Red Dead Redemption 2

Red Dead Redemption 2

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Linux/Proton
Report here how it runs under Proton for the Linux geeks :)
Originally posted by シェービングフォーム:
mrpippy

Thanks to everyone for testing, I've got a new build that should fix the main issue that required switching Proton builds.

https://www.codeweavers.com/xfer/bshanks/public/proton-5.0-rdr2-4.tar.gz
password: public

Download the file, quit Steam, and uncompress it in your compatibilitytools.d directory, likely ~/.steam/steam/compatibilitytools.d/
Then force it to be used for RDR2 in Steam, with "Force the use of a specific Steam Play compatibility tool"

Before launching with this Proton build, delete any previous compatdata for the game. This would usually be at ~/.steam/steam/steamapps/compatdata/1174180/

Also there shouldn't be a need for any WINEDLLOVERRIDES. If things aren't working though, WINEDLLOVERRIDES=dxgi=n,b might be worth trying.

There's more info about required graphics drivers and known issues on my original post

The problem with rdr2-3 is that the default prefix wasn't getting the winevulkan.json file needed for the official Vulkan loader (which installs as a prerequisite with RDR2), so once the loader installed, Vulkan (including dxvk for the launcher) wouldn't work.

Installing the game under 5.0-9 actually doesn't install the official loader correctly (there's a vulkan-1.dll version change needed). And without the official loader installed, RDR2 either hangs during the smoke or gets stuck at the Social Club graphics adapter error.
hakzsam

I pushed the Mesa/RADV fix yesterday, the game should no longer crash during shaders compilation. The fix will be backported to next Mesa 20.1.2.

Looks like they've got it up and running and has been patched for MESA:
https://github.com/ValveSoftware/Proton/issues/3291#issuecomment-644542391
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Showing 1-11 of 11 comments
Ancient Dec 5, 2019 @ 11:11am 
Watch here for people's reports: https://www.protondb.com/app/1174180
Thanks man :thumbs:
Ner'zhul Dec 5, 2019 @ 11:25am 
nice "no reports" :D
apathy Dec 5, 2019 @ 11:37am 
protondb only updates once a day so its not worth checking till tomorrow

i can't launch the game through proton 4.11-9, GE-4.21 or 4.21-tkg. someone else started a github issue with the error i get on all 3 proton versions:
https://github.com/ValveSoftware/Proton/issues/3291
Ancient Dec 5, 2019 @ 7:59pm 
Originally posted by apathy:
protondb only updates once a day so its not worth checking till tomorrow

i can't launch the game through proton 4.11-9, GE-4.21 or 4.21-tkg. someone else started a github issue with the error i get on all 3 proton versions:
https://github.com/ValveSoftware/Proton/issues/3291

Yeah I think the launcher is the issue. I've tried on my Ubuntu 19.04 partition and can't get it working either.

At the moment the answer is windows if you actually want to play it.
I'm afraid I couldn't get it to work. I got as far as the Rockstar Launcher. There was a crash with the message that the game files should be checked. That was after some trying with different Proton versions. Before I had a situation in which I got into the Rockstar-Launcher, but then the Launcher tried to start the game for a infinite time.

I also wrote an entry in the Proton bugtracker:
-> https://github.com/ValveSoftware/Proton/issues/3291

But now I have another "daring" idea ... unfortunately, my request for a refund has already been approved. Therefore I can't try it for myself anymore. But maybe there can be another try here?

I have a working GTA V with Rockstar Launcher and Proton running. I can always start the game with the latest Proton 4.11-9.

It would be interesting to see if you copied the prefix folder from GTA V

/steam/steamapps/compatdata/271590/
(-> this is the Proton prefix-path for GTA V)

and made it a prefix folder for RDR2
/steam/steamapps/compatdata/1174180/
(-> this is the Proton prefix-path for RDR2)

Maybe RDR2 will start with the working R-Launcher of GTA V?
Originally posted by Ancient:
At the moment the answer is windows if you actually want to play it.
... or Google Stadia ...
So it seems the launcher is the issue, I think the only way to know is to hook into the game executable to patch it, as a similar GTAV patch I have seen around, someones modified it so that it jumps around the launcher calls
Originally posted by class101:
So it seems the launcher is the issue, I think the only way to know is to hook into the game executable to patch it, as a similar GTAV patch I have seen around, someones modified it so that it jumps around the launcher calls

That's not correct, because this time, compared to GTA V, there are two bugs:

https://github.com/ValveSoftware/Proton/issues/3291#issuecomment-562993403
Pong [Linux] Dec 10, 2019 @ 11:23am 
I don't get it: it's End Of 2019 and there are still games that only run under Windows with stupid DRM and crappy launchers. It would be so easy to support clean Windows API for WIne/Proton to have a chance and the game distributor to make extra cash. :toxictitan:
The author of this thread has indicated that this post answers the original topic.
mrpippy

Thanks to everyone for testing, I've got a new build that should fix the main issue that required switching Proton builds.

https://www.codeweavers.com/xfer/bshanks/public/proton-5.0-rdr2-4.tar.gz
password: public

Download the file, quit Steam, and uncompress it in your compatibilitytools.d directory, likely ~/.steam/steam/compatibilitytools.d/
Then force it to be used for RDR2 in Steam, with "Force the use of a specific Steam Play compatibility tool"

Before launching with this Proton build, delete any previous compatdata for the game. This would usually be at ~/.steam/steam/steamapps/compatdata/1174180/

Also there shouldn't be a need for any WINEDLLOVERRIDES. If things aren't working though, WINEDLLOVERRIDES=dxgi=n,b might be worth trying.

There's more info about required graphics drivers and known issues on my original post

The problem with rdr2-3 is that the default prefix wasn't getting the winevulkan.json file needed for the official Vulkan loader (which installs as a prerequisite with RDR2), so once the loader installed, Vulkan (including dxvk for the launcher) wouldn't work.

Installing the game under 5.0-9 actually doesn't install the official loader correctly (there's a vulkan-1.dll version change needed). And without the official loader installed, RDR2 either hangs during the smoke or gets stuck at the Social Club graphics adapter error.
hakzsam

I pushed the Mesa/RADV fix yesterday, the game should no longer crash during shaders compilation. The fix will be backported to next Mesa 20.1.2.

Looks like they've got it up and running and has been patched for MESA:
https://github.com/ValveSoftware/Proton/issues/3291#issuecomment-644542391
Last edited by シェービングフォーム; Jun 17, 2020 @ 4:19am
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Date Posted: Dec 5, 2019 @ 10:53am
Posts: 11