Red Dead Redemption 2

Red Dead Redemption 2

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ronnie mac Dec 27, 2019 @ 9:49pm
optimal settings for high end gpu (2080 super)
I have a 2080 super
currently I am getting around 30-60 fps on around 45 on average on 1080p.
I am playing on all the highest settings for everything
What can i lower to give me more fps I want at least 60 on average but i find it crazy that im getting this bad of fps with a $760 gpu
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Showing 1-12 of 12 comments
Erynar Dec 27, 2019 @ 10:20pm 
I now have a 2080 super, and I used the geforce experience (or whatever it's called) to pick the settings for me. It picked high settings for a lot of stuff, but not everything. I think that most of the time I get 45 - 50 fps with 2560 x 1600, and sometimes I get closer to 60. The few settings I've tried tweaking to see if I could get it to 60 fps haven't really affected it, and I haven't done enough tweaking to figure out which settings would be the ticket to 60 fps.

I don't think that you're going to be able to get 60 fps at the highest settings with much of any graphics cards and this game, though your odds are better with 1080p than higher resolutions. It seems like it's generally going to take the next generation of graphics card to max out the settings for this game (especially for 4k), though some folks have had better results with AMD cards for some reason (even though usually, nvidia does better from what I understand). The game looks fantastic on lower settings though, so I suggest that you either have nvidia's geforce software tweak the settings for you or that you start tweaking some settings lower to see if you can get the framerate you want. Regardless, you're not going to get there with the highest settings even with a card like the 2080 super. I don't think that even the 2080 TI guys are getting there.

It's these issues that have people arguing about whether the game is designed to scale with the next generation of hardware to look even better or whether it's badly optimized.
Last edited by Erynar; Dec 27, 2019 @ 10:21pm
Homeless. Dec 27, 2019 @ 10:54pm 
Reflections, water, lightning, tree tesselation should not be on ultra
Last edited by Homeless.; Dec 27, 2019 @ 10:54pm
xBonzaii Dec 28, 2019 @ 12:08am 
Hey there, I've been benchmarking the game's settings since it launched ("Remember, remember the 5th of november, .." - Guy Fawkes nursery rhyme.) to be able to play at 4k30fps, 1440p60fps or 1080p60fps with a minimal loss in image quality and great performance.
In my opinion, the following settings give you the best overall performance/visual quality ratio..

Triple Buffering: Off (This setting also comes at a performance cost. And for most people, myself included, this setting is already enabled by default in the NVIDIA Control Panel. So to also enable it in-game is unnecessary.)

Standard Settings

Texture Quality: Ultra / Anisotropic Filtering: 16x / Lighting Quality: Medium ('High' can tank performance in night scenes with lots of lights.) / Global Illumination: Medium (Visual difference from 'Ultra' is minor, and performance is better.) / Shadow Quality: High ('Ultra' is unnecessary, even at 4k. And 'Medium' gives jagged edges.) / Far Shadow Quality: Ultra (Visually better transitions from distant into near shadows, and very performance-friendly.) / SSAO: Medium (Higher settings barely make a difference.) / Reflection Quality: Medium (Higher settings tank performance, for a negligible difference in overall image quality.) / Mirror Quality: Ultra / Particle Quality: Medium* / Tessellation Quality: High / TAA: Medium (This is good enough at 4k, I don't know about 1080p though.) FXAA: Off / MSAA: Off

