Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=385eG1IEZMU
https://www.youtube.com/watch?v=C3xQ33Cq4CE
He goes over all of the various settings and how they affect performance. In the case of water physics, they do have a large impact on performance, but some tweaks in the more advanced settings allow you to get some of the visuals back without anywhere as near as high an impact to your performance as you get with just the more basic settings.
On my laptop with a 7700k and GTX1070 it runs smooth as silk at 1080P vulkan and for me anywhere above 40-50 fps feels good for this game. Turned some things up to high/ultra from the defaults and it looks amazing and I don't get any frame drops I can feel.
I have noticed if you turn the water slider full right it tanks the framerate. I'm at 1 notch down and it looks good and runs smooth.
Not disagreeing, just wanted to point out for clarification that the game was originally designed to showcase the then available "max" options of the PS3, then "enhanced" for PS4 and pc.
Thanks for the heads up [while I wait for the laboriously slow download to finish...] as to tweaks and optimization!
I have it on game mode and with a very nice HDMI cable that can push 4K just fine if needed, although I'm too old too benefit from that resolution :)
Given that they apparently lost the source code for RDR1, it's highly unlikely that RDR2 uses any the code from RDR1. In fact, it apparently has some performance bugs in common with GTA V, so they probably use the same engine. Regardless, consoles supposedly use the equivalent of low or worse for most of the settings (the primary exception being textures as I understand it), so even using medium settings for most stuff is going to look better than what consoles can do, and for many of the settings, ultra takes an insane performance hit. In fact, the guy who did the videos I linked to suggested that for many of the settings, they should have called ultra extreme or insane instead, with something like medium being ultra. Water physics are a prime case where maxing them out will tank performance, whereas lower setting still look fantastic. There are some ultra settings that have almost no performance hit though.