Dune: Awakening

Dune: Awakening

Jaynoble55 Sep 22, 2023 @ 3:01am
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Was hyped.
Full PvP killed hype like a roach being sprayed with raid. Get your head outta your behind and understand full PvP is niche. Offer pve servers as well or prepare to flop.
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Showing 76-90 of 109 comments
GLITCH Mar 4, 2024 @ 6:54pm 
Im not complaining, or saying it should be done one way or the other. I am not a fan of PVP, and I love PVE, so i do hope there is enough pve content to enjoy while not taking away from those who like pvp. I also feel that it would it would be a shame if it did rely mostly on PVP, and had no private servers for those who like that on conan exiles etc. Time will tell, and we can only hope that there is something for all of us to enjoy.
I mean funcom had the winning formula OPEN WORLD SURVIVAL+UNOFFICIAL SERVER+MODDING is a shame the game is a full pvp mmo. It will fail as all the full pvp mmo.
50 Cal Mar 5, 2024 @ 4:53am 
I agree but i think they will force pvp from what ive seen in Direct. They dont have to listen to anyone. The movies are are huge success already and will hype everyone to buy the game and play it and subscribe. So the devs wont care if someone dont want pvp. People will get hyped by the movies and preorder thats just as certain as gravity.
Rein Mar 5, 2024 @ 6:12am 
PvP and PvE always problem when they are together;

For PvE players (myself included) any notion of PvP is unacceptable and should be either full optional or ignored completely.

For PvP players (strangely enough myself included) when PvP is optional it takes all the thrill and the reason from the PvP game,

Lastly if a game has PvE elements, it almost always become a PvE oriented game in the end, but because of the PvP elements in it PvE players willl never be happy and PVP players will have an unfinished game,

This is a very delicate situation and can easily make or break a game, best course of action would be in my opinion, having dedicated servers and singleplayer/co-op like Conan Exiles to satisfy each side. Even then this game will end up being PvE oriented just like Conan Exiles but at least i believe that formula will succeed.

Though for pure PvP players, sadly, rarely a game comes out with the actual PvP elements prioritised. I know well, my friend is a pure PvP player (especially full loot drop games like Rust, Albion online etc.) and i know how he is disappointed by every PvP game release ending up being a PvE game with PvP flavour.

I myself enjoy PvE more than PvP so i would like this game to be just like Conan Exiles, but i also know that there is rarely a pure PvP game out there that i dont think i have right to ask for this game to be just another PvE game.

We will see in time...
Hex: Maidenless Mar 5, 2024 @ 7:14am 
Originally posted by SenSei:
PvP and PvE always problem when they are together;

For PvE players (myself included) any notion of PvP is unacceptable and should be either full optional or ignored completely.

For PvP players (strangely enough myself included) when PvP is optional it takes all the thrill and the reason from the PvP game,

Lastly if a game has PvE elements, it almost always become a PvE oriented game in the end, but because of the PvP elements in it PvE players willl never be happy and PVP players will have an unfinished game,

This is a very delicate situation and can easily make or break a game, best course of action would be in my opinion, having dedicated servers and singleplayer/co-op like Conan Exiles to satisfy each side. Even then this game will end up being PvE oriented just like Conan Exiles but at least i believe that formula will succeed.

Though for pure PvP players, sadly, rarely a game comes out with the actual PvP elements prioritised. I know well, my friend is a pure PvP player (especially full loot drop games like Rust, Albion online etc.) and i know how he is disappointed by every PvP game release ending up being a PvE game with PvP flavour.

I myself enjoy PvE more than PvP so i would like this game to be just like Conan Exiles, but i also know that there is rarely a pure PvP game out there that i dont think i have right to ask for this game to be just another PvE game.

We will see in time...

