Red Dead Redemption 2

Red Dead Redemption 2

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Dannnnn 2020 年 7 月 24 日 上午 4:23
Weird physics glitch on clothes and flour sacks?
Whenever I pickup a sack of flour it goes full stiffy on me. And the dresses the women wear don't flap about as they should they are mainly static and clipping through things.

Any solutions? It may be a graphics setting?
引用自 MancSoulja:
The game's physics engine is locked to the frame rate, Rockstar got most of the glitches out, but the physics engine, especially cloth physics still glitch out when ran at frame rates above 30.
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目前顯示第 16-30 則留言,共 32
Elvis Teck 1 月 7 日 下午 10:23 
引用自 Bad 💀 Motha
引用自 Bair2066
Can this be fixed?


In-game for Story Mode; ensure to keep VSync and Triple Buffering enabled.
And also Textures on Ultra (otherwise textures can be terrible; but some are always low-res if that's all that was available for a particular texture)

In NVIDIA Control Panel, make sure MFAA is Disabled; it really screws up how RDR2 looks if you enable this.

The two options in NVCP for Texture Filtering that have on/off options; turn these OFF.
Texture Filtering = High Performance
Negative LOD Bias = ALLOW
Shader Cache = Unlimited

If you need an adaptive sync, set NVCP VSync to Adaptive or Fast; or enable GSync if available.

But yes some cut-scenes (as it uses in-game graphics) can be glitched from time to time, depending on when you trigger them. It's not a video recording like some games use.
its work for me kinda, thnaks too,its flicker some time.
最後修改者:Elvis Teck; 1 月 7 日 下午 11:20
droaan 1 月 10 日 下午 3:49 
I wasn't aware of this.
Without a 100% fix or update, I would not want to deal with that.

This explains why they never did a 60fps update for consoles. It would require untangling the spaghetti code that is stupidly tying cloth physics to framerate.

Seems moronic to bind the cloth sim to 30fps and ignore the future.
Bad 💀 Motha 1 月 10 日 下午 4:06 
Cause it's unimportant and no one rlcares that much. There are mods that fixes it though for clothes, sacks, spoon...
droaan 1 月 10 日 下午 6:50 
引用自 Bad 💀 Motha
Cause it's unimportant and no one rlcares that much. There are mods that fixes it though for clothes, sacks, spoon...

This is one of 'those' comments.

I care. Especially when RDR2 is a game that the entire community worships over it's "IMMERSION" and "REALISM", I'm not buying the PC version that is "superior", only to be taken out of the immersion every time a woman's dress looks worse than the PS4 version.

If it's 100% fixed, I would buy it - but fixing it via mods is ridiculous, and these companies need to show some pride in their product and appreciation for their fans by fixing these issues themselves.

Instead, they drop the game and walk away, and let some dude in their bedroom fix it for them - which is despicable.
Bad 💀 Motha 1 月 10 日 下午 7:12 
Well I actually do understand how you feel. I just felt like, well I'm going to MOD this game anyways, so I am thankful there are mods that fix those little things. I don't know why they left it like that with little annoyances that actually were easy to fix. Sometimes I think people won't bother to notice or something, IDK.
droaan 1 月 10 日 下午 8:24 
引用自 Bad 💀 Motha
Well I actually do understand how you feel. I just felt like, well I'm going to MOD this game anyways, so I am thankful there are mods that fix those little things. I don't know why they left it like that with little annoyances that actually were easy to fix. Sometimes I think people won't bother to notice or something, IDK.

I was not aware of this. For reference, I have 140 hours in the game. Likely about an even split between PS4 and PS5, and just guessing, I would say it was roughly 90 hours in single player and 50 hours online.

I have always had a love hate relationship with this game, and I think most of the issues I have stem from the unresponsive controls on a locked 30fps console.

This whole revelation, for me, makes sense of the lack of a 'next gen' update. If they didn't put the work in for PC then they sure as heck weren't going to make engine tweaks and adjustments to ensure a smooth 60fps experience on console.

It's just irritating because I assumed Mouse and Keys, plus high FPS would alleviate most of my issues with the game, only to find out the game has it's own odd issues on PC. Plus you gotta deal with R* launcher on PC, and the single player is never truly offline... which sucks.

