Red Dead Redemption 2

Red Dead Redemption 2

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Jay30mcr 2019 年 12 月 28 日 下午 8:07
Rockstar you blew it again
You had a whole year to release a competent PC port and given your money and resources there was no excuse but what we see is a repeat of when you launched GTA 4 and 5 on PC which was also a non launching buggy mess. Also why on earth did you choose to have RDR2 load through your bug ridden Rockstar Launcher? That thing hasn't worked properly since GTA 4.

You called it an Epic Store exclusive for a time but that wasn't strictly true either as both Steam and Epic versions have to go through your terrible launcher so really it was always a primary target to have everyone, regardless of platform, to use the Rockstar Launcher.

That might've worked if the Launcher wasn't worse than the early days of Uplay.

What astounds me is how you keep getting away with this as lesser publishers have been hauled over the coals for shoddy ports. Remember WB and Arkham Knight? That had a framerate issue but from reports we are seeing even worse framerate and freezes on RDR2! What did WB do? They apologised and gave every steam user all the Arkham Series for free!

RDR2 was likely your last chance at Redemption with the PC community and yes the pun is intended however your recent release has just told the entire world where you put PC gamers on your priorities list.

Yes you made a fantastic game with RDR2 but you fell at the last hurdle and for what reason? Your games are considered the highest grossing titles in history especially with the desperate attempt to build a Casino in GTA V and you couldn't even do a proper PC port even after a whole year of Console Exclusivity.

I have to wonder who makes the decisions in Rockstar as while the Devs seem capable enough the problem seems to be with your Publishers Take2Interactive and their terrible decisions to cut corners. Get rid of your execs as they seem to be the ones causing the problems and they too have no excuse considering how many buy the product based solely on Rockstars Reputation.

God knows when GTA 6 will hit PC and when it does we can be sure not to buy until you actually make a product that can run and not stutter along or even freeze for 3-5 seconds every 30 seconds (and that's with a high end CPU and GPU).


So yeah Rockstar you wanted this to be a smooth, working port without any patches and in true fashion you blew it again.
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正在显示第 61 - 75 条,共 84 条留言
gardotd426 2020 年 1 月 7 日 上午 1:00 
引用自 Ahroovi
Exactly. His rig can handle it, but the game clearly can't handle that. Anyone remember back in the day when GTAIV came out? How it wouldn't run properly even on high end systems that were out during that time? No, just me? Ok. They finally fixed that last year.
It's actually mind-boggling to me that in 2020 we still have so many people that are so ignorant that they think it's a customer's fault when they pay full price for a game and the game doesn't work, and they think this ♥♥♥♥ even when it's been absolutely proven that the game is broken. Just because the game works for some people does not mean it's not broken. If a game doesn't work for a gigantic percentage of people and they meet the requirements for the game, then it's ♥♥♥♥♥♥♥ broken! And it's the publisher/developer's fault when they release a game that's broken. Jesus christ.
Ahroovi 2020 年 1 月 7 日 上午 4:27 
Let's also not forget that Rockstar's first game, GTA1, was made due to a bug. It was a racing game initially with police AI that would chase you. The AI was too aggressive, and I guess they found it too fun to run from them, and too hard to fix, so they made it into GTA instead.
SinisterKieran 2020 年 1 月 7 日 上午 4:42 
working fine for me
Handshoe 2020 年 1 月 7 日 上午 4:44 
引用自 gardotd426
引用自 Mr.MuchDutch

And you cant play with that?

I play with just a 4790K @ 4,7ghz and a 1070ti @ 2123mhz on 1440p with slightly higher then Hardware unboxed settings.
50-60FPS most times between 52-56 (freesync)

Surely you can do that to + more.

Happy to paste my settings.xml settings here if you need it.
Dude it's not that his rig can't handle it. As thousands have people have already tried to explain and publicize, this game is ♥♥♥♥♥♥♥ broken. It doesn't work a huge percentage of the time on systems WHERE IT SHOULD ABSOLUTELY WORK. How are you not understanding this? The. Game. Is. Broken.

