Dune: Awakening

Dune: Awakening

Grimzilla Jan 18 @ 2:22pm
PvP end game not ideal
I am and have been very interested in this game, but I can not get behind a "forced" pvp end game. At least that's what it sounds like for end game deep desert. I understand the idea behind this move, but being push into a PvP only area to get end game and exclusive gear is not fun. I enjoy PvP, but not when it's the only game mode available. There are just too many disrespectful, immature and toxic players that PvP only to grief others. This will be especially prevalent in a pvp exchange where you can have items removed from your corpse.

If this is the only option with this game, I doubt I will pick it up. Battlegrounds or PvP areas you can join as an option are good. PvP being the only end game option is restrictive, toxic and not fun.

Hoping that their might be options with servers to opt out of a pvp end game.

Thanks.
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Showing 1-15 of 19 comments
Menzagitat Jan 19 @ 1:03am 
Why would Funcom force players into PvP really?
The end game could be balanced so that PvP and PvE to be equality important and to take the same amount of time to obtain whatever people want to get at end game.
Originally posted by Menzagitat:
Why would Funcom force players into PvP really?
The end game could be balanced so that PvP and PvE to be equality important and to take the same amount of time to obtain whatever people want to get at end game.

""The Deep Desert – High-Stakes Endgame Zone

The Deep Desert is where the most intense endgame action takes place. It’s a persistent, high-level zone that features a variety of challenging activities, dangerous threats, and valuable rewards. Key features of the Deep Desert include:

Server Meshing: The game uses server meshing to seamlessly connect nine servers, creating a massive and dynamic space for players to explore and conquer.
PvP Enabled: The Deep Desert is a fully PvP-enabled zone, meaning players must be on their guard at all times as they compete for resources and territory.
Territory Control: Factions can capture and hold control points, giving them strategic advantages in both the Deep Desert and the Landsraad competition.
Spice Harvesting: Spice, the most valuable resource on Arrakis, is abundant in the Deep Desert. However, harvesting it is risky due to the presence of sandworms and other hostile players.
High-Value Resources: Beyond spice, the Deep Desert contains other high-value resources that are essential for endgame players looking to maximize their influence and power.

The Deep Desert is a dangerous but rewarding place, where the strongest players will thrive, and those who aren’t careful may lose everything. The ongoing threats of sandworms and rival factions create a high-stakes environment that pushes players to plan strategically and work together.""


There is very little information about the game, right now. As you can see by my post, I am not claiming that the game WILL be this way, but that it certainly seems pointed very much in that direction. There is talk about another system involving the Landsraad and PvE quests, but most information talks about the Deep Desert as "End Game" and it will be a MASSIVE PvP enabled zone with a very small neutral zone on the outskirts.

Either way, I am simply voicing my concern over a game I am eagerly awaiting. I do not wish to be gated into a PvP end game. I also do not wish to be left with tedious "daily" questing as a PvE alternative. All the information I have found, so far, points in a PvP end game.
Mitzelplick Jan 19 @ 2:00pm 
Its completely fine, you aren't forced to go to the zone. If you want carebear, you will never get max gear and stats. No one becomes the leader of a House, Guild, or CHOAM by not taking risks and being a ♥♥♥♥♥,.
The Deep Desert is on a 500km2 map, procedurally generated and replaced with a new one every week.

Yes it has PvP enabled but that is just a risk, not guaranteed to happen unless you go to battle for those control points as part of faction vs faction gameplay.

In any case it's meant to be group content for the guilds, and you can still support your guild through pure pve and benefit from the resources those willing to brave the risk of pvp bring back from the deep desert.
Originally posted by Captain Worthy:
The Deep Desert is on a 500km2 map, procedurally generated and replaced with a new one every week.

Yes it has PvP enabled but that is just a risk, not guaranteed to happen unless you go to battle for those control points as part of faction vs faction gameplay.

In any case it's meant to be group content for the guilds, and you can still support your guild through pure pve and benefit from the resources those willing to brave the risk of pvp bring back from the deep desert.

But many of those looking forward to this game think they'll be playing the full game even if they go full PvE.

At least you were honest about it though, as you said those players will basically be gatherers, but it will never compare to the spice and special gear found in the deep desert.

Not that I care really, I just hate seeing players get ripped off whey they believe they hype. They should know exactly what they're buying that's all.
Originally posted by Mick Savage:
Originally posted by Captain Worthy:
The Deep Desert is on a 500km2 map, procedurally generated and replaced with a new one every week.

Yes it has PvP enabled but that is just a risk, not guaranteed to happen unless you go to battle for those control points as part of faction vs faction gameplay.

In any case it's meant to be group content for the guilds, and you can still support your guild through pure pve and benefit from the resources those willing to brave the risk of pvp bring back from the deep desert.

But many of those looking forward to this game think they'll be playing the full game even if they go full PvE.

At least you were honest about it though, as you said those players will basically be gatherers, but it will never compare to the spice and special gear found in the deep desert.

Not that I care really, I just hate seeing players get ripped off whey they believe they hype. They should know exactly what they're buying that's all.

And what exactly prevents the stuff found in Deep Desert from being shared with the guild or traded with others in general?

The only thing 100% PvE players would not get to eventually access is the PvP. But they don't want to experience it anyways so that isn't the issue. And there's not much of a difference in drilling some ore clump on the DD map than on the PvE map.
Originally posted by Captain Worthy:
Originally posted by Mick Savage:

But many of those looking forward to this game think they'll be playing the full game even if they go full PvE.