Advanced Settings

Graphics API: Vulkan / Near Volumetric Resolution: Medium (Higher settings tank performance, and even at 4k I can barely spot the improvements.) / Far Volumetric Resolution: Ultra** / Volumetric Lighting Quality: Ultra** / Unlocked Volumetric Raymarch Resolution: On (Turning this off will give you a lot of blocky artifacts in very distant clouds.) / Particle Lighting Quality: Medium* / Soft Shadows: High ('Medium' can produce visible artifacts around your character's shadow, and 'High' seems to have about the same performance cost.) / Grass Shadows: Medium (You can only tell the difference between 'High' and 'Medium' when doing a screenshot comparison, not during gameplay.) / Long Shadows: On / Full Resolution SSAO: Off (You'll barely be able to tell the difference, and turning this on comes at a performance cost.) / Water Refraction Quality: Medium / Water Reflection Quality: Medium / Water Physics Quality: Halfway / Resolution Scale: Off / TAA Sharpening: Max / Motion Blur: Off / Reflection MSAA: 4x (Only applies to mirrors, and the performance cost is minor.) / Geometry LoD: Max / Grass LoD: Halfway (Even at 4k, increasing this setting beyond the halfway mark doesn't seem to make a visible difference.) / Tree Quality: High ('Medium' will give you visible pop-in. 'Ultra' will make performance drop in dense forests, for no actual visible improvement.) / Parallax Occlusion Mapping: Ultra (Also make sure that 'deepsurfaceQuality' is set to 'kSettingLevel_Ultra' in the 'system.xml' file.) / Decal Quality: Ultra / Fur Quality: High / Tree Tessellation: Off

* Particle quality is really underestimated in this game. Even on the lower settings, throwing a fire bottle on a wagon or two and walking around it will absolutely tank performance. So I suggest leaving these on the 'Medium' setting, because even then, the particle effects still look great.

** If you don't want any visible artifacts when looking at the clouds, both these settings have to be set to 'Ultra'. But the performance cost is only minor, so you might as well.

These settings give me a solid 30fps at 4k on a 8700k/1080 ti with gpu load hovering around 70%, so there's still some headroom left. The only time performance drops is when I'm literally throwing fire bottles all over the place and I'm jumping around in the flames, but I guess that will tank performance on any setup..

There you go, I hope this helps and if you have any questions, feel free to ask.. ;)

Also, for people who have better gpus, like a 2080 ti for example. The only settings that I would increase to get even better overall image quality are setting 'Near Volumetric Resolution' to 'Ultra' and maybe even turning on 'Full Resolution SSAO'.

In my opinion, increasing other settings beyond this, seems almost pointless. Compared to max settings the visual improvements would be negligible, for a very high performance cost..

By the way, here are some in-game screenshots as proof and to show you my method.

- https://i.imgur.com/Pp8iSuk.jpg
- https://i.imgur.com/YRKEvhB.jpg
- https://i.imgur.com/5hnRWEw.jpg
- https://i.imgur.com/OLVpN1K.jpg
- https://i.imgur.com/5wIMTfX.jpg

Here are also some screenshots to showcase 1440p60fps with the same settings.

- https://i.imgur.com/iFQK7hA.jpg
- https://i.imgur.com/oGVIDn2.jpg
- https://i.imgur.com/fSu5xDH.jpg
- https://i.imgur.com/cXsT8gu.png
- https://i.imgur.com/pPTgvxr.jpg
- https://i.imgur.com/KvuGBtM.png
- https://i.imgur.com/CzLyUpC.jpg
- https://i.imgur.com/eYaAznS.png
- https://i.imgur.com/larmDfy.jpg
- https://i.imgur.com/agS0X5U.png

And lastly, here are some screenshots to showcase 1080p60fps.

- https://i.imgur.com/MEQTsNb.png
- https://i.imgur.com/4mIidim.png
- https://i.imgur.com/wwr33Kv.png
- https://i.imgur.com/ukoaI3D.png
- https://i.imgur.com/BC2Gj4C.png
BRT Cobra Dec 28, 2019 @ 2:23am 
you need to list your cpu as having a 2080 super is meaningless with a poor cpu
Last edited by BRT Cobra; Dec 28, 2019 @ 2:23am
ronnie mac Dec 28, 2019 @ 1:01pm 
i have a good cpu i7 8700k

Originally posted by John Oliver:
you need to list your cpu as having a 2080 super is meaningless with a poor cpu
ronnie mac Dec 28, 2019 @ 1:02pm 
Originally posted by xBonzaii:
Hey there, I've been benchmarking the game's settings since it launched ("Remember, remember the 5th of november, .." - Guy Fawkes nursery rhyme.) to be able to play at 4k30fps, 1440p60fps or 1080p60fps with a minimal loss in image quality and great performance.
In my opinion, the following settings give you the best overall performance/visual quality ratio..

