Dune: Awakening

Dune: Awakening

Open world survival craft?
Thought it was a MMO.

I’m out.
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Showing 1-9 of 9 comments
SUDTIN Feb 12 @ 6:47pm 
Wait. Before you leave. Is it the open world survival craft or the unfair raiding you've experienced in other survival games? Because only the Deep Desert will have the "heavily saturated" pvp elements like scheduled offline base raiding and pvp conflict. The five or six (maybe more) other regions of the Dune Awakening game world are strictly PVE only but it's mentioned that the sandstorm can disable base shields so extremely infrequent b&e "theft" can happen... So no pvp grief like other survival games ever if you aren't in the Deep Desert. It's "High risk High reward".
Last edited by SUDTIN; Feb 13 @ 1:28am
Destiny 2 is being marketed as an MMO by Bungie. Planetside 2 has the MMO tag placed there by its developers. MMO can mean any type of online game that has a large number of players simultaneously playing it, on public maps.

You probably thought the game would be an MMORPG like WoW or something like that, but it's never been marketed to be of that genre.
Bandy Feb 14 @ 1:52pm 
Originally posted by Captain Worthy:
....You probably thought the game would be an MMORPG like WoW or something like that, but it's never been marketed to be of that genre.
WTF, I can't be the only one confused by this marketing then...
What is the truth hear? And NO, I do not trust steam forum post 'opinion-oids' unless they link to dev pages...
Last edited by Bandy; Feb 14 @ 1:54pm
GuNNuP Feb 14 @ 2:05pm 
Originally posted by Captain Worthy:
Destiny 2 is being marketed as an MMO by Bungie. Planetside 2 has the MMO tag placed there by its developers. MMO can mean any type of online game that has a large number of players simultaneously playing it, on public maps.

You probably thought the game would be an MMORPG like WoW or something like that, but it's never been marketed to be of that genre.
marketers never can get names of their game's genre right. IN order to be a MASSIVELY you need to have more than 256 on a server all at one time, able to have direct influence with others.
Originally posted by GuNNuP:
Originally posted by Captain Worthy:
Destiny 2 is being marketed as an MMO by Bungie. Planetside 2 has the MMO tag placed there by its developers. MMO can mean any type of online game that has a large number of players simultaneously playing it, on public maps.

You probably thought the game would be an MMORPG like WoW or something like that, but it's never been marketed to be of that genre.
marketers never can get names of their game's genre right. IN order to be a MASSIVELY you need to have more than 256 on a server all at one time, able to have direct influence with others.

Yes, that is what the Deep Desert map in Dune Awakening is built for, it's a massive server map where people from multiple smaller server branches can travel to and are able to have direct influence on others.
Originally posted by Bandy:
Originally posted by Captain Worthy:
....You probably thought the game would be an MMORPG like WoW or something like that, but it's never been marketed to be of that genre.
WTF, I can't be the only one confused by this marketing then...
What is the truth hear? And NO, I do not trust steam forum post 'opinion-oids' unless they link to dev pages...

The truth is that this game is of the same genre as Conan Exiles, but has MMO elements that Conan Exiles didn't.

Again, MMO does not automatically mean a game like WoW, Planetside 2 is also an MMO as I already stated. WoW is specifically an MMORPG.
SUDTIN Feb 15 @ 8:12am 
The Deep Desert is supported by a system of up to 9 servers seamlessly meshed together, each capable of supporting up to 100 players... Joel has stated that it is "scale-able" SO 900 players in the Deep Desert is the current maximum stable number of players connected to "one" Deep Desert at once... 500 players will be the minimum limit so that's almost double of any 256 MMO.
Originally posted by Captain Worthy:
Originally posted by Bandy:
WTF, I can't be the only one confused by this marketing then...
What is the truth hear? And NO, I do not trust steam forum post 'opinion-oids' unless they link to dev pages...

The truth is that this game is of the same genre as Conan Exiles, but has MMO elements that Conan Exiles didn't.

Again, MMO does not automatically mean a game like WoW, Planetside 2 is also an MMO as I already stated. WoW is specifically an MMORPG.
Your going to see a sheet ton of the same stuff you saw on exiles for sure because Funcom loves to Copy n paste their games and Oh the bugs the many many bugs lord don't get me started also how it will run or if it will run it will run like crap on even high end pc...finger cross but don't trust funcom any more
Last edited by SaltyBalls; Feb 16 @ 4:55pm
Originally posted by SaltyBalls:
Originally posted by Captain Worthy:

The truth is that this game is of the same genre as Conan Exiles, but has MMO elements that Conan Exiles didn't.

Again, MMO does not automatically mean a game like WoW, Planetside 2 is also an MMO as I already stated. WoW is specifically an MMORPG.
Your going to see a sheet ton of the same stuff you saw on exiles for sure because Funcom loves to Copy n paste their games and Oh the bugs the many many bugs lord don't get me started also how it will run or if it will run it will run like crap on even high end pc...finger cross but don't trust funcom any more

I've watched a lot of the youtube videos of people playing the Dune Awakening closed beta and it seems Funcom has actually fixed a lot of the bugs that Conan Exiles had. That said, I'm sure the game will have bugs on release, no game is ever completely free of bugs.

The basic stuff like hitting E to pick up resources from the ground is the same as in Conan Exiles but these features are in all of the other survival games too. Harvesting spice from the sand and avoiding sand worms feels pretty unique though, especially when developed to a stage where you do that in player groups.

Player piloted scout ornithopters finding the spice fields, then player piloted carryalls dropping player driven harvesters onto the sands and picking them up again before the worms get them, is something we haven't seen survival games do before.
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Date Posted: Feb 12 @ 5:52pm
Posts: 9