Dune: Awakening

Dune: Awakening

For those who played Conan
How similar is the combat to this game? I've barely played CE, and barely dug into the combat in DA, so how similar is it? Was it better or on par?

If better, do think they'll begin carrying the things that worked over to DA?

And lastly, was there any stealth gameplay in CE?
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Showing 1-15 of 47 comments
VDmitry May 13 @ 8:57pm 
They can be hardly compared.
Tasolth May 13 @ 9:03pm 
The actual combat is quite a bit different. Guns and the shield mechanics change everything.

The references to Conan is more in how the player moves about the world and is able to climb, and how the players travels between pockets of enemies that generally have poor loot.

It would be productive to watch a few video's of each. You will see pretty quick.
Tsaza May 13 @ 9:04pm 
World building is much more unique, less copy paste. Dune felt like "we were paid to make it".
thurgond May 13 @ 9:06pm 
Combat is completely different. As a strictly melee player, I prefer CE combat.

In CE there are a bunch of different melee weapons each of which has it's own move set and tactics. In DA there are knives and swords both of which have a normal and a slow attack for use against shielded enemies.

In CE there are bows and thrown weapons. In DA there are a variety of different ranged weapons each of which has their own effects.

Funcom considers only knives and swords as canon in Dune, so it is unlikely they will carry over CE's melee moves.

There is an invisibility spell in CE, but it has minimal utility so no real stealth game play.
Tasolth May 13 @ 9:09pm 
Are there any cloaking devices in Dune? I'm not that familiar with the technology of the great houses.
Originally posted by Tasolth:
Are there any cloaking devices in Dune? I'm not that familiar with the technology of the great houses.
i didnt see any but we werent allowed to advance past iron in the open beta. but the shields were nice and you could actually crouch walk and sneak up behind someone. also i didnt get to play anything but the trooper so that limits my experience as to what powers may be available to other classes.
Æsir May 13 @ 10:27pm 
Originally posted by thurgond:
Combat is completely different. As a strictly melee player, I prefer CE combat.

In CE there are a bunch of different melee weapons each of which has it's own move set and tactics. In DA there are knives and swords both of which have a normal and a slow attack for use against shielded enemies.

In CE there are bows and thrown weapons. In DA there are a variety of different ranged weapons each of which has their own effects.

Funcom considers only knives and swords as canon in Dune, so it is unlikely they will carry over CE's melee moves.

There is an invisibility spell in CE, but it has minimal utility so no real stealth game play.

from my brief time playing CE, i think the melee had a sort of combo system. how does that feel in CE when deeper into the game, does it grow on you, or was it a big part of the game for you? i get your point about DA being more gun focused, but i wonder if they can make knives and swords feel like they do in CE, and maybe throw a axe in DA for safe measure. i doubt it will detract anything from the lore.
Æsir May 13 @ 10:34pm 
Originally posted by Tasolth:
Are there any cloaking devices in Dune? I'm not that familiar with the technology of the great houses.

theres an ability i used during beta that you can mask and have an enemy not aggro you as if you went invisible.
mss73055 May 14 @ 2:51am 
CE weapons are most useless. The key is to get level 38 and use poison cloud arrows.
It works with any bow. Really get a basic bow so you can repair it with grass and twigs.

- poison cloud arrows
- two handed sword
- shortsword
- two handed maul as long as you forfeit its finisher. Egh.
And the other weapons you just dismantle for materials.

After 7 years a treebark shield is as good as a legendary shield.
Originally posted by Æsir:
How similar is the combat to this game? I've barely played CE, and barely dug into the combat in DA, so how similar is it? Was it better or on par?

If better, do think they'll begin carrying the things that worked over to DA?

And lastly, was there any stealth gameplay in CE?

While we see some conan presence, the mechanics are greatly improved. The combat is way better in dune, more complexe and allows some really nice possibilities. Skills changes a lot, plus there is the TPS with guns.

About buildings, it's really appealing, you have even more building possibilities than in Conan (more type of pieces), which allows to build really nice places.
Padds May 14 @ 3:03am 
id say dunes combat is a little worse , id call it barely functional and frankly id be embarrassed to be responsible for it. you have one chain per weapon no heavy weaves, the animations are floaty, weightless, dont line up , most send you past the enemy. the ranged is mechanically a little better it has both bloom and recoil ! but the movement animations make shooting at anything actually in motion a matter of luck more than judgement.

bottom line its something you will endure not enjoy.
Last edited by Padds; May 14 @ 3:06am
"Barely functional" is honestly generous. Half the time in PvP, it felt like I was swingin’ at air and praying the server agreed. If that’s what Funcom considers a step forward from Conan, then someone hit fast-forward on the wrong build
Shintai (Banned) May 14 @ 3:06am 
Originally posted by w0rm_lord:
"Barely functional" is honestly generous. Half the time in PvP, it felt like I was swingin’ at air and praying the server agreed. If that’s what Funcom considers a step forward from Conan, then someone hit fast-forward on the wrong build

But you never played the beta. So how did you PvP again at the Pallas shipwreck?
Originally posted by Shintai:
Originally posted by w0rm_lord:
"Barely functional" is honestly generous. Half the time in PvP, it felt like I was swingin’ at air and praying the server agreed. If that’s what Funcom considers a step forward from Conan, then someone hit fast-forward on the wrong build

But you never played the beta. So how did you PvP again at the Pallas shipwreck?
You're reaching.
Shintai (Banned) May 14 @ 3:09am 
Combat is a big step up from Conan, but this is also easily done as Conan was stuck on the broken UE 4.15 branch.

Besides the expanded building(That everyone copied) and climbing there isn´t really much equal with Conan. Everything moved forward a lot in those 7 years while Conan for obvious reasons couldn´t. Friend and I had no "similarity" feeling with Conan despite we both used over 1000 hours in it.
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