Sea of Thieves

Sea of Thieves

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Hourglass is hot garbage
So you want to get the skeleton curse right? Well if you're a pretty mid player like me, you'll never get it. Because 90% of the ♥♥♥♥♥♥♥♥♥ playing hourglass are ♥♥♥♥♥♥♥ pvp gods. Not to mention they're hella toxic. I'm tired of this dude, make the sbmm better like how hard can that be ♥♥♥♥♥♥♥.
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Claaay Jul 15, 2024 @ 4:44pm 
find some better teammates or practice your aim
Fail Jul 16, 2024 @ 1:35am 
2
Originally posted by Mooshey Mooshey:
So you want to get the skeleton curse right? Well if you're a pretty mid player like me, you'll never get it. Because 90% of the ♥♥♥♥♥♥♥♥♥ playing hourglass are ♥♥♥♥♥♥♥ pvp gods. Not to mention they're hella toxic. I'm tired of this dude, make the sbmm better like how hard can that be ♥♥♥♥♥♥♥.
You realise the whole point in Hourglass is to give the former arena guys something to do that doesn't involve cruising around high seas and sinking everything in sight for no reason... right?

My man enters the designated PvP mode and complains about the people there being good at PvP :steammocking:
Sbmm exists for a reason, and it literally sucks so bad. I'm complaining about the people because the sbmm is horrible and forces me to play with players who are like 10x better than me.
Last edited by 爪ㄖㄖ丂卄乇ㄚ; Jul 16, 2024 @ 8:05am
Min Jul 16, 2024 @ 9:43am 
Yep, Hg sucks, but that's debatable is it because it forces you to play with better players, or reduces random pvp encounters in normal sessions or just way for some cheaters to get curses, Rare made bunch of bad decisions but what's most annoying they seem to be making even more and not learning from mistakes, it was great game
Last edited by Min; Jul 16, 2024 @ 9:45am
Fail Jul 16, 2024 @ 11:50am 
Originally posted by Mooshey Mooshey:
Sbmm exists for a reason, and it literally sucks so bad. I'm complaining about the people because the sbmm is horrible and forces me to play with players who are like 10x better than me.
If you're looking for newbies to slap then I'm afraid you're out of luck.
carcrashman Jul 16, 2024 @ 5:09pm 
Generally, the people who are good at PvP will be the ones playing the PvP mode :steamthumbsup:
Heart In Light Dec 12, 2024 @ 7:52pm 
2
I know this thread is old. But i gotta chime in here.

SoT, is the kinda game. Where unless you arent a stinky mega sweatlord. You lose hours of progress to people marauding the seas looking to steal loot and kill people. Those people, have chased away a very large portion of the casual gamers who you know, have jobs and a life and stuff.

There are people who would argue thats not true. Let me break it down. If you have 4 hours to game. Thats oftentimes 1-2 larger voyages. Getting it all stolen, and getting nothing for your time playing the game, but toxic grief from mega sweatlords. Pisses people off, and they rage quit.

The jumpie jump double gunning mario bro food munchers who will just board, and wreck entire crews over and over. Spawn camp the crap out of them, and essentially make their hours of work and fun, all disappear in a minute or two.

I looked online, and it said there is SBMM in SoT. But i can tell you with all certainty. There is not enough players usually to keep people from being severely outmatched...often. Like really often.

There is 2 types of players playing this game. And this is i would guess, like 95% of the playerbase. You have your mega sweatlords. And your casuals who keep an eye out and always run, because they've been sunk by the sweatlords enough to know, if you arent watching the horizon, and running. You're probably sinking to the sweatlords.

There is so little interaction in this game, and when you do get it. Its just the sweatlords dunking on you usually, unless you ARE a sweatlord also. I like pvp as much as anyone else, but the mismatching, is extreme. Because they feed people to the wolves on a regular basis, because thats the bulk of the playerbase now.

Why is that? Because after stealing so many hours of peoples lives away leaving them with nothing for their hours of gaming. They eventually quit. And thats why SoT updates, have been so few and far between. So little big content updates. Ect. Because well, the game doesnt have a large playerbase of regular players. Outside of the sweatlords.

And everyone else who plays casually, is just casually grinding for money and stuff. And if any ships come near them they bolt. And rightfully so.

Its 2024 and i got pirate legend last week. Because iv rage quit the game multiple times. Because they always put me against the sweatiest kids iv ever seen in my entire life. And when your friends playing the game all argue and rage quit after it also, then it just becomes a why bother scenario for many players.

Hope this helps to understand how bad off the health of this game is. And why it is the way it is. If you want to enjoy pvp in this game, find people who are trying to run from you. Thats the only players who arent going to be elite. If you're doing voyages and someone blines at you, id say its probably the mega sweats. And this isnt even talking about hourglass. Or the toxic nature of how people are to each other in pvp situations, when hours of your or their work is on the line.

