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I hope the game eventually gets patched for you.
Also the developers can not remove the AVX2 requirement. Its a requirement by the unreal engine.
Intel had AVX2 support since 2013. AMD since 2015.
Enabling MINIMUM instruction set for CPU architecture is still on developers. They decide what to choose (AVX or AVX2). It can be changed before compiling the game that uses UE5.
https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-engine-5.3-release-notes?application_version=5.3
This:
Updated support for minimum cpu arch for x64 platforms. Replaces ModuleRules.bUseAVX. MinimumCpuArchitectureX64, valid values are None, AVX, AVX2, & AVX512.
MinimumCpuArchitectureX64
MinimumCpuArchitectureX64
MinimumCpuArchitectureX64
So they AT LEAST have ability to let those who on AVX CPU run their game. But they choose not to set minimum on AVX.
M3 Pro? An Apple product not even running x86 that AVX2 is a part of? Instead they rely on emulating instructions via the ARM uarch.
Rosetta 2 supports AVX2 emulation btw. But I think they only support it on ARMv9 chips and not ARMv8. You need M4 for Apple.
And what if this tanks the CPU performance for all the newer than 2015 CPU's? Will that be worth it so that people with 2012 and older CPU's can play the game at very low framerates & graphics settings?