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Aww,dont say that.
Will never gonna give you up.
From a technical standpoint and looking at what Funcom have been capable of in the past (Anarchy Online, Age of Conan, Conan Exiles, The Secret World... ), I don't see how they would drastically evolve from a Survival like Conan Exiles (buggy and vastly exploited by cheaters, duping, undermesh etc. ) to an MMO equivalent with thousands of players.
Just imagine having hundreds of players on one server with flying engines, housing with in-depth mechanics, dynamic weather with stacking sand mechanics while also being a third-person shooter at the same time ? Funcom is already aknowledged as a very good artistic studio but also aknowledged as very bad at optimizing their games since Anarchy Online (2001) and it never really improved on this side since then.
Just don't get your hopes too high on this one, it's whether not gonna be an MMO and become similar to Conan Exiles or become an unoptimized mess too ambitious to be realistically made by them.
yes
Agree, you can put Elite dangerous on that list aswell and many other game titles wich is not a mmo neither !"
Games like rust already had a name before: Online survival games.
And they still are online survival games to this day.
Developers started to slap the tag,,mmo''on it to attract more people and many fell for it.
A huge part consists of younger players who just dont know it any better because they grew up with this.
If we started to call EVERYTHING with a lot of players a MMO,it would be really difficult to find the,,real''mmo,s anymore because we share the same genre with those masses of survival games that we dont want to play.
MMO refers to the server structure and the way the playerbase gets to interact with each other.
,,RPG''has nothing to do with it,at all.
Planetside 2 is a MMO but still not a RPG.