Red Dead Redemption 2

Red Dead Redemption 2

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Cyberes Feb 10, 2020 @ 3:18am
HELP - Weird Graphic Issues/Glitches
HELP - Weird Graphic Issues/Glitches

Dear Steam Community please help me!

In this example video https://www.youtube.com/watch?v=851JKoSMy6c you can see that I have realy strange graphics issues/glitches and I dont know why. This is still moderate. On some occasions like playing poker in the camp or a cutscene in a mission, it's worse.

My System:

AMD Ryzen 7 3700X

MSI MPG X570 Gaming Plus

16GB G.Skill RipJaws V DDR4-3200 DIMM CL16

Sapphire Radeon RX 5700 XT Pulse

ADATA XPG Gammix S11 Pro 1TB

The Rig is fine, all temps normal, every driver is uptodate and DDU hasn't made a diference.

Other games run smoth.

I tried everything already. All options from low to ultra. TAA high or off. FXAA on or off. Vulkan vs DX12. HDMI or DP. 144hz or 60hz. I have checked the game filles several times. Deactivated every additional option in the AMD Adrenalin software. Vsync and triple buffering on and off. And still issues.

Sry for my bad english.
Last edited by Cyberes; Feb 10, 2020 @ 3:19am
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Showing 1-15 of 18 comments
jamesc70 Feb 10, 2020 @ 3:55am 
I've had similar issues twice in the past, and both times it was the video card.

The first time, it was a heat issue. All other games ran fine, but Tomb Raider would have those graphical anomalies and eventually crash. Turned out to be a mat of dust inside my video card (had to take off the cover and clean it out).

The second time, it was my video card failing, but I only noticed it in one game.

Monitor your temps, and if they seem okay, I'd say it is time for a new video card. You could also try a video card stress test utility like Furmark.
Cyberes Feb 10, 2020 @ 4:09am 
Dear Jamesc70,

thank you for your reply. I could be wrong but I'm sure it's not the card itself. The card runs fine in any other game. Additionally this is a brandnew 450€ graphics card. It ran Shadow of the Tomb Raider with all settings on max in WQHD on 50 - 60 FPS and no issue.
BF 5 with everything on max settings in WQHD 100 - 120 FPS no issues.

Red Dead Redemption 2 runs fine too, but those artifacts appear. No Crashes what so ever besides the blackscreen ones from the graphics driver (known RX 5700 XT problem).

Do you have an other idea?
Last edited by Cyberes; Feb 10, 2020 @ 4:12am
Cyberes Feb 10, 2020 @ 4:32am 
Update:

I ran a Time Spy benchmark and the results are totally fine. No graphic issues at all.
Junction temp of the GPU was not over 85 degrees and the overall GPU was at 70 degrees. Those numbers for this GPU are great. So it seems a RDR2 specific problem.
jamesc70 Feb 10, 2020 @ 4:57am 
3D Mark really isn't a stress test.

Your issue seems to be corrupted geometry (the stretched out little triangles), and that is why I mentioned it was video card related.

Perhaps try Furmark or Heaven, which are video card stress testers. Furmark helped m me find the heat issue I mentioned above.
https://geeks3d.com/furmark/
https://benchmark.unigine.com/heaven

If those don't show any issues, try Prime95 to stress test your CPU, and/or Memtest86 to stress test your memory.
Cyberes Feb 10, 2020 @ 5:29am 
Ok, I tried a Furmark stress Test on WQHD and 4X MSAA for 5 mins. No problemes at all. The temps set at the same rates of 85 degrees for the Junction and 70 for the overall GPU.

Meanwhile I activated "forced 4x MSAA" in the amd adrenalin settings and this seems to help a bit. I haven't tested it completely and not a cutscene but little things were better.
TAA and FXAA ingame doesn't do much to the problem. 4X MSAA ingame is to hardware hungry to test.
Jaunitta 🌸 Feb 10, 2020 @ 5:44am 
RDR2 has an inbuilt benchmark test
In the settings graphics
Its reallly better to run this designd for the game
I tried to change the resolution and discovered my gpu is a tad low on ram with 3 gig. So adjusted it to mat the correct needed that supports it which is 1600 x 1024. Will have to do game runs perfect never had a crash. Weird screen sizes all good.
https://steamcommunity.com/sharedfiles/filedetails/?id=1986411111
https://steamcommunity.com/sharedfiles/filedetails/?id=1986428566
Cyberes Feb 10, 2020 @ 6:23am 
Tried the ingame benchmark a few time already. Tried it agan with the forced 4x MSAA. FPS were normal. No stretched out triangles this time. I will try some missions now.
Cyberes Feb 10, 2020 @ 7:16am 
Ok tested it a little bit. Problem still present.
Cyberes Feb 12, 2020 @ 11:51am 
Little Update:

I tried my AMD Radeon R9 290 from my old PC and RDR2 works poorly but without graphic errors.
Hondo Feb 12, 2020 @ 11:58am 
The card is done. If you see those spikes and pink colours its broken.
Cyberes Feb 12, 2020 @ 12:36pm 
Pink? There is no pink. The card works perfectly. Did several Heaven benchmarks in the meantime and played a perfect round of BF V. RDR2 is just broken.

