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Heck, many if not most of the major attacks on gaming servers have originated from US based groups. F
https://securityboulevard.com/2019/09/world-of-warcrafts-suspected-ddos-attacker-has-been-arrested/
WHY are skins and pelts not considered part of the saddlebag cargo? I mean, all they have to do is call it 'rump cargo' or something and it could be on the gorram horse even if you log out and back in again or have a server kick!
CIA or Mossad
Plus side spent the better part of the day drinking beer and leveling up trader from the "Chicken Railroad" camp next to Wallace and Flatneck. If you get the small camp by the bridge you can just run the deliveries straight down the rail lines to either, aside from getting an initial delivery to quakers or thieves.
This is my biggest pet peeve with online. Pelts and carcasses should stay on your horse until you choose to remove them, donate them, or sell them. Having them fall off if your horse falls makes some sense, because at least it's a gameplay element, but losing pelts because you quit, were kicked out of the game, or did something else that switched servers? That's just plain stupid. And of course, the fact that we randomly get kicked out of the game makes it that much worse.
Yeah this is a problem. Being kicked and losing all those pelts is an actual waste of time caused by the game itself, not by players.