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You could give one or two characters female names and maybe only choose the feminine-looking jobs for them, if you wish, or just not worry about it. Indeed, Refia was added to the DS version for some "representation" of sorts, I suppose, but this evidently wasn't so important when the original game released in 1990.
What I find fascinating is that, in another series long ago (Ultima), they actually removed a female character in a console port of the fourth game (they changed the Tinker, Julia, to Julius). This is interesting because the cast was evenly split before they did that. I guess it had something to do with the male-dominated console demographic, as opposed to the more neutral PC market of the time.
They don't have default names directly in the game, so they're whatever you want them to be. That said, many of the jobs look specifically gendered one way or another, so I just chose gender-neutral names for everyone in case I wanted to change my Knight over to a White Mage or something (not to say the white mage can't be a boy).
The night before you fight Garuda, they refitted the dialogue for Arc and Alus. Alus asks Arc if his father doesn't love him anymore, and Arc is the one who tells him that all parents love their children. This is personal for me because, when my nephew played the game (who was ten years old at the time), even he said, "I think Arc and Alus have a little something going on," during the scene. He perceived that just from the general tone of it, with the two of them looking at each other from their separate beds.
In the ending, when they take Alus back to Saronia, Arc stops as they're all leaving, turns around, and waves to Alus, who waves back. I think that's probably the most they could do without generating any controversy (remember, the DS version was released in 2006).
My point with the hood is that, also in FF5, male white mages wear their hoods down, while females have them up. Arc also does this in FF3. But as a Devout, his hood is up, like Refia's, implying his demeanor. You get the Devout after he meets Alus in Saronia. At the beginning of the game, Arc is very timid and reserved, and at the end, when you go to the World of Darkness, he appears to have gained self-confidence, which is exactly what happens when someone overcomes their insecurities. For Arc, that happened when he met Alus; and wearing his hood as a Devout is a symbol of that confidence.
He's actually a pretty well-developed character, but you have to look beneath the surface to see it.
I mean, if that's your head-canon, that's cool, but it sounded like you were suggesting something more substantial in the events/dialogue.
EDIT: Though... The other three characters all develop feelings for NPC's: Ingus for Sara, Luneth for Aria, and Refia for Desch. The closest approximate for Arc would be Alus.
Truth!
Reject humanity, return to veggie
Totally agree. I will never not believe Arc is a femboy icon. Most people miss Refia in this version, but for me it's Arc. But the more open-ended roleplaying is nice too here.