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I don't know how solid this is as evidence, but this char builder from https://www.openworld.gg/dune-awakening/skill-builder reports a cap of 200 skill points.
I have no desire to have more than 1 or perhaps 2 characters -- the time sink simply isn't worth it to me so I hope the cap can be increased as I've never been a fan of "retraining" skills et al. either in characters.
But what about intel points -- ie. for schematics. Do those respawn in camps etc. or are they only available once per character?
And the intel points in the basin are limited (harvest one time only per POI)
BUT you can get intel points in the Deep Desert, and they reset each week, so if your good, you can learn all blueprints but will take a long time
As for skill points, max level is 200 so you can not have everything
In terms of intel for research. The cost for research increases as your level goes up and at level 200 its estimated you probably wont be able to learn everything and will require deep desert resets to earn bonus intel but again if your cherry picking what you want ie: no point learning armor's when you can farm menia's set research & can find armor pieces fairly regularly.
Yes, originally they had no skill cap and everyone could unlock everything and then make builds of their three active & three passive skills, with a lot more passives in the skill trees.
2779 Intel/research points via level up, stops at level 125. You can max all research without the deep desert from what I know. The Intel points from the Deep Desert is more of a bug than a feature.
Learn all schematics/blueprints? Yes over time.