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This is not an MMO. Funcom can keep calling it one all they want. But they did the same thing with Conan Exiles. It's an open world survival crafting game. There's nothing massive about it. PS3 games like MAG held more players on 1 server.
This game does have an actual MMO element to it, unlike Conan Exiles. It's found on the Deep Desert map, since it hosts hundreds of players on the same server, about 900 if I remember that right.
People keep saying this and yes, theres story misions but i think you v much over stating how much of the game it is.
All in all solo it took me about 90 hours in my first playthrough to get to endgame with an ornithopter, in total the story missions including the cutscenes are at most 30 minutes of that 90 hours.
what the OP see's is the game, running around, then you replace running with driving, then driving with flying and you have the game play loop. i'm not saying its bad, far from it, but its a standard survival crafting game with a dune theme. grind resources, build, grind resources, upgrade build.
how many players is considered as an MMO? What is considered "Massive"?
Waaaah Waaaah I can't accept that this is a MMO. 750 people on a server isn't enough. Waaaah Waaaaah.
If all the Hagga Basin maps would each be unique and placed one near another, with players being able to mix randomly as they explore, it would be a proper mmo.
As it is here, is something else.
Massive Multiplayer Online. As compared to a singleplayer game which are usually offline.
This game hits those meanings all three of them.
You have a large number of people logged in at the same time even if you may not run into many of them in the starter zone.
EDIT: Oh, 2019!!! Still, I digress