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I suppose at the end of the time limit it would add up the xp from both crews and give a win to the one with the most... or force duels/tdms... the possibilities are actually kinda neat.
It's nice to have someone provide some thoughtful insights instead of the usual "HG bad, Arena gooood" that most of us (myself included) have said.
Likewise it's nice to hear some feedback that isn't someone just shouting "you just want it to be easy to get the curses!!!" Thanks for giving your thoughts!
I've been getting a lot of fatigue playing Hourglass recently, and I've only really ranked up one level in the past almost month because I kept getting matched up against sweaty opponents, which isn't a problem, but losing over and over with next to no reward does get pretty tiring.
Not sure about the repairing part, but I think scoring kills and hitting cannon shots earning you XP at the end of the match sounds great. Maybe you could get extra for taking down masts or hitting several successive cannonballs in a row without missing.
Great idea though. Love HG so far (despite it's many downsides) and I think this would absolutely make it so much better.
As things are currently, it's just too much of a grind outside of double rep weekends.