Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
maybe if you used your brain you'd come up with something better than that, never said i'm using a controller lmao
Where it can help you is friendly stranger NPCs. More than once I have made double sure to have my weapons before I get off my horse when approaching strangers. The problem is that some can react with immediate hostility in terms of one off random encounters. People like the trapper and herbalist will run away from you if you have guns out near them, same with masks. Several times I've had the trapper run off and force me to camp and wait a day for him to come back. The herbalist as well, the last time I saw him he ran off, that was quite a while ago and I have not seen him since.
My advice is any time you jump off your horse and know you may need certain guns, just get off, equip them next to your horse and go from there. I'm had a few times where it didn't take my guns off, but gave me ♥♥♥♥♥♥ useless ones I don't like instead.
Actually, after the most recent update, it gets a little more complicated, because they added a weapon "quick select." From the release notes:
Essentially, the way that it acted before was like unarmed was always the quick select weapon, whereas now, you can choose it. So, if you don't have your quick select weapon out, and you press tab, you take the quick select weapon out, and if you do have your quick select weapon out, and you press tab, it switches to the previous weapon.
So, if unarmed is the quick select weapon and you have another weapon out, then pressing tab will cause you to take out the "unarmed" weapon (so, basically, you put your weapons away). And if you have the "unarmed" weapon selected (so, you have no weapons out), and you press tab, then it switches to the previous weapon.
On the other hand, if you had the carbine repeater as your quick select weapon and you have your bow out, then pressing tab would take out the carbine repeater. And if you had your carbine repeater out, and the bow was the weapon that you'd had out previously, then pressing tab would switch back to the bow.
I found it really confusing at first, but ultimately, it seems to work pretty well. Of course, with a keyboard, you can always just press the key for a given weapon slot to take out that weapon, which is probably a better habit to get into, since it's pretty easy to take out a different weapon than you expected with tab if you're not careful (especially if you accidentally changed the quick select weapon at some point). By default, the keys 1 - 8 are used.
1: equip left sidearm
2: equip dual wield weapons
3: equip right sidearm
4: equip unarmed
5: equip melee longarm
6: equip back longarm (the weapon on the bottom of the weapon wheel)
7: equip thrown weapon
8: equip shoulder longarm (the weapon on the left of the weapon wheel)
Of course, if your primary concern is just getting your weapon back out after the game decides to have you put it away (because you were galloping or climbing or whatever), then you'll want unarmed to be the quick select weapon, and then pressing tab will be guaranteed to take out the previous weapon you had out (whereas if you selected something else for the quick select weapon, it would mean taking out the quick select weapon, which may or may not be what you had out before).
Also if you cant, I just try to pick up a repeater or shotgun from a fallen foe.
I can't count the number of times I just had my Repeater out, and I get jumped and pull it out and it's the Varmint rifle or Bolt action rifle.
I don't know how it compares to what GTA has, since I've never played GTA, but they do have a weapon wheel if you hold down tab. It's then relatively quick to select a weapon slot and switch to that weapon, though if you want a weapon that's not currently in a slot, you have to select the slot that you want to change and cycle through the weapons to the one you want. The keys for taking out weapons just map to each of the weapon slots. AFAIK, you always have to use the weapon wheel to change what's in your weapon slots. The new weapon quick select feature certainly is confusing at first though.
The key mapping menu definitely says that the number keys "equip" the weapon from a particular slot and say nothing about cycling. However, after experimenting a bit, I _think_ that the way that it currently works is that if the last weapon you had equipped was from a different weapon slot or if you only have one weapon in that slot (e.g. your shoulder slot only has one weapon when you're off your horse), then when you press the key for that slot, you just equip the weapon from that slot. However, if the last weapon you had equipped was from that slot, and you have multiple weapons available in that slot (e.g. its your throwing weapon slot, or you're on your horse), then it actually equips the _next_ weapon in that slot instead of the current one, which is _incredibly_ annoying. Combine that with the fact that most of your weapon slots have only one weapon available when you're off your horse and multiple weapons when you're on your horse, it quickly becomes _very_ easy to end up being surprised by which weapon you end up equipping if you use the number keys. And the new quick select weapon feature makes it even worse, since which weapon is in the quick select weapon seems to randomly end up changing on you (either because of a bug or because it's just too easy to accidentally change it; I don't know which). So, you can rely on which weapon tab will equip even less than the number keys. All in all, the result is that it's _way_ too easy to end up equipping the wrong weapon, which can have really bad results depending on what's going on. e.g. this video shows me accidentally blowing up myself and a bounty because I equipped dynamite when I thought that I was equipping the reinforced lasso:
https://youtu.be/60-3xg3MzSo
I reported the fact that the keys sometimes pull out something other than the currently selected weapon for that slot as a bug, but I don't know if Rockstar will consider it a bug or not. I could see someone wanting to cycle through the weapons in a slot without opening the weapon wheel, but mixing that behavior with the button for simply equipping the weapon from a given slot is garbage IMHO. And of course all of this is worse in multiplayer, because the weapon wheel doesn't freeze time online the way it does in single player, making the weapon wheel a poor choice for doing anything in a hurry in mulitplayer, but if you can't depend on which weapon you're going to equip when you using anything other than the weapon wheel, it becomes problematic to not use the weapon wheel. So, one way or another, odds are that you're just going to end up being screwed at least some of the time.
I really hope that Rockstar fixes the situation with equipping weapons, but I don't know how likely that is.