple combinations for results you're satisfied with.)

If that doesn't work then I have to agree with @ANTI-MASKER™, GeForce Experience may be your best bet
Last edited by Ironix8148; Aug 18, 2020 @ 11:56pm
Twitchey Aug 19, 2020 @ 12:52am 
Pretty sure that is how Vulkan works, as opposed to direct X that will cause FPS drops when graphics limitations are reached, Vulkan just fails to load in certain things momentarily instead, so you get ugly LOD land and wall textures, and even some objects will appear and disappear.

It is a sign that you can't run at the graphics you are currently set, or you can but in certain areas it dumps out a bit. Test in direct x and see if you get fps drops in that area instead.
KARMA Aug 27, 2020 @ 5:29am 
Recent patch actualy fixed a visual glitch that came from the swamp area around st denis and the tar factory,i run AMD setup and have had to play with settings to get it looking great,follow advise and do the same to get the result you want,game looks fantastic.
In valentine I notice that I run into some type of cpu limitation with my old xeon. When I'm on my horse I can see it in the metrics. I'm still managing 60fps there. I'm not getting pop-in, but it could be related to cpu. So if you display metrics you might find something.
Screenshots on horse (notice cpu is working a little harder here):
https://steamcommunity.com/sharedfiles/filedetails/?id=2211144220
https://steamcommunity.com/sharedfiles/filedetails/?id=2211144052
When I dismount my horse cpu usage stabilizes more, so again it could be cpu related here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2211144429
See? Much better now. It's a weird thing tied to this area I think. I don't pop-in though,but it could be related. Run metrics during the pop-in so you can see what your hardware is doing and it might tell you something.
I was playing on these specs at the time:
https://valid.x86.fr/wh0q4l
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Date Posted: Aug 18, 2020 @ 5:21pm
Posts: 12