T2 and R* are pretty meh. I just hope GTA VI delivers.

But we won't see that on PC for a good year or two after launch because 'business tactics', so I guess I'll be playing that at 30fps on PS5...
Bad 💀 Motha 1 月 10 日 下午 11:20 
It's 30 FPS on PS4 but I'm pretty sure it's 60 FPS on PS5
droaan 1 月 11 日 上午 8:14 
引用自 Bad 💀 Motha
It's 30 FPS on PS4 but I'm pretty sure it's 60 FPS on PS5

Not at all bro.
The never released an update. And this must be part of the reason.
A multi billion dollar company can't afford to have 3 people spend 2 weeks updating code so it runs properly at 60fps and above.
MancSoulja 1 月 11 日 下午 8:19 
引用自 droaan
引用自 Bad 💀 Motha
It's 30 FPS on PS4 but I'm pretty sure it's 60 FPS on PS5

Not at all bro.
The never released an update. And this must be part of the reason.
A multi billion dollar company can't afford to have 3 people spend 2 weeks updating code so it runs properly at 60fps and above.

RDR2 got a 60fps patch a few years ago.

https://www.ign.com/articles/now-red-dead-redemption-is-60fps-on-ps5-xbox-series-x-and-s-players-want-the-same
最後修改者:MancSoulja; 1 月 11 日 下午 8:19
droaan 1 月 12 日 下午 6:47 
引用自 MancSoulja
引用自 droaan

Not at all bro.
The never released an update. And this must be part of the reason.
A multi billion dollar company can't afford to have 3 people spend 2 weeks updating code so it runs properly at 60fps and above.

RDR2 got a 60fps patch a few years ago.

https://www.ign.com/articles/now-red-dead-redemption-is-60fps-on-ps5-xbox-series-x-and-s-players-want-the-same

You're tripping bro. It does NOT have a 60fps patch. I guarantee you.
If you take all your news from IGN then you're gonna always be misinformed. Do a rudimentary google search.

edit: You gotta learn to read, because that is for Red Dead Redemption ONE Remaster.
最後修改者:droaan; 1 月 12 日 下午 6:48
Bad 💀 Motha 1 月 12 日 下午 7:51 
引用自 droaan
引用自 MancSoulja

RDR2 got a 60fps patch a few years ago.

https://www.ign.com/articles/now-red-dead-redemption-is-60fps-on-ps5-xbox-series-x-and-s-players-want-the-same

You're tripping bro. It does NOT have a 60fps patch. I guarantee you.
If you take all your news from IGN then you're gonna always be misinformed. Do a rudimentary google search.

edit: You gotta learn to read, because that is for Red Dead Redemption ONE Remaster.

It seems you can get much smoother FPS on PS5 for games like RDR2 by turning off HDR and enable Performance Mode.

Saved Data & Game/App Settings >>> Game Presets
Once these changes are applied, select to Restart the console. Then launch said game.
droaan 1 月 12 日 下午 7:55 
引用自 Bad 💀 Motha
引用自 droaan

You're tripping bro. It does NOT have a 60fps patch. I guarantee you.
If you take all your news from IGN then you're gonna always be misinformed. Do a rudimentary google search.

edit: You gotta learn to read, because that is for Red Dead Redemption ONE Remaster.

It seems you can get much smoother FPS on PS5 for games like RDR2 by turning off HDR and enable Performance Mode.

Saved Data & Game/App Settings >>> Game Presets
Once these changes are applied, select to Restart the console. Then launch said game.

Yea, a smooth 30fps - because RDR2 is not 60fps on Console, and it's likely because it would have taken more than 20 minutes work and Take 2 doesn't care about consumers.
Bad 💀 Motha 1 月 12 日 下午 7:58 
Well the issues there really are the PS5 and PS5 PRO; just garbage consoles.
RDR2 runs and looks much better on XBOX series X; except maybe on a $2000+ PC
Bad 💀 Motha 1 月 13 日 上午 3:45 
As far as the physics goes, this is why it's highly recommended to keep the in-game VSync on for RDR2 on PC as it helps handle that more properly. Especially with regards to in-game cut-scenes
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張貼日期: 2020 年 7 月 24 日 上午 4:23
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