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Also there is no identification what faction other person is in. BUT! you can make a difference between your team and guild members and everyone else.
Due to identification not being such an easy thing, it's going to be pretty chaotic, especially at the beginning, before people will learn how to solve this problem. Its going to be nice for balancing the factions, and probably will create very interesting situations and engagements between people. NGL I can't wait to see how it will work in the Deep Desert.
My thoughts really, its going to be great mechanic that will require extra care when dealing with people outside of your guild or team. It will also make a requirement, as you said, for having some sort of uniforms and color ID, to avoid chaos and friendly fire in bigger battles. Just like in real combat. And yeah, there is going to be "friendly fire". Which isn't really friendly :P .
It's also called blue on blue. Just a random fun fact.
Or my favorite, "collateral damage"
Friendly or not, some players won't hesitate to put a straw in your chest for hydrating. 😆
"I'VE ABANDONED MY BOY!"
Whereas if there's good odds I don't know who I'm shooting at, and in fact there's no way of knowing who is who and it's end-of-days confusing, I'll just be one of those people who spends the majority of his time fooling around in Hagga Basin, polishing a mid-level base and stalking the starter area to find noobs to give presents to.
TBH not knowing who are you dealing with opens more routes to diplomatic solution rather than kill on sight everything that is red. Its actually system that is not really common around in games, to have just other player's avatar without magic name hanging above head.
So, am I just killing some random newb? Or am I just ticking off a member of a guild that likes holding grudges :P . The one which will get killed, will get a hint who did that. Personally I love that feeling of uncertainty, and how it completely remodel that random meetings in pvp areas.
Also last but not least, this game will be care bear friendly. You can avoid pvp all together. Actually most beta testers told that pvp areas in Hagga Basin are hardly contested, even if so you will want to go to pvp area anyway, there is a big chance you won't meet anyone there. Its only 40 players on the map, obviously there are a lot of activities other to do than camping a wreck to kill someone maybe once every 30 minutes, and then get zerged by some big guild because you killed wrong noob, and you stayed for too long in the area.
Perhaps. We'll see. I've also heard that there are materials that you can't obtain outside of the PvP areas.
Either way, I'm not too worried about it. There's enough here to keep me interested. If it's fun, I'll do it. If it's some chaotic display of human malice, I'll avoid it or participate only along the edges to the degree I can tolerate it.