Triple Buffering: Off (This setting also comes at a performance cost. And for most people, myself included, this setting is already enabled by default in the NVIDIA Control Panel. So to also enable it in-game is unnecessary.)

Standard Settings

Texture Quality: Ultra / Anisotropic Filtering: 16x / Lighting Quality: Medium ('High' can tank performance in night scenes with lots of lights.) / Global Illumination: Medium (Visual difference from 'Ultra' is minor, and performance is better.) / Shadow Quality: High ('Ultra' is unnecessary, even at 4k. And 'Medium' gives jagged edges.) / Far Shadow Quality: Ultra (Visually better transitions from distant into near shadows, and very performance-friendly.) / SSAO: Medium (Higher settings barely make a difference.) / Reflection Quality: Medium (Higher settings tank performance, for a negligible difference in overall image quality.) / Mirror Quality: Ultra / Particle Quality: Medium* / Tessellation Quality: High / TAA: Medium (This is good enough at 4k, I don't know about 1080p though.) FXAA: Off / MSAA: Off

Advanced Settings

Graphics API: Vulkan / Near Volumetric Resolution: Medium (Higher settings tank performance, and even at 4k I can barely spot the improvements.) / Far Volumetric Resolution: Ultra** / Volumetric Lighting Quality: Ultra** / Unlocked Volumetric Raymarch Resolution: On (Turning this off will give you a lot of blocky artifacts in very distant clouds.) / Particle Lighting Quality: Medium* / Soft Shadows: High ('Medium' can produce visible artifacts around your character's shadow, and 'High' seems to have about the same performance cost.) / Grass Shadows: Medium (You can only tell the difference between 'High' and 'Medium' when doing a screenshot comparison, not during gameplay.) / Long Shadows: On / Full Resolution SSAO: Off (You'll barely be able to tell the difference, and turning this on comes at a performance cost.) / Water Refraction Quality: Medium / Water Reflection Quality: Medium / Water Physics Quality: Halfway / Resolution Scale: Off / TAA Sharpening: Max / Motion Blur: Off / Reflection MSAA: 4x (Only applies to mirrors, and the performance cost is minor.) / Geometry LoD: Max / Grass LoD: Halfway (Even at 4k, increasing this setting beyond the halfway mark doesn't seem to make a visible difference.) / Tree Quality: High ('Medium' will give you visible pop-in. 'Ultra' will make performance drop in dense forests, for no actual visible improvement.) / Parallax Occlusion Mapping: Ultra (Also make sure that 'deepsurfaceQuality' is set to 'kSettingLevel_Ultra' in the 'system.xml' file.) / Decal Quality: Ultra / Fur Quality: High / Tree Tessellation: Off

* Particle quality is really underestimated in this game. Even on the lower settings, throwing a fire bottle on a wagon or two and walking around it will absolutely tank performance. So I suggest leaving these on the 'Medium' setting, because even then, the particle effects still look great.

** If you don't want any visible artifacts when looking at the clouds, both these settings have to be set to 'Ultra'. But the performance cost is only minor, so you might as well.

These settings give me a solid 30fps at 4k on a 8700k/1080 ti with gpu load hovering around 70%, so there's still some headroom left. The only time performance drops is when I'm literally throwing fire bottles all over the place and I'm jumping around in the flames, but I guess that will tank performance on any setup..

There you go, I hope this helps and if you have any questions, feel free to ask.. ;)

Also, for people who have better gpus, like a 2080 ti for example. The only settings that I would increase to get even better overall image quality are setting 'Near Volumetric Resolution' to 'Ultra' and maybe even turning on 'Full Resolution SSAO'.

In my opinion, increasing other settings beyond this, seems almost pointless. Compared to max settings the visual improvements would be negligible, for a very high performance cost..

By the way, here are some in-game screenshots as proof and to show you my method.

- https://i.imgur.com/Pp8iSuk.jpg
- https://i.imgur.com/YRKEvhB.jpg
- https://i.imgur.com/5hnRWEw.jpg
- https://i.imgur.com/OLVpN1K.jpg
- https://i.imgur.com/5wIMTfX.jpg

Here are also some screenshots to showcase 1440p60fps with the same settings.

