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which is another thing, bene is extremely good in close combat because after 1-2 hours combined with trooper you are good in close combat AND ranged combat
but as already mentioned, since everyone can unlock every class at the end anyway, all this is only relevant at the beginning, but can make the start of the game much easier
if this is true with the passive buffs for the classes, there is more to consider with the start option
"Class" in this game is more of a catch-all term for the three skill trees around that set of skills. As stated, you can unlock all passives from any class trees, and pick and choose traits and active skills as you wish.
Including a perk that reduces or nullifies certain skills targeting you. So it's not as "overpowered" as it seems, unless you're one of the AI NPCs, I guess.
So, the answer is no. From what I've seen from the sprint and float abilities, though, they might take a lot of practise to pull off reliably when traversing or in combat without zooming your happy bald behind ten meters into the back and beyond by mistake.
Could be my understanding on it, as I (stupidly) didn't find the other class trainers besides the Soldier and Planet guys, but there we go.
I didn't go West, ok! I had derped into the area when I was first looking for a plot to throw up the second SHACK, but then I just never went back there.
I never admitted to being the smort.
agree that would be something worthwhile, lessen walking vibrations 25-33% and maybe 50% when standing still?