Yesterday I tried the 19.11.1 driver and the artifacts were worse. So I guess the Driver does do it's thing to the problem too.
Last edited by Cyberes; Feb 12, 2020 @ 12:39pm
Cyberes Feb 12, 2020 @ 11:11pm 
Originally posted by Dr. Dro:
Originally posted by Hondo:
The card is done. If you see those spikes and pink colours its broken.

No. It's a known driver problem, it affects all Radeon GPUs. Especially Vega and Navi owners should update to 20.2.1 driver, which contains a fix for this specific problem.

I think so too. Navi had since its release in July and the release of the custom cards in September always problems with the driver. Heck right now every week a new driver comes out. And think of the known bugs that occurred over the months. The black screen signal loss issue, that is still present. The Outer Worlds loading crash bugs. The BFV DX 11 crash bug that is present since the 19.12.2 driver! But I mean the games aren't even better. Borderlands 3 came out without a stable DX 12 version. After it was patched in, the game runs now way better. RDR2 even had an unplayable release.

So thank you for the remainder to use a uptodate driver. But that is the case. As soon as a new driver hits the release I install it. Not always per DDU but after a few drivers. Do you have an other idea?
Cyberes Feb 12, 2020 @ 11:19pm 
Originally posted by Cyberes:
Originally posted by Dr. Dro:

No. It's a known driver problem, it affects all Radeon GPUs. Especially Vega and Navi owners should update to 20.2.1 driver, which contains a fix for this specific problem.

I think so too. Navi had since its release in July and the release of the custom cards in September always problems with the driver. Heck right now every week a new driver comes out. And think of the known bugs that occurred over the months. The black screen signal loss issue, that is still present. The Outer Worlds loading crash bugs. The BFV DX 11 crash bug that is present since the 19.12.2 driver! But I mean the games aren't even better. Borderlands 3 came out without a stable DX 12 version. After it was patched in, the game runs now way better. RDR2 even had an unplayable release.

So thank you for the remainder to use a uptodate driver. But that is the case. As soon as a new driver hits the release I install it. Not always per DDU but after a few drivers. Do you have an other idea?

Are you sure the 20.2.1 has a fix for it? The fixed issues list doesn't provide an entry to RDR2.
The 20.1.4 does have but to a terrain problem that I don't have.

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-2-1

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-1-4
Cyberes Feb 13, 2020 @ 2:20pm 
Originally posted by Dr. Dro:
Originally posted by Cyberes:
Are you sure the 20.2.1 has a fix for it? The fixed issues list doesn't provide an entry to RDR2.
The 20.1.4 does have but to a terrain problem that I don't have.

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-2-1

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-1-4

The fix I was mentioning was indeed rolled out to on 20.1.4, the graphics corruption wasn't necessarily bound to the terrain, as far as i'm aware there aren't any outstanding corruption issues on RDR2 Vulkan, which is the advised version to run. I don't know if there's anything outstanding on D3D12. Does it happen if you switch from Vulkan to DirectX 12?

If you're still having issues with graphical corruption on the newest drivers, i'd try to run reference clocks (if your card is factory overclocked).

-> "run reference clocks"

OMFG! You're the greatest man alive! It's Fixed!

The API actually had no impact. DX12 was even worse.

I heard people were undervolting their cards after release because the custom cards would run unstable for them as the black screen signal loss issue appeared in the community.
I was never a fan of over- or underclocking cpus or gpus and my card ran besides the known issues perfectly fine so I didn't bother with it.

I just applied the automatic undervolting preset in the adrenalin software, boom no artifacts anymore.

Thank you very much!
Last edited by Cyberes; Feb 13, 2020 @ 2:21pm
Cyberes Feb 14, 2020 @ 1:00pm 
Originally posted by Dr. Dro:
Wow, you're a lucky one. The automatic undervolt stuff never worked for me lol.

Have fun, but your graphics card not running factory clocks stable could be a bad thing if it persists, either weak power supply or maybe drivers are being a bit weird. Hold on for a bit, AMD is working tirelessly to improve the stuff, they know that the drivers are a hot mess rn.

I played a few missions now and have to say It's actually not 100% fixed. But 99%ish. Sometimes there are a few little artifacts but nothing like the way before.
So im glad because it's now so minor that it doesn't bother anymore.

In relation to the PSU I have a "be quiet Straight Power 11 750W 80+ Gold".
That should be straight (enough) power. Pun intended.

I can only say the card really works fine in factory clock in every game besides RDR2.
So I guess let's hope for a few better drivers and then everything should be fine in the future.
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Date Posted: Feb 10, 2020 @ 3:18am
Posts: 18