- https://i.imgur.com/iFQK7hA.jpg
- https://i.imgur.com/oGVIDn2.jpg
- https://i.imgur.com/fSu5xDH.jpg
- https://i.imgur.com/cXsT8gu.png
- https://i.imgur.com/pPTgvxr.jpg
- https://i.imgur.com/KvuGBtM.png
- https://i.imgur.com/CzLyUpC.jpg
- https://i.imgur.com/eYaAznS.png
- https://i.imgur.com/larmDfy.jpg
- https://i.imgur.com/agS0X5U.png

And lastly, here are some screenshots to showcase 1080p60fps.

- https://i.imgur.com/MEQTsNb.png
- https://i.imgur.com/4mIidim.png
- https://i.imgur.com/wwr33Kv.png
- https://i.imgur.com/ukoaI3D.png
- https://i.imgur.com/BC2Gj4C.png
great work thanks for the detailed response
Uber Dec 28, 2019 @ 1:14pm 
Who the heck buys a 2080 Super? Which is the worse value for performance. That's like buying a 1650 over the 1650 Super... LOL

Buying a 2080 Super for +5% performance... lord almighty
Last edited by Uber; Dec 28, 2019 @ 1:14pm
Palicai Dec 28, 2019 @ 1:32pm 
Originally posted by Über™ music:
Who the heck buys a 2080 Super? Which is the worse value for performance. That's like buying a 1650 over the 1650 Super... LOL

Buying a 2080 Super for +5% performance... lord almighty

People with money,simple, doesnt affect you.
ronnie mac Dec 28, 2019 @ 6:33pm 
Originally posted by Über™ music:
Who the heck buys a 2080 Super? Which is the worse value for performance. That's like buying a 1650 over the 1650 Super... LOL

Buying a 2080 Super for +5% performance... lord almighty

Originally posted by Eldenor:
Originally posted by Über™ music:
Who the heck buys a 2080 Super? Which is the worse value for performance. That's like buying a 1650 over the 1650 Super... LOL

Buying a 2080 Super for +5% performance... lord almighty

People with money,simple, doesnt affect you.


i wouldn't have bought it BUT my 1080 broke and microcenter gave me a $605 in store gift card so i only had to pay $150 for the 2080super in total. A great deal and the store came through clutch
clydejor Dec 28, 2019 @ 11:45pm 
2080s #2 .... 2080ti #1
Last edited by clydejor; Dec 28, 2019 @ 11:47pm
Borfi the Dog Oct 7, 2020 @ 7:49am 
Originally posted by xBonzaii:
Hey there, I've been benchmarking the game's settings since it launched ("Remember, remember the 5th of november, .." - Guy Fawkes nursery rhyme.) to be able to play at 4k30fps, 1440p60fps or 1080p60fps with a minimal loss in image quality and great performance.
In my opinion, the following settings give you the best overall performance/visual quality ratio..

Triple Buffering: Off (This setting also comes at a performance cost. And for most people, myself included, this setting is already enabled by default in the NVIDIA Control Panel. So to also enable it in-game is unnecessary.)

Standard Settings

Texture Quality: Ultra / Anisotropic Filtering: 16x / Lighting Quality: Medium ('High' can tank performance in night scenes with lots of lights.) / Global Illumination: Medium (Visual difference from 'Ultra' is minor, and performance is better.) / Shadow Quality: High ('Ultra' is unnecessary, even at 4k. And 'Medium' gives jagged edges.) / Far Shadow Quality: Ultra (Visually better transitions from distant into near shadows, and very performance-friendly.) / SSAO: Medium (Higher settings barely make a difference.) / Reflection Quality: Medium (Higher settings tank performance, for a negligible difference in overall image quality.) / Mirror Quality: Ultra / Particle Quality: Medium* / Tessellation Quality: High / TAA: Medium (This is good enough at 4k, I don't know about 1080p though.) FXAA: Off / MSAA: Off