The game in and of itself, is kinda garbage. Because its too much of a time investment for open pvp and loot stealing to stay viable and fun for everybody. So its never been all that popular. And it never will be because of it. And unless you wanna be a mega sweatlord, with the git gud mantra as a staple to people who arent as good as you. So you feel better about being a bully and downing on someone else for not being as good. Then you're better off as a casual grinder who always has 1 person in the crows nest. Watching for these stinky sweats.

Hope this is helpful. I like the game pve, and the ship combat. But the on foot combat, is straight dog water garbage. And sbmm has no effect here whatsoever. So its either git gud, or have no fun and always lose. Because the sbmm is not going to help you have fun, or keep it competitive in any way.

I know this is an epic rant, iv played the game on and off for years. And its never gotten better as far as this goes. There is just too many sweatlords where casual gamers, and non mlg players cant have much fun. And even my buddy, who is a former cod competitor in mlg and is top 1% in the world, rage quit a couple times now. Nobody, and i mean nobody likes losing their huge time investments and getting nothing. Because someone is so sweaty you cant touch them or compete like at all.

Game is only good in 2 ways. Be a mega sweatlord. Or casually do some pve and watch for the sweatlords. There is no in between. And the toxic nature of the game, plus the huge time investment. Makes it a write off for far too many people for it to really thrive and grow. And it never will.
Fail Dec 13, 2024 @ 2:32am 
Regarding your comment on sbmm, that's for the Hourglass mode only, not normal gameplay.
kissu Dec 29, 2024 @ 7:32pm 
If you want to pve you can leave a fully loaded sv. Just check your map and look around. Pvp is okay its literally a pirate game.
Lywelyn Dec 30, 2024 @ 4:16am 
2
you know if you don't like a game because it doesn't suits you, you can always... play a different game ... just a suggestion.
Edvin Firestorm Dec 30, 2024 @ 5:05am 
Mostly been doing solo/duo with like 3/4 win rate, even after getting the curse just thinking about playing this game mode to help my friend get his makes me want to paint the wall. Its not like CS competitive mode type of fun. Its repetitive, tedious and boring.

Matches last from a few minutes to hours and its either a battle of one ball luck or attrition. Nothing stops you from farming cursed cannons, wraiths and bone callers like when they made the dupe happen with traps and hourglass was nothing but bone caller spam.

Taking place in the open world lets anyone come and third party if they want to, the rep gain even in 3.5 multiplier on community day feels too slow. It could be more time and rep efficient to just loss farm with how games can last over an hour.

There has not been a single major update to it ever since it has come out and now its becoming what arena was, full of issues being swept aside for the content we are not even getting like this wreck of a season.

We get a few small fixes now and then but when getting free 5 levels from them screwing up rep gain feels more rewarding then actually winning from playing the mode with bonus rep there's something wrong with it.

Still 1000% convinced the ELO system is non existent or that there is simply not enough people playing to where we have a new player encounter a sweat get demolished and never play again. I've encountered loss farmers who claim they get champion opponents multiple times in a row.

It genuinely would be more fun licking a cactus then playing this mode when you win.
PquePC Jan 5 @ 4:53pm 
I agree with the fact that the matchmaking is garbage. I've been playing the game in and out for a couple of years now, and it was just recently that I found a good and fun duo to play with so I started grinding, reached Pirate Legend and I'm already lvl 50 Athena's. We both got interested in trying hourglass to get better at PvP, and it's been quite fun to change from voyages to hourglass.

That being said, we just started playing hg (we probably have no more than 20 games), and, even though I haven't checked, I'm guessing our winrate is somewhere around 0.3. Of course it's a skill issue, we just started playing and were not expecting to have easy wins, but I'd say 75% of the matches we're matched against the so called sweatlords. My duo is quite a decent cannoneer and I'm quite a decent helm. I learned what to prioritize over what and so we can manage to get solid shots and stay afloat for a long time. Until we get boarded.

Most of the time it goes like this: I hear someone on ladder, call it out, wait for him on top of the ladder and blunderbuss him away. He grabs the stairs again while airborne (I know there are certain angles from which you can prevent them from doing so, but I'm still learning and can't always be on those spots on time). He comes up again before I finish reloading, shotguns me and then immediately snipes me. Then my duo gets it's ass beaten and a match that we was even or in some cases going in our favor suddenly gets lost because of a boarder.

I know the meta is boarding, so I've practiced a lot of melee combat on my own while doing voyages, forcing fights with other sloops or even brigs while being solo to practice, and I've even sunk a couple of brigs on my own (they were clearly average players, not sweatlords). My duo is not as experienced in cqc, so he's staring to befriend the Ferryman.

I get that it's a pirate game, and so swords and blunderbusses are part of it, but the meta favoring meta so much that it can flip an otherwise lost match in a matter of seconds is kinda odd imo.

