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This is why people ask is there a private server option or a single player option. Some seem to accept the downside of playing online, others just don't want to deal with that in something they do for fun.
Survival games are particularly vulnerable to this sort of stuff because they place the base in the open world, not in an area only accessible to the player, in essentially an offline area. Survival games also typically drop the players inventory when you die. All of the successful MMOs that I've played do neither of these things, which is why I would not call this an MMO.