Advanced Settings

Graphics API: Vulkan / Near Volumetric Resolution: Medium (Higher settings tank performance, and even at 4k I can barely spot the improvements.) / Far Volumetric Resolution: Ultra** / Volumetric Lighting Quality: Ultra** / Unlocked Volumetric Raymarch Resolution: On (Turning this off will give you a lot of blocky artifacts in very distant clouds.) / Particle Lighting Quality: Medium* / Soft Shadows: High ('Medium' can produce visible artifacts around your character's shadow, and 'High' seems to have about the same performance cost.) / Grass Shadows: Medium (You can only tell the difference between 'High' and 'Medium' when doing a screenshot comparison, not during gameplay.) / Long Shadows: On / Full Resolution SSAO: Off (You'll barely be able to tell the difference, and turning this on comes at a performance cost.) / Water Refraction Quality: Medium / Water Reflection Quality: Medium / Water Physics Quality: Halfway / Resolution Scale: Off / TAA Sharpening: Max / Motion Blur: Off / Reflection MSAA: 4x (Only applies to mirrors, and the performance cost is minor.) / Geometry LoD: Max / Grass LoD: Halfway (Even at 4k, increasing this setting beyond the halfway mark doesn't seem to make a visible difference.) / Tree Quality: High ('Medium' will give you visible pop-in. 'Ultra' will make performance drop in dense forests, for no actual visible improvement.) / Parallax Occlusion Mapping: Ultra (Also make sure that 'deepsurfaceQuality' is set to 'kSettingLevel_Ultra' in the 'system.xml' file.) / Decal Quality: Ultra / Fur Quality: High / Tree Tessellation: Off

* Particle quality is really underestimated in this game. Even on the lower settings, throwing a fire bottle on a wagon or two and walking around it will absolutely tank performance. So I suggest leaving these on the 'Medium' setting, because even then, the particle effects still look great.

** If you don't want any visible artifacts when looking at the clouds, both these settings have to be set to 'Ultra'. But the performance cost is only minor, so you might as well.

These settings give me a solid 30fps at 4k on a 8700k/1080 ti with gpu load hovering around 70%, so there's still some headroom left. The only time performance drops is when I'm literally throwing fire bottles all over the place and I'm jumping around in the flames, but I guess that will tank performance on any setup..

There you go, I hope this helps and if you have any questions, feel free to ask.. ;)

Also, for people who have better gpus, like a 2080 ti for example. The only settings that I would increase to get even better overall image quality are setting 'Near Volumetric Resolution' to 'Ultra' and maybe even turning on 'Full Resolution SSAO'.

In my opinion, increasing other settings beyond this, seems almost pointless. Compared to max settings the visual improvements would be negligible, for a very high performance cost..

By the way, here are some in-game screenshots as proof and to show you my method.

- https://i.imgur.com/Pp8iSuk.jpg
- https://i.imgur.com/YRKEvhB.jpg
- https://i.imgur.com/5hnRWEw.jpg
- https://i.imgur.com/OLVpN1K.jpg
- https://i.imgur.com/5wIMTfX.jpg

Here are also some screenshots to showcase 1440p60fps with the same settings.

- https://i.imgur.com/iFQK7hA.jpg
- https://i.imgur.com/oGVIDn2.jpg
- https://i.imgur.com/fSu5xDH.jpg
- https://i.imgur.com/cXsT8gu.png
- https://i.imgur.com/pPTgvxr.jpg
- https://i.imgur.com/KvuGBtM.png
- https://i.imgur.com/CzLyUpC.jpg
- https://i.imgur.com/eYaAznS.png
- https://i.imgur.com/larmDfy.jpg
- https://i.imgur.com/agS0X5U.png

And lastly, here are some screenshots to showcase 1080p60fps.

- https://i.imgur.com/MEQTsNb.png
- https://i.imgur.com/4mIidim.png
- https://i.imgur.com/wwr33Kv.png
- https://i.imgur.com/ukoaI3D.png
- https://i.imgur.com/BC2Gj4C.png


Good sir, you are a godsend. You need your own optimization website or youtube channel.
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Date Posted: Dec 27, 2019 @ 9:49pm
Posts: 12