You never stated in the OP what was broken or the problems you encountered.
Yes i know there are bugs and glitches etc for quite a few people.
There is are also thousands (and prolly over 100.000) people that dont have problems.
Just on Steam RDR2 gets about 50K people online at peaks and then you have people playing through Epic and just Rockstar to, thats ALOT of people.
Buggy game? yes probably. Absolutely broken? nah absolutely not.
Ahroovi 2020 年 1 月 7 日 上午 4:51 
引用自 Mr.MuchDutch
引用自 gardotd426
Dude it's not that his rig can't handle it. As thousands have people have already tried to explain and publicize, this game is ♥♥♥♥♥♥♥ broken. It doesn't work a huge percentage of the time on systems WHERE IT SHOULD ABSOLUTELY WORK. How are you not understanding this? The. Game. Is. Broken.

You never stated in the OP what was broken or the problems you encountered.
Yes i know there are bugs and glitches etc for quite a few people.
There is are also thousands (and prolly over 100.000) people that dont have problems.
Just on Steam RDR2 gets about 50K people online at peaks and then you have people playing through Epic and just Rockstar to, thats ALOT of people.
Buggy game? yes probably. Absolutely broken? nah absolutely not.
Just because it works fine for some doesn't mean everyone has that experience. The game not only works for me, but runs fairly well too. Am I here saying others don't have issues or that it is their fault? Despite having a better PC setup than me? Definitely not. Because that is just stupid.
Gunsaremagic (已封禁) 2020 年 1 月 7 日 上午 4:52 
i played like 20 hours never had any problems it only crashed once for me during all this time
最后由 Gunsaremagic 编辑于; 2020 年 1 月 7 日 上午 4:52
Handshoe 2020 年 1 月 7 日 上午 4:59 
引用自 Ahroovi
引用自 Mr.MuchDutch

You never stated in the OP what was broken or the problems you encountered.
Yes i know there are bugs and glitches etc for quite a few people.
There is are also thousands (and prolly over 100.000) people that dont have problems.
Just on Steam RDR2 gets about 50K people online at peaks and then you have people playing through Epic and just Rockstar to, thats ALOT of people.
Buggy game? yes probably. Absolutely broken? nah absolutely not.
Just because it works fine for some doesn't mean everyone has that experience. The game not only works for me, but runs fairly well too. Am I here saying others don't have issues or that it is their fault? Despite having a better PC setup than me? Definitely not. Because that is just stupid.

I never denied there arent problems for quite a few people.
Just your OP doesnt mention you speaking on the behalf of those people and/or you had problems with the game or not.

"Remember WB and Arkham Knight? That had a framerate issue but from reports we are seeing even worse framerate and freezes on RDR2!"

I thought this was maybe your problem.
The OP is a bit unclear in that regard.
Erynar 2020 年 1 月 7 日 上午 5:16 
引用自 Ahroovi
Let's also not forget that Rockstar's first game, GTA1, was made due to a bug. It was a racing game initially with police AI that would chase you. The AI was too aggressive, and I guess they found it too fun to run from them, and too hard to fix, so they made it into GTA instead.

The difference there is that they did all that _before_ they released the game. Ideally, all bugs would be fixed prior to a game's release, and of course, if you end up redesigning the game due to a bug, then that should be done prior to release. Obviously, it's not really feasible to find and fix _all_ bugs before a game is released, which is why pretty much every game ever has at least some bugs in it, and a big advantage of modern game distribution platforms is that they allow developers to easily release fixes for any further bugs that get found after the game's release. The problem is that game development studios and publishers (especially from AAA studios / publishers) have largely ended up taking the attitude that it's better to hit a particular release date than to make sure that the game is actually ready before releasing it. So, instead of only releasing the game once all of the bugs they could find were fixed, they release by a particular release date regardless of the game's state with the idea that they can just patch it later. RDR2 is just one more game in a long line of games in recent years where the publisher and/or development studio took this attitude, and so we got a really buggy release. There really is no excuse for having released the game in the state that they did.
Erynar 2020 年 1 月 7 日 上午 5:22 
引用自 Gunsaremagic
i played like 20 hours never had any problems it only crashed once for me during all this time

The game is in a much better state than it was when it initially launched on PC. It still has way too many problems, but for many people, single player is now rock solid, whereas at launch, a large percentage of people couldn't even get the game to start. Of course, online is still a mess. Some people are able to get it to work consistently enough to have a great time playing it, but pretty much everyone is at minimum running into issues where the server kicks them out and frequently are having plenty of other problems as well.

