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It is a PvP focused MMO because to get the most out of the game you will need to engage in PvP battles. And even if the game had no PvP content, the base price would still be too high.
Also, many survival players want a game that allows host their own servers and play with friends without having to deal with all the mess on official servers. The $50 price tag and no private servers will hurt the game a lot.
Lol another post with no research. Watch this video and Get rid of ignorance. (Again 50 bucks is low for a legendary game like Dune: Awakening. Deal with it boy.)
No it won't, It'll just stop crying whining clowns from playing.
Have fun running around a half-empty world and building bases in a game that revolves around player conflict and faction wars.
Well said, Over 2 decades of online play I've always found PvP to be popular with very aggressive people who can't take no as an answer.
Then go play Planetside 2.
I've played MMOs since Ultima Online when PVP-focused players were known as PKers (Player Killers). My first encounter with what I can only describe as a real-life psychopath—based on their in-game behavior—immediately turned me off from PVP. A brief stint in Asheron's Call's PVP-only server, Darktide, only reinforced my belief that many PVP enthusiasts tend to be unstable, antisocial types who enjoy making others suffer for their amusement. That's why my personal adage for MMOs has always been: "I am NOT here for YOUR enjoyment."
The reality is that PVP-only MMO games have never been widely popular because the majority of MMO players don't seek out grieving others for "lulz." Most prefer games where they can explore, cooperate, and enjoy the experience without being subjected to the whims of those who take pleasure in ruining it for others.
Sorry if I'm repeating myself, but MMOs that focus on PVP—even when it's just the endgame content—tend to be a miserable experience for anyone except those who actually enjoy bullying others.
Pretty much exactly why I've avoided PvP, It's not my thing and the people it does attract tend to be the aggressive type or worse.
While these are fair points, PS2 could do what it did because it had Sony money and Sony infrastructure behind it. There's a reason why no one else is even trying to compete with it. Funcom certainly don't have that budget, so temper your expectations or go elsewhere.