Dune: Awakening
Dont call your game MMO when its like Ark / Conan Exiles / Rust
That aint MMOs.
World of Warcraft
Final Fantasy 14
Those are MMOs.
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กำลังแสดง 16-30 จาก 107 ความเห็น
its ok to be wrong.
โพสต์ดั้งเดิมโดย Selo:
That aint MMOs.
World of Warcraft
Final Fantasy 14
Those are MMOs.
You can avoid players in these though :) they just pseudo MMOs.
แก้ไขล่าสุดโดย KodaiRyu; 28 ส.ค. 2022 @ 10: 26pm
ur examples are all single player driven mmos(minus dugeons/raids). We might actually have to work together on this one. Not to mention it says we will be playing along side thousands of players on the map.
แก้ไขล่าสุดโดย wartrax9; 29 ส.ค. 2022 @ 7: 00pm
Random developers thinking it will help marketing to slap the MMO tag on their games doesn't somehow change the actual meaning of the word any more than calling that powdered stuff in a green tube "parmesan cheese" actually makes it true. It's just bad/misleading labeling.

Who knows where the line between a Multiplayer Online Game and a Massively Multiplayer Online Game actually is, but it's certainly more than 100. I'm not sure how anybody could consider 100 people "massive".

Will this game be an MMO? Who knows. Plenty of developers put that tag on games that aren't actually MMOs, so it's possible they've done that here, but there's nowhere near enough information available yet to say that's the case. It's not impossible for a survival game to be an MMO, it's just not the normal design. As far as I know, Conan Exiles does not have the MMO tag, which indicates to me that Funcom does basically understand what that tag means, and their use of it to describe Dune suggests it may actually be a real MMO. It would be interesting to see.

(also, thanks for the LOLs for the various people trying to claim that putting the Role Playing Game tag at the end is what makes the difference between server population limits. The logic behind that argument is downright mind boggling. In what world does "Role Playing Game" refer to the number of concurrent players, yet "Massively Multiplayer" does not. Just... What? lol)
แก้ไขล่าสุดโดย River; 30 ส.ค. 2022 @ 12: 46am
Internet Logic 101: The difference between an MMORPG and an MMO

Massively Multiplayer Online Role Playing Game (MMORPG) is a game with a massive number of same-world players.
Massively Multiplayer Online game (MMO) is a game with any number of same-world players, massive or small.

That tracks. The difference obviously isn't that one is a Role Playing game and one is not. That would be crazy.
แก้ไขล่าสุดโดย River; 30 ส.ค. 2022 @ 12: 49am
โพสต์ดั้งเดิมโดย Fedaygin:
@Selo: Indeed & to add on the list: Guild Wars 2, Anarchy Online (Funcom's short lived goodie), Star Trek Online, The Elder Scrolls Online & more. :elindustry:

yea i won't call star trek online an mmo either, more like a loading simulator & instances. i'm a life time sub on star trek online, i'v never seen 100 peeps on one place. even if you look at Earth Space Dock, i see 50 instances of 24 ish players. so sorry can't call that an MMO. (not even going into the lootbox hell that game has, ho boy)
แก้ไขล่าสุดโดย Noxsa; 30 ส.ค. 2022 @ 6: 14pm
Star Citizen is definitely an MMO, as for the rest, yeah I can see your point as more play COD and GTA than most true MMO's listed on the MMO ranking boards, but they are not a world. The problem is MMO's have always been worlds, meaning exploration without a specific objective, if the game can't do that, then it is not an MMO. Ultima Online even had this element, people would sometimes just explore and set up PVP camps for the hell of it, not really caring about the Red status as the game wasn't a COD PVP style game. So many "multiplayer games" are not worlds, just maps to play versus, that is why they don't really fit in the the MMO genre. EVE online is a great example, yes they PVP ALOT, but when not PVPing, they can still collect resources, trade and builds bases and guilds, only one game comes to mind that sits on the fringe and that is FALLOUT 76.
โพสต์ดั้งเดิมโดย Fedaygin:
@Selo: Indeed & to add on the list: Guild Wars 2, Anarchy Online (Funcom's short lived goodie), Star Trek Online, The Elder Scrolls Online & more. :elindustry:
I played Anarchy Online back then , it was a fantastic game , i miss that time :( .
โพสต์ดั้งเดิมโดย GridLost:
Old school MMO's are horribly dated.

