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The end game could be balanced so that PvP and PvE to be equality important and to take the same amount of time to obtain whatever people want to get at end game.
""The Deep Desert – High-Stakes Endgame Zone
The Deep Desert is where the most intense endgame action takes place. It’s a persistent, high-level zone that features a variety of challenging activities, dangerous threats, and valuable rewards. Key features of the Deep Desert include:
Server Meshing: The game uses server meshing to seamlessly connect nine servers, creating a massive and dynamic space for players to explore and conquer.
PvP Enabled: The Deep Desert is a fully PvP-enabled zone, meaning players must be on their guard at all times as they compete for resources and territory.
Territory Control: Factions can capture and hold control points, giving them strategic advantages in both the Deep Desert and the Landsraad competition.
Spice Harvesting: Spice, the most valuable resource on Arrakis, is abundant in the Deep Desert. However, harvesting it is risky due to the presence of sandworms and other hostile players.
High-Value Resources: Beyond spice, the Deep Desert contains other high-value resources that are essential for endgame players looking to maximize their influence and power.
The Deep Desert is a dangerous but rewarding place, where the strongest players will thrive, and those who aren’t careful may lose everything. The ongoing threats of sandworms and rival factions create a high-stakes environment that pushes players to plan strategically and work together.""
There is very little information about the game, right now. As you can see by my post, I am not claiming that the game WILL be this way, but that it certainly seems pointed very much in that direction. There is talk about another system involving the Landsraad and PvE quests, but most information talks about the Deep Desert as "End Game" and it will be a MASSIVE PvP enabled zone with a very small neutral zone on the outskirts.
Either way, I am simply voicing my concern over a game I am eagerly awaiting. I do not wish to be gated into a PvP end game. I also do not wish to be left with tedious "daily" questing as a PvE alternative. All the information I have found, so far, points in a PvP end game.
Yes it has PvP enabled but that is just a risk, not guaranteed to happen unless you go to battle for those control points as part of faction vs faction gameplay.
In any case it's meant to be group content for the guilds, and you can still support your guild through pure pve and benefit from the resources those willing to brave the risk of pvp bring back from the deep desert.
But many of those looking forward to this game think they'll be playing the full game even if they go full PvE.
At least you were honest about it though, as you said those players will basically be gatherers, but it will never compare to the spice and special gear found in the deep desert.
Not that I care really, I just hate seeing players get ripped off whey they believe they hype. They should know exactly what they're buying that's all.
And what exactly prevents the stuff found in Deep Desert from being shared with the guild or traded with others in general?
The only thing 100% PvE players would not get to eventually access is the PvP. But they don't want to experience it anyways so that isn't the issue. And there's not much of a difference in drilling some ore clump on the DD map than on the PvE map.
That's the ASSUMPTION these PvE guys are making.
But I've been following from the start and there is nothing that says that. It was all an assumption and nobody is forcing players to trade with PvE guys. There is NO guarantee the PvE folks will get what they need trading with PvP folks.
It's all an assumption, but honestly most of them are hardcore PvP types who most likely cheat anyway so I really don't care about them at all, let them feast on each other ...lol
It's all those PvE folks getting sucked in by the hype and lies, because they're attracted too the Dune IP, they want to live in a Dune Universe and this game is NOT it. This game is a looter shooter that threw all the lore right out the window with personal shields and all the rest of it.
This is not a Dune game, just a Dune skin.
So I think there will be enough PvE too.
So what kind of PvE would you like?
There is no greatness in pvp, it is always achieved with cheaters, exploits, and unbalanced character development. Thus, boring waste of time. I’d argue pve is more difficult than pvp. By the way, the term carebear expired a long time ago and no one cares.
Yes, I think we're called snowflakes now
You are making enormous assumptions here yourself, like the game being a looter shooter and personal shields breaking the lore.
And since you don't have any proof, you end up being wrong.
I must commend you on your lack of restraint. Nothing in my original post was pointed or nasty, just my feelings and opinions on the state of a PvP end game in this modern gaming age. So many angry and resentful people/players.
Love you! *kisses*
PS: I do love the term "snowflake" attempting to be used derogatorily. Every snowflake is unique in structure and singularly beautiful. Is that what you were trying to convey? I doubt it, but that is the truth of it.
GL to you. See you in the dunes.