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Good thing Crysis 3 looked like 'an indie game' back then eh? Now we have the great looking models of Dune.... >.>
Trully gaming has evolved so much.
Crysis looks like an indie game today, not back then.
I think you just dislike the style. Because the models are way more detailed in Dune.
I think you should watch some youtube videos with the games you listed and see how they actually look in todays eyes.
Look at the benchmark again and specifically look at the models. That one lady (?) at the second part, sitting at the table with 2 other NPCs looks like a Bethesda model... She looks like the random NPCs in Starfield... Do not tell me that's a good looking model.
Exactly. These people are only highlighting their own ignorance.
Benchmark Results
Player Built Bases
Maximum FPS: 265.7
Average FPS: 223.3
Minimum FPS: 185.1
Harko Village
Maximum FPS: 287.4
Average FPS: 236.0
Minimum FPS: 151.7
Sandworm Emerges
Maximum FPS: 312.1
Average FPS: 276.2
Minimum FPS: 238.6
🟡 System Specs
CPU: AMD Ryzen 5 7600X 6-Core Processor
GPU: NVIDIA GeForce RTX 4070 SUPER
Refresh Rate: 120 Hz
Resolution: 1920x1080
VRAM: 12 GB
RAM: 64 GB
🟡 Graphics Settings
VSync: Off
Antialiasing & Upscalers: DLSS
DLSS Upscaler Quality: Balanced
Screen Percentage: 100%
Frame Generation: DLSSG
Anti-aliasing Quality: Ultra
Graphics Quality: Auto
View Distance: Ultra
Post Processing: Ultra
Shadow Quality: Ultra
Effects Quality: Ultra
Texture Quality: Ultra
Foliage Quality: Ultra
Hair Quality: Ultra
Motion Blur: Off
Global Illumination Method: Performance
Global Illumination Quality: Ultra
Global Illumination Reflections Quality: Ultra
Now run the bench with no DLSS and no Frame gen, and report back.
System:
CPU: Intel 14900k Tuned (HT OFF, ECORES ON, 5.7/4.4 P/E cores, Undervolted)
GPU: NVIDIA GeForce RTX 4090 24GB OCed to 2955/11251
RAM: 48GB, 7200Mhz Tuned
Settings:
Resolution: 3440X1440
Setting: everything on Ultra, upscaling off, frame generation off. VSync off, Motion blur off.
Results:
Max: 114, 125, 158
Avg: 92, 101, 135
Min: 82, 81, 108
Results screen:
https://imgur.com/a/wEqZLjN
Uhuh, your inability to actually make a concise point, only highlights mine.
People defending this lack any real sense.
https://images.steamusercontent.com/ugc/13051750619609685/72CA1D0900B31F51343CCE33AEF25868A551EC0A/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Aha - well lets see:
Black State Running on DLSS 4 Looks Superb!
https://www.youtube.com/watch?v=sBRHVgRJjlE
That has no lumen and no nanite! For a reason!
Stop listening to crap gaming mainstream media and listen to experts!
https://www.youtube.com/@ThreatInteractive
On a sidenote im using Losless Scaling for all games now to get x2 or x3 fps WITHOUT issues. No input lag or annoying visual glitches. Even for Battlefield 180fps @180hz.
And thats a 3rd party program to generate frames. Not an internal solution, which SHOULD work better if gamedevs put their focus on it. But LS most times is just better.