A lot of people will say "skill issue" or "get better", and I fully agree, but I'd love to have a chance to get better against a player of my level or slightly better, and not a guy that solos both me and my duo in less than 5 seconds and then proceeds to bucket water out of the ship forcing us to scuttle if we want to keep playing.
I don't know how this thread devolved into "fricking pvp sweatlords this game bad". I feel that there are 2 sides to SOT that are both equally unhealthy. The people that are actually toxic and the people that hates pvp as well as anything pvp related-so much so that they become toxic themselves. In reality, there is often not a thing called "sweatlord". Sweatlord totally depends on who it is that an individual is fighting and how big is the skill gap. To explain clearly:
You could be someone who plays HG and has 50 lvl of hourglass and you get matched against lvl 150-200(Pretty average for hourglass standard. It is what it is), then the diff in skill and the gap is astronomical. So, in the perspective of the lower rated player, the other person is a sweatlord. This can even be seen by casual gamers against casual gamers in normal high seas. You could have someone whose experiences in game mostly consist of PVE and very little PVP, and then you can have another person who sometimes does pvp and sometimes does fotd/loot steal(Emphasis on sometimes). When these two fight, there's a chance that the lower rated player might've felt like they've totally been dominated and the enemy players are sweatlords, even though it is not at all true and the term itself is kind of a loosey, non defined term due to how massively overused it is. My point is: You truly never know if the other person is a sweat lord or not. It is almost subjective at this point.(Also to point out that not everybody actually sweats or try in this game. Some people just mess around and do weird ♥♥♥♥ for like 40 minutes, like tank practicing, or they're just not trying. People sometimes are just really good because they play casually and they have fun. Don't point and laugh at them.)

"If you want to enjoy pvp in this game, find people who are trying to run from you."
What has been written so far is kind of off topic, but I feel that it is something that should be addressed. Sometimes you are just worse than other people, they may seem like sweatlord, but there's a chance they're exactly like you, just some average Joe Shmoe trying to have fun. Everyone wins and everyone loses(Sweatlords or not included). Be empathetic folks, not everyone are there to ruin your day. (Also pointing out spawn camping is stupid. Yes, it's annoying but it doesn't happen as much as you think it does, unless you're fighting TDMer's or actual toxic people, normal HG players won't spawn camp you.)
Last edited by flanking the flank; Feb 20 @ 6:43pm
Anyways, yes, hourglass is absolute garbage. PVP is awesome in this game, but my god, I feel that the reason why sea of thieves dies is not mainly because of the players but because the game updates random useless ♥♥♥♥ and doesn't address the stuff that would keep the old players. Its built on "oo new shiny updates" to attract new players that would come, buy the game, buy emporium cosmetics, give RARE its short term monetary boost, then leave once nothing interesting comes up anymore. The game is not built around keeping the old players happy, that's why there are so many bugs in the game that the devs refuses to fix(They fixed packs just today, which is crazy, but it is also crazy that they left it in there for so long). Hence, there is a shortage of players all the time because the game wouldn't grow and the older audiences keep leaving because the devs only cater to specific groups-which subsequently makes hourglass a hot garbage mess of 2k elos on 30 streaks sinking a random Jose on a saturday with 80 ally lvl. There's just not enough players. And trust me, even the experienced crews don't like it. The HG players that still play even after reaching high levels only do so because the fighting mechanics are fun. They find it fun, so they go to HG where they would find other good players to do it with, which makes fighting swabbies(especially ones that like to turn out) miserably boring. Fights last 2 minutes(or more if the enemy runs), and the queue takes 5 or 10 if you're anywhere else that's not NA east. As much as I love hourglass, I only love it because it lets me fight people quickly by going into a queue. It is a poorly designed game mode on its own, and I hate to admit it.

Also, having the points made, don't be too harsh on the devs either. It's fun to drag on them and make fun of them for being kinda ♥♥♥♥, but tbh, none of us know what is going on with them either. It's the same case for TF2, you kind of just expect the whole dev team to be just one guy in a basement with like 9 different representatives to show themselves on video. From my point of view, the game just doesn't have enough players because the game isn't designed that way so that it'll be more cost effective. It could be totally and wildly wrong, but it's mere speculation. Idk what's with them and why and how the game is this way
Last edited by flanking the flank; Feb 20 @ 6:39pm
the skill based matchmaking is fine(unless you're solo, then its pretty much just random).

the problem isn't the matchmaking, its the people using it.
or more accurately, the people who aren't. which is almost everyone.

very few people engage with the hourglass mechanic, and the few that do are the people who've put an embarassingly large number of hours into the game's PVP while actually enjoying the PVP for the PVP and not just the satisfaction of knowing someone else is having less fun because you existed. this leaves the matchmaking with an overabundance of high skill players, and almost no lower skill ones just because all of the lower skilled PVPers would rather find a fishing ship that they know won't fight back and just blast them to hell and back instead of actually participating in the PVP.
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