The problem is that PVE is more accessible than PVP and by proxy, more people get into PVE than PVP. People will point out things like that the most played games time-wise are PVP games, but ignore that the most profitable games every year without fail are PVE games. And that's ignoring that in truth on the international stage, IE, if you factor in Korean MMOs and mobile games, the market is overwhelmingly dominated by PVE experiences, playtime AND profit.

Normies just don't typically go for PVP, and if they do, they're going to go for a game that, like you said, is built around PVP from the ground up. The actual audience for the PVPxPVE hybrid model is in truth very niche. Hence why whenever a PVP mode does get popular amidst a hybrid experience it typically gets expanded into its own genre instead of the original retaining popularity (Prime example being the Black Zone in The Division basically spawning the Extraction Shooter genre).

True PVP players will ultimately always gravitate towards a game that is PVP focused because they want to PVP without the baggage of PVE. PVE players are completely uninterested in PVP and will typically avoid it like the plague. In the end, trying to appeal to both sides pleases neither and only attracts the much, much smaller in-between crowd.
Last edited by Hex: Maidenless; Mar 5, 2024 @ 7:15am
PortalShifter Mar 5, 2024 @ 7:48am 
Originally posted by ^-¥-^ Poison ^-¥-^:
I mean funcom had the winning formula OPEN WORLD SURVIVAL+UNOFFICIAL SERVER+MODDING is a shame the game is a full pvp mmo. It will fail as all the full pvp mmo.

Fortunately, it's not going to be a full PVP MMO. Because you're right, it would fail.
Kruenpiper Mar 5, 2024 @ 6:50pm 
Git gud son.
Yoshihito Mar 5, 2024 @ 8:35pm 
Originally posted by Mick Salvage:
Oh boy more veiled threats towards game developers lol
"Make your game how I want it or else!"

The demand is high which is why they chose this route.
And Funcom has a history of making PvP games, so your chances are nill. :steamhappy:
Actually, the demand is not high. If you look at the numbers comparing games that are PvP vs those that are PvE, it's not even close. Most PvP games tend to die, and rather quickly too. Mortal Online, Last Oasis, The Cycle, Scavengers, etc. I can continue to list things but it would just be a wall of text at that point. The only games that have any shot of doing relatively well are those that give players the choice. Rust and ARK come to mind. You can join servers that align with your playstyle. Anyways, don't spew nonsense that can be easily refuted.
Yoshihito Mar 5, 2024 @ 8:38pm 
Originally posted by Mick Salvage:
Originally posted by Arngrim:
are you kidding, every damn PvE game that doesnt have PvP in it all the PvP fanboys demands the exact thing, the only difference is that most of the time PvP games dont last and is entirely based on managing to keep players interested in pvping, which means you need a large supply of new players that the "veterans" can keep bullying away from the game till in the end there is a few thousand at best left to fight over the same crumbs.

That's not true at all.
EvE and Conan going strong lol

And it's not PvP fanbois it's gamers that want more of a gaming experience that one small side of it. This is why sandbox\survival games are growing, it's the future.

Time to get on board or be left behind.
Both are terrible examples, lmao. EVE can be played entirely PvE. It's actually quite easy to do if you just stick to high sec. Conan Exiles also has PvE and PvE Conflict servers that hold the majority of players. Most people don't want full PvP. Sorry.
Hex: Maidenless Mar 5, 2024 @ 9:36pm 
Originally posted by Yoshihito:
Originally posted by Mick Salvage:

That's not true at all.
EvE and Conan going strong lol

And it's not PvP fanbois it's gamers that want more of a gaming experience that one small side of it. This is why sandbox\survival games are growing, it's the future.

Time to get on board or be left behind.
Both are terrible examples, lmao. EVE can be played entirely PvE. It's actually quite easy to do if you just stick to high sec. Conan Exiles also has PvE and PvE Conflict servers that hold the majority of players. Most people don't want full PvP. Sorry.
Agree with Conan but huge disagree with EVE. Anyone who sticks to high sec in Eve quits the game, period. The PVE high-sec portion of the game is so non-profitable that you're going to slam headfirst into a wall within your first like, two months.

