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The first time, it was a heat issue. All other games ran fine, but Tomb Raider would have those graphical anomalies and eventually crash. Turned out to be a mat of dust inside my video card (had to take off the cover and clean it out).
The second time, it was my video card failing, but I only noticed it in one game.
Monitor your temps, and if they seem okay, I'd say it is time for a new video card. You could also try a video card stress test utility like Furmark.
thank you for your reply. I could be wrong but I'm sure it's not the card itself. The card runs fine in any other game. Additionally this is a brandnew 450€ graphics card. It ran Shadow of the Tomb Raider with all settings on max in WQHD on 50 - 60 FPS and no issue.
BF 5 with everything on max settings in WQHD 100 - 120 FPS no issues.
Red Dead Redemption 2 runs fine too, but those artifacts appear. No Crashes what so ever besides the blackscreen ones from the graphics driver (known RX 5700 XT problem).
Do you have an other idea?
I ran a Time Spy benchmark and the results are totally fine. No graphic issues at all.
Junction temp of the GPU was not over 85 degrees and the overall GPU was at 70 degrees. Those numbers for this GPU are great. So it seems a RDR2 specific problem.
Your issue seems to be corrupted geometry (the stretched out little triangles), and that is why I mentioned it was video card related.
Perhaps try Furmark or Heaven, which are video card stress testers. Furmark helped m me find the heat issue I mentioned above.
https://geeks3d.com/furmark/
https://benchmark.unigine.com/heaven
If those don't show any issues, try Prime95 to stress test your CPU, and/or Memtest86 to stress test your memory.
Meanwhile I activated "forced 4x MSAA" in the amd adrenalin settings and this seems to help a bit. I haven't tested it completely and not a cutscene but little things were better.
TAA and FXAA ingame doesn't do much to the problem. 4X MSAA ingame is to hardware hungry to test.
In the settings graphics
Its reallly better to run this designd for the game
I tried to change the resolution and discovered my gpu is a tad low on ram with 3 gig. So adjusted it to mat the correct needed that supports it which is 1600 x 1024. Will have to do game runs perfect never had a crash. Weird screen sizes all good.
https://steamcommunity.com/sharedfiles/filedetails/?id=1986411111
https://steamcommunity.com/sharedfiles/filedetails/?id=1986428566
I tried my AMD Radeon R9 290 from my old PC and RDR2 works poorly but without graphic errors.
Yesterday I tried the 19.11.1 driver and the artifacts were worse. So I guess the Driver does do it's thing to the problem too.
I think so too. Navi had since its release in July and the release of the custom cards in September always problems with the driver. Heck right now every week a new driver comes out. And think of the known bugs that occurred over the months. The black screen signal loss issue, that is still present. The Outer Worlds loading crash bugs. The BFV DX 11 crash bug that is present since the 19.12.2 driver! But I mean the games aren't even better. Borderlands 3 came out without a stable DX 12 version. After it was patched in, the game runs now way better. RDR2 even had an unplayable release.
So thank you for the remainder to use a uptodate driver. But that is the case. As soon as a new driver hits the release I install it. Not always per DDU but after a few drivers. Do you have an other idea?
Are you sure the 20.2.1 has a fix for it? The fixed issues list doesn't provide an entry to RDR2.
The 20.1.4 does have but to a terrain problem that I don't have.
https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-2-1
https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-1-4
-> "run reference clocks"
OMFG! You're the greatest man alive! It's Fixed!
The API actually had no impact. DX12 was even worse.
I heard people were undervolting their cards after release because the custom cards would run unstable for them as the black screen signal loss issue appeared in the community.
I was never a fan of over- or underclocking cpus or gpus and my card ran besides the known issues perfectly fine so I didn't bother with it.
I just applied the automatic undervolting preset in the adrenalin software, boom no artifacts anymore.
Thank you very much!
I played a few missions now and have to say It's actually not 100% fixed. But 99%ish. Sometimes there are a few little artifacts but nothing like the way before.
So im glad because it's now so minor that it doesn't bother anymore.
In relation to the PSU I have a "be quiet Straight Power 11 750W 80+ Gold".
That should be straight (enough) power. Pun intended.
I can only say the card really works fine in factory clock in every game besides RDR2.
So I guess let's hope for a few better drivers and then everything should be fine in the future.