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all i notice are couple more bugs, hunting wagon can't be summoned in the field no more, you actuallyu need to go get it from a stable.
don't waste money on the ledgendary feromones either 20dollar a pop, and i'm fairly 100% they aint working, tossed so many always the same text "there are no ledgendary animals nearby" yea thx game i could see that without the 20 dollar prize tag ♥♥♥♥♥♥♥ R* logic.
Nope, still works.
But I'm always calling it standing on roads, so it can actually reach me, maybe that's why I experienced no difference.
yea not working for me, road or not, the option to pick it is grey for "oh and before you say you have a horse active, i do not" even when i try to get it out of the stable i need to trick it, stable says its summoned "witch it not" i need first to press "store" and THEN only THEN i can select it and take it out. (epic version)
You are correct, I tested it again - cannot call it either.
Super weird since I called it only 2 days ago and there was no patch since then?
Sure you can dump all your weapons into the storage locker now online, but I like to carry Varmint, repeater, sniper, and a shotgun.
Just locking the slots, so you always get what you want would be a huge QoL feature for me.
Yeah I've been using it for a few months now, but constantly applying pressure to the mouse screws with my aim I've found.
This might just be based on what mouse you're using as well as how used to hold aim you are, but I went back to toggle aim this update and, when it's actually working, it's a lot easier for me to hit things. Granted my aim is just ♥♥♥♥, but it's not as ♥♥♥♥ with toggle.
I've also found hitreg in the game to be a bit wonky against moving targets, which I'm sure contributes here. I also feel like, even with autoaim turned off, the game still does some small amount of aim assist. Lots of stuff going on under the hood that influences this, I wager.
<Item key="INPUT_AIM">
<Item>
<Item>MOUSE_RIGHT</Item>
</Item>
<Item>
<Item>MOUSE_RIGHT</Item>
</Item>
</Item>
My toggle zoom key is the right mouse button. Don't edit anything else unless you know what you are doing. If it breaks the game delete the "KeyMappings" file and relaunch RDR2 it will generate a new one. PM me if you need help. I will help if I am around. Unfortunately, that's not very often. I hope this helps everyone.
Thanks for this RewisC. I'm pretty much dependent on toggle aim, and the dialogues on horse at least were not working with it on, but your simple solution fixed my problem. Tok me 15 min to find your post, and 2 minutes to implement. I cant see how rockstar could not just fix this for us since turning on toggle aim break the game as it is now and the fix is so terribly simple.