Your other posts are also exceedingly bad examples. Mortal Online was a PVP MMO, and in spite of being exceedingly niche, it didn't die until its sequel came out, which is doing fine, about as niche as the original was. The other games you mentioned fell off for the same reason 99% of PVE MMOs died off very quickly: They were inferior offerings to the dominant game(s) in the genre. IE, Last Oasis was just a significantly, significantly worse version of Rust/ARK.

If you do not account for mobile, all of the most prominent live service/actively played consistently games in the world are PVP. DOTA, League, CoD, Apex Legends, Fortnite, PUBG, Valorant, CS:GO/Now CS2. PVE games that are not live services are more popular, IE, Hogwarts Legacy, Elden Ring, and the like. And there are a much smaller handful of live service games that are PVE focused and still highly successful, like Warframe, Destiny 2, Genshin Impact and themepark MMOs like WoW and XIV. But most continually updated games are still indeed PVP.

But that's the thing, they're focused on PVP. Games that are hybrids between the two have largely begun to fall off, because the two sides of the game inevitably conflict. There are plenty of exceptions, but even the most popular exceptions (which usually have wholly segregated PVP and PVE elements ala Black Desert, Warframe, Destiny 2, etc) are utterly dwarfed by the titans of PVP.

Its like I said in my previous post. PVP players want PVP focused experiences. PVE players don't want to PVP. End result, if you make a game that has both, you end up pleasing nobody. Games need to get back into the mentality of being willing to not capture every single player in the market. There's nothing wrong with preferring PVP or PVE, and there should be games that cater to both, and even some games that do it at the same time for that smaller niche that likes it. But games need to be focused on one or the other overall, and games that are trying to do both are going to inevitably have a very difficult uphill battle to fight, and that's assuming they don't just go the Conan Exiles route of forgetting PVP is a notable factor and being a 90% PVE game with some PVP servers. There's a reason everyone cheered when Arrowhead stated last week that Helldivers 2 would never implement a PVP mode.
Last edited by Hex: Maidenless; Mar 5, 2024 @ 9:39pm
Grimseethe Mar 6, 2024 @ 12:08am 
PvE only is a must for all MMOs, Open pvp has no kill, people just get ganked or zerged.
Iron Mal Mar 6, 2024 @ 3:19am 
Some PVP games do flop usually smaller ones but this is likely too big to flop fully, it may not reach the HUGE numbers Im sure they'd want but it will likely have some life. It sounds like from the direct that you can maybe turn PVP off sort of like RDO where you can parley and the same player cant continue to grief you? If thats the case i think thats a happy medium for everyone here.
Caduryn Mar 6, 2024 @ 3:05pm 
I mean look at Mortal Online 2 if you want to know what happens to full PvP Games...

they are plain and simply all Dead.
PvP is a finicky and fickle thing to base your whole game around.

I cant even really think of a pvp MMO esque game that has thrived. That's not personal opinion, that's just fact. Meanwhile, PvE survival games are winning all the time. Even Rust added PvE and keeps adding more of it and this devs conan exiles game basically swapped to a PvE focus because they learned PvP does not stick.

I am not even personally against PvP games, I adore them. But pretending full on PvP games do not rarely if ever succeed is just naive.

Best way to handle this IMO, PvE servers. or whats better, pvp zones.
Shotgun Mar 7, 2024 @ 1:49am 
Making the argument that "full PvP" is niche is rational only when you're willing for companies to occasionally release titles that cater to this niche demographic. If you insist on not allowing such gameplay every single time a new game comes out, then you're effectively trying to oppress the niche full PvP demographic out of existence by force, and that just makes you a hypocrite.
Last edited by Shotgun; Mar 7, 2024 @ 1:49am
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Date Posted: Sep 22, 2023 @ 3:01am
Posts: 111