At least you were honest about it though, as you said those players will basically be gatherers, but it will never compare to the spice and special gear found in the deep desert.

Not that I care really, I just hate seeing players get ripped off whey they believe they hype. They should know exactly what they're buying that's all.

And what exactly prevents the stuff found in Deep Desert from being shared with the guild or traded with others in general?

The only thing 100% PvE players would not get to eventually access is the PvP. But they don't want to experience it anyways so that isn't the issue. And there's not much of a difference in drilling some ore clump on the DD map than on the PvE map.

That's the ASSUMPTION these PvE guys are making.

But I've been following from the start and there is nothing that says that. It was all an assumption and nobody is forcing players to trade with PvE guys. There is NO guarantee the PvE folks will get what they need trading with PvP folks.

It's all an assumption, but honestly most of them are hardcore PvP types who most likely cheat anyway so I really don't care about them at all, let them feast on each other ...lol

It's all those PvE folks getting sucked in by the hype and lies, because they're attracted too the Dune IP, they want to live in a Dune Universe and this game is NOT it. This game is a looter shooter that threw all the lore right out the window with personal shields and all the rest of it.

This is not a Dune game, just a Dune skin.
Originally posted by Grimzilla:
Either way, I am simply voicing my concern over a game I am eagerly awaiting. I do not wish to be gated into a PvP end game. I also do not wish to be left with tedious "daily" questing as a PvE alternative. All the information I have found, so far, points in a PvP end game.
Funcom seems to be aware that many players are not PvP-ers and for sure wants to get their money.
So I think there will be enough PvE too.
So what kind of PvE would you like?
This type of talk is what ruined originally ruined New World, go play something that matches your play style. People like you are the biggest concern to every survival MMO that comes out. Either try something new or go back to your comfort zone
Mitzelplick Jan 21 @ 9:48pm 
They said straight up, that PVE players would have the same access and be able to make all the top end gear, but they would have to GRIND for it. The DD is a risk high reward environment. I agree with this type of play. You wanna carebear and not risk, you wont achieve greatness. Those who risk in life are always destined to be more successful. You wanna be safe, work at burger king, you wanna be something, jump in with the sharks.
Sarkas1704 Jan 23 @ 12:15am 
I think thats only the "Early Game State" the the Deep Desert end pvp zone is the Release thing. Later i think they will add more and more content. But they need to serve all types of players like pve casuals hardcore and pvp players. Its a big challange to do it. And i think i will try it and im not a PVP pro player or what ever but i think it will be fun when thinking of a big battle and than one came with a Bumper and no one realise and than the big worm comes ♥♥♥♥♥♥♥ and you gone :D But let us just Wait and see the Game isnt not release yet so we cant say anything knowing.
Ironside Jan 23 @ 4:45am 
Originally posted by Mitzelplick:
They said straight up, that PVE players would have the same access and be able to make all the top end gear, but they would have to GRIND for it. The DD is a risk high reward environment. I agree with this type of play. You wanna carebear and not risk, you wont achieve greatness. Those who risk in life are always destined to be more successful. You wanna be safe, work at burger king, you wanna be something, jump in with the sharks.

There is no greatness in pvp, it is always achieved with cheaters, exploits, and unbalanced character development. Thus, boring waste of time. I’d argue pve is more difficult than pvp. By the way, the term carebear expired a long time ago and no one cares.
Bjørn Jan 23 @ 5:28am 
Originally posted by Ironside:
By the way, the term carebear expired a long time ago and no one cares.

Yes, I think we're called snowflakes now :steamhappy::polarbear:
Originally posted by Mick Savage:
Originally posted by Captain Worthy:

And what exactly prevents the stuff found in Deep Desert from being shared with the guild or traded with others in general?

The only thing 100% PvE players would not get to eventually access is the PvP. But they don't want to experience it anyways so that isn't the issue. And there's not much of a difference in drilling some ore clump on the DD map than on the PvE map.

That's the ASSUMPTION these PvE guys are making.

But I've been following from the start and there is nothing that says that. It was all an assumption and nobody is forcing players to trade with PvE guys. There is NO guarantee the PvE folks will get what they need trading with PvP folks.

It's all an assumption, but honestly most of them are hardcore PvP types who most likely cheat anyway so I really don't care about them at all, let them feast on each other ...lol

It's all those PvE folks getting sucked in by the hype and lies, because they're attracted too the Dune IP, they want to live in a Dune Universe and this game is NOT it. This game is a looter shooter that threw all the lore right out the window with personal shields and all the rest of it.

This is not a Dune game, just a Dune skin.

You are making enormous assumptions here yourself, like the game being a looter shooter and personal shields breaking the lore.

And since you don't have any proof, you end up being wrong.
A heart felt "Thank you" to a number of you proving my point. You did so so vigorously and enthusiastically. Even the insults and name calling, bravo. So easily baited out of the woodwork and displayed for everyone to see, including and hopefully, the game devs.

I must commend you on your lack of restraint. Nothing in my original post was pointed or nasty, just my feelings and opinions on the state of a PvP end game in this modern gaming age. So many angry and resentful people/players.

Love you! *kisses*

PS: I do love the term "snowflake" attempting to be used derogatorily. Every snowflake is unique in structure and singularly beautiful. Is that what you were trying to convey? I doubt it, but that is the truth of it.

GL to you. See you in the dunes.
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Date Posted: Jan 18 @ 2:22pm
Posts: 19