Before you call me Kid, I'm over 40 and damn near 50. Chances are, I was gaming before you were born.

Boast about being old and implie he is more knowledgable than other...

โพสต์ดั้งเดิมโดย GridLost:
ARK
Rust
7 Days to Die
GTA
Star Citizen
Etc.

This is the definition of MMO.

The term you may be gnashing to death in your mouth is MMORPG. (that or some insult to my Intelligence .)

MMORPG's are changing as well.
They are starting to break new gorund in VR.
A good place for them IMHO. Hope they advance more in that Realm. I like Zenith, play it, but hope it grows more.

Monthly Fees are dieing off.
They Need nor best not to come back.

Proceed to show that he does not even understand the definition of the word massive...
โพสต์ดั้งเดิมโดย Commander Hitman2b Vtuber:
โพสต์ดั้งเดิมโดย Selo:
That aint MMOs.
World of Warcraft
Final Fantasy 14
Those are MMOs.
Mmo stand for massively multiplayer online which is a valid way to describe game like Conan , ark and all those
Sorry But Conan, Ark an that type of games may be multiplayer and online but not massive.
In an MMO that maximum Playernumbers you get in this games are just the waiting queue to get in a real MMO.

No hate against Conan and Ark. I played them. Had fun there. But they are all but massive.
People get married in MMORPGs.
People don't get married in MMOs.
Survival craft is not Role Playing.
โพสต์ดั้งเดิมโดย TheTool:
People get married in MMORPGs.
People don't get married in MMOs.
Survival craft is not Role Playing.
Mortal Online and Mortal Online 2 are survival MMORPGs :)
โพสต์ดั้งเดิมโดย Fedaygin:
@Selo: Indeed & to add on the list: Guild Wars 2, Anarchy Online (Funcom's short lived goodie), Star Trek Online, The Elder Scrolls Online & more. :elindustry:

anarchy online is hardly short lived.... it's been going for 20 years...
โพสต์ดั้งเดิมโดย TheTool:
People get married in MMORPGs.
People don't get married in MMOs.
Survival craft is not Role Playing.

You explained why such games arent RPG,s.
Alright,great.
Fair point.

But you didnt explain why they would be mmo,s(which they are not,just multiplayer survival games)

I dont know when exactly it started,but for years already developers are trying really hard to change the meaning of,,mmo''.
Today its supposed to describe 3 things:
1-GaMeS aS a SeRvIcE
2-Survival games
3-Basically every multiplayer game ever

Mmo,s as we knew them,with 1 huge world where everyone played together without the overuse of channels,phasing or letting people host private servers,are dying out.
Its sad,really.
Today,people think the difference between mmo,s and mmorpg,s is not the roleplaying aspect,but the PLAYERCOUNT per world.

Twisting the meaning of mmo,s like that,makes it even harder to find,,real''mmos now.
If you look up the mmo tag on steam,most of the games listed there arent even mmo,s.
Like,i could have sworn i saw,,FIFA''listed as an mmo there.
แก้ไขล่าสุดโดย Sir Seal The Slippery; 11 ก.ย. 2022 @ 9: 11am
โพสต์ดั้งเดิมโดย N3tRunn3r:
Dude, before opening such threads, inform yourself..

(...)

The important term here is "large-scale"...

I think it's a valid question what the devs mean when they say "MMO". Age of Conan, Ark etc. all consider themself to be MMOs even though they allow less than 100 players per server. You quote a lot of fancy words from the description, but what we need are numbers. Is the "large scale" world the equivalent of 5*5 km or 40*40 km? Does MMO mean "less than 100 players per server" or "more than 2.000"? We need numbers and not fancy words.

PS:
"Shared by thousands of players". Again! Are we talking about the same server or the game as a whole?
แก้ไขล่าสุดโดย Grimmblut; 18 ก.ย. 2022 @ 12: 18pm
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