Red Dead Redemption 2

Red Dead Redemption 2

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Shizofrend Feb 19, 2020 @ 7:34am
Is there a film grain option hidden within game files folders?
If it is where can I turn it off?
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ghostrider Feb 19, 2020 @ 9:29am 
saw this from another poster, might help. i haven't had the chance to try since i'm so busy trying to level up. inc copypasta

'Some suggestions from me, although odds are you tried them. Check to make sure Resolution Scale is off. Make sure TAA (on medium) is the only filtering you are using (So, MSAA off, FXAA off, Anisotropic off). Try messing with the TAA sharpness slider, also do this on TAA high and TAA medium to see if either make a difference.'
what does the film grain option do?
Last edited by pazartesi_gorusuruz; Feb 19, 2020 @ 1:03pm
Shizofrend Feb 19, 2020 @ 9:51am 
Originally posted by ghostrider:
saw this from another poster, might help. i haven't had the chance to try since i'm so busy trying to level up. inc copypasta

'Some suggestions from me, although odds are you tried them. Check to make sure Resolution Scale is off. Make sure TAA (on medium) is the only filtering you are using (So, MSAA off, FXAA off, Anisotropic off). Try messing with the TAA sharpness slider, also do this on TAA high and TAA medium to see if either make a difference.'

i did all of that except turning anisothropic since that makes textures look a lot better and cost no frames. Will try that later but doubht it'll help. Thx for trying to help tho, appreciate it! Tried all the other stuff with taa and shaprness but it didn't help.

Originally posted by pazartesi_gorusuruz:
what does the film grain do option?

film grain effect in games usually adds tiny smudges and dots that often flicker and are lightly noticable so the screen looks like you're watching some old old movie in aa vintage old movie theater withthose projectors that look like they have two circles on which tape rolls and when projected on screen plays the movie whilst having the same effect aka the film grain effect.
In rdr2 everyhtign in my game is covered in decent sized barely visible grey faded dots. I have tow other problems with many tiny dots near edges of shadows or lights sometimes and muddy mess of millions of evne tinnier compeltely blakc dots that's left behind moving objects in game which I still am trying to find fix for. Anyhow the film grain look alike dots are all over the screen and aren't that visible usually but they appear on leaf , bushes and such when lookin at them from a medium distance. A huge leaf from a bush branch jsut turns into dots greyish green dots (greein in this case cuz leaf is green dots if leaf doesnt disappear then it jsut looks like it has grey dots all over it).
Mystix Feb 19, 2020 @ 10:40am 
In game Graphics-settings, I'd suggest to turn off Soft Shadows.

If you have an nVidia graphics card (and with drivers that support it), in the nVidia control-panel and "Manage 3D Settings" set-up a profile for this game. If there's an option for "Image Sharpening" (for me it's at the top of the settings list), you could try using that and experiment with the sliders; I have "Sharpening" set to 60% (0.60), and "Ignore Film Grain" set to 100% (1.00). Apply settings and see if that improves the look of the game for you.

Good luck.
Last edited by Mystix; Feb 20, 2020 @ 2:17am
Shizofrend Feb 19, 2020 @ 11:23am 
Originally posted by Mystix:
In game Graphics-settings, I'd suggest to turn off Soft Shadows.

If you have an nVidia graphics card (and with drivers that support it), in the nVidia control-panel and "Manage 3D Settings" set-up a profile for this game. If there's an option for "Image Sharpening" (for me it's at the top of the settings list), you could try using that and experiment with the sliders; I have "Sharpening" set to 60% (0.60), and "Ignore Film Grain" set to 100% (1.00). Apply settings and set if that improves the look of the game for you.

Good luck.

Turned soft shadows off and it did help with dotzted shadows or lights at night but the bigger grey dots that are over everything and pop up on bushes and foliage a lot more only mxaa improved to some degree but made game look sorta glossy and just too ugly imo to leave on. I'll try the other thing you suggested later, Thanks!
Noxsa Feb 19, 2020 @ 1:19pm 
Originally posted by pazartesi_gorusuruz:
what does the film grain option do?

you know the old movies, that static bs on screen, well this effect gets added to the game if it has a filter like that. witch i don't think the game has. "not sure"
Vizionblind Feb 19, 2020 @ 6:07pm 
tag
Marcosdonalt Jul 22, 2020 @ 4:28pm 
short answer YOU CANT DISABLE IT
YangDou Jul 22, 2020 @ 9:13pm 
The game does not have a film grain, an effect similar to film grain appears if you turn the TAA sharpening setting above 1/3 bar with TAA enabled.
Mansen Jul 23, 2020 @ 12:56am 
What film grain? RDR2 doesn't HAVE film grain.
Noxsa Jul 23, 2020 @ 5:38am 
he probably sees it at night the most or in smoke and such, so above 1/3 sharpening you say eh must tweak an test this... thx for that info YangDou
Shizofrend Jul 23, 2020 @ 9:32am 
Originally posted by Noxsa:
he probably sees it at night the most or in smoke and such, so above 1/3 sharpening you say eh must tweak an test this... thx for that info YangDou

It was graphical artifacts. One appeared at edge of moving objects, others near end of shadows and third on bushes and branches at medium distance.
Putting fxaa on and taa on high helped with first one a good bit.
For second one disabling soft shadows worked in most cases but for third one nothing really helped much.
First one is digusting blurry mash of black dots near edged of moving thing. Worst in crowded place with lots of moving npcs. I wave my hand and behind it is lots of muddy murky black pixels like how video sometimes becomes disfigured when data to load it slows a lot and stops.
Second one is lots of film grain looking tiny dots at parts of shadows that trun from darker to less dark parts of shadows. Usually was most a problem at night. Seems soft shadows issue.
Third one is literally giant, somewhat square, dots on leafs, bushes, grass and tree branches when looking at them from a close to medium distance. Sometimes it appears on other textures or models as well.
It's as if bushes become a tiny bit transparent or greyed out and get massive dimly grey poka dots on then.
I can probably take a screenshot of last two issues. For first one it's though cuz it requiers motion.
Try spinning lasso and looking at ground. Does lasso make a distorted, trippy, winamp like vizualization in air on edges of it where lassk and geound grass textures meet?
Toss the lasso in front of you and watch closely when you pull it in.
It looks like it's smudged all over and really distorted and blurry all over and on grass where u draged it from.
Disable fxaa and put taa on medium if u dont see it. Maybe u won't see it at all.
My specs and settings:
i5 3570k oc'd 4.2ghz
gtx 1070
8gbs ram
1080p 60hz monitors

Most settings on high, some on ultra and few on medium.

P.s. If someone can reply to this comment so I can mark it as answer that'd be nice. Thx
ycie Jul 15, 2023 @ 12:06am 
"disabling soft shadows worked in most cases but for third one nothing really helped much."
It honestly works. Thanks a lot.
Shizofrend Jul 15, 2023 @ 3:00am 
It seems dotted foliage is just how game loads it in as u get closer. Seen more games use this technique but its less subtle in rdr2
Bad 💀 Motha Jul 15, 2023 @ 6:59am 
TAA = High
TAA Image Sharpening = slider in the middle (or 2.00 in the Settings.XML file)

is your best bet to get the better looking image overall.
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Date Posted: Feb 19, 2020 @ 7:34am
Posts: 22