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I did a quick google search as this was the first I'd heard of a raid voyage failing... and I couldn't find anything. I'll be interested to see if other players have any insights.
Maybe someone else did sink the flagship and maybe that triggered it O.o
Otherwise, the only fail is if you sink and it cancels the voyage when you sink. I am not even sure it will cancel it then. Honestly a voyage failure is something that most people do not know about as it just doesn't happen for most voyages.
Lol. I just had another failed raid voyage already.
I was fighting the crawlers/sirens in Treasury of the Secret Wilds when I was notified that my solo sloop has sunk. I returned to my freshly spawned sloop at Marauder's Arch. I sailed by the treasury to look around for other ships. None could be seen. They either sailed or dived away, and probably looted my old ship's barrels.
I sailed to Dagger Tooth Outpost to re-raise an emissary flag. Then, I sailed back to the Treasury of the Secret Wilds. On my way back to the treasury, I was notified that the raid voyage failed. I don't know if someone else went to finish my raid voyage without their ship around.
Then the seas merged just as I arrived at the treasury yet again. My pirate dived to check the treasury and it reactivated. Don't know if someone stored the treasures in the mermaid and returned to their ship faraway, which would've resetted the treasury.
Anyway, it took quite a long time for the voyage to become "failed", even after sinking. So sinking isn't the direct trigger.
I don't know if you're on the SoT Discord or not but I'll ask there too and see if anyone has some insights.
World events such as the skeleton fleet (emergent or otherwise) still cycle through on a timer so if you take too long it will naturally despawn.
In the case of the treasury I haven't had the issue of going back to my ship if it sunk while I was doing the fights. You would have been better off finishing it regardless of what was going on above you instead of of leaving in order to raise an emissary flag. It is likely that having started the fights and then leaving it (time away from the fight + distance away from the treasury itself) could have caused it to "fail".
Still not sure about the fleet though, as with constant activity within and around it I doubt it would despawn - I've had FoFs last 3 or 4+ hours without despawning due to the constant player activity around it.
Maybe the flagship did a dive to respawn next to one of the player ships and the game wiped the raid loot while doing so... that's the only other thing I can think of o.O
Thanks for asking for me.
And yea. I see it's a combination of taking too long and the flagship being far from my ship which allowed it to despawn.