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This statement is just factually incorrect.
*This remaster is based on the original "FINAL FANTASY VI" game released in 1994. Features and/or content may differ from previously rereleased versions of the game.
So they still might of left the bugs intentionally in the game. The only way we will all know though is when it actually comes out. Im hoping they left the sketch bug on the veldt in too..lol..and get all those free items.
I'm sorry, the game is not going to have nearly as interesting bugs.
Not true. It worked on the PS1 Anthologies. Since this is meant to be a remaster of the original game, Im guessing it will likely work.
The problem with Vanish/X-Zone is that you dont get kill credit /items. If you do that on Doomgaze, the Bahamut materia will be lost to the void forever (much to my 11year old self's dismay back in the day).
In the snes version XZone doesnt trip Doomgaze's death flag, so you can still fight him again and get the magicite.
Bahamut WAS missable in the GBA version if you killed the Doomgaze who appears in the boss rush first.