So, Rockstar has reduced the number of issues that the game has, but it still has plenty more to go, and they should have fixed this stuff before releasing the game. In spite of being one of the best games in recent history, it's also one of the worst PC launches in recent history.
Ahroovi 2020 年 1 月 7 日 上午 5:23 
I know. I'm just pointing out that that's the company we're getting this game from. One that got their popularity from an accidental bug in a game. Also one that has a history of awful PC ports, and bad support for games. Looking at Max Payne 3 here with only 1 of 2 coop maps being playable, and the game crashing every time a coop level ends and goes to the load screen...
Also no single player DLC because they couldn't possibly spare some of the 100's of millions they get to make it. They only want to support the online and it's awful monetary schemes.

I do expect more from Rockstar, but I know I really shouldn't.

Oh don't let me forget how they broke GTA:SA with their update/remaster... Game black screens on certain missions, audio missing or stuttering, voice files mixed around, graphics are worse, textures are replaced with beta textures during cutscenes, saving issues, among many others. And that's an older game that WAS working pretty well before. And they screwed that up.
最后由 Ahroovi 编辑于; 2020 年 1 月 7 日 上午 5:25
Trump G.O.A.T-POTUS (已封禁) 2020 年 1 月 7 日 上午 6:55 
引用自 SinisterKieran
working fine for me
Game works beautifully.
Cadillac 2020 年 1 月 7 日 上午 7:30 
I think rockstar would have to put aside micropayments and focus on fixing this broken game.
uy 2020 年 1 月 7 日 上午 7:56 
cool essay, sadly no one from rockstar will ever read it
Jay30mcr 2020 年 1 月 7 日 下午 1:14 
引用自 Mr.MuchDutch
引用自 Ahroovi
Just because it works fine for some doesn't mean everyone has that experience. The game not only works for me, but runs fairly well too. Am I here saying others don't have issues or that it is their fault? Despite having a better PC setup than me? Definitely not. Because that is just stupid.

I never denied there arent problems for quite a few people.
Just your OP doesnt mention you speaking on the behalf of those people and/or you had problems with the game or not.

"Remember WB and Arkham Knight? That had a framerate issue but from reports we are seeing even worse framerate and freezes on RDR2!"

I thought this was maybe your problem.
The OP is a bit unclear in that regard.

Do you not remember the ♥♥♥♥♥♥♥♥ that was Arkham Knights PC release? The end result of that terrible port was to give all steam buyers free copies of the Arkham series (Asylum, City, etc) as well as an apology. Turns out that issue was caused by Warner Bros giving the porting job to 12 people from a company that only had experience in Mobile Porting and none of the titles were triple A.
最后由 Jay30mcr 编辑于; 2020 年 1 月 7 日 下午 1:15
Handshoe 2020 年 1 月 7 日 下午 2:40 
引用自 Jay30mcr
引用自 Mr.MuchDutch

I never denied there arent problems for quite a few people.
Just your OP doesnt mention you speaking on the behalf of those people and/or you had problems with the game or not.

"Remember WB and Arkham Knight? That had a framerate issue but from reports we are seeing even worse framerate and freezes on RDR2!"

I thought this was maybe your problem.
The OP is a bit unclear in that regard.

Do you not remember the ♥♥♥♥♥♥♥♥ that was Arkham Knights PC release? The end result of that terrible port was to give all steam buyers free copies of the Arkham series (Asylum, City, etc) as well as an apology. Turns out that issue was caused by Warner Bros giving the porting job to 12 people from a company that only had experience in Mobile Porting and none of the titles were triple A.

Doesnt matter if i remember or not, different studio different publisher.
We might get something, we might not.

Hold ur horses (no pun) and wait patiently...... while i keep playing RDR2 :steamsalty:

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发帖日期: 2019 年 12 月 28 日 下午 8:07
回复数: 84