Sea of Thieves

Sea of Thieves

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Keyrala Feb 3, 2024 @ 9:20am
It's time to fix this bugs
1) Spawning in a crew that is in a combat either by sea or by land, makes the player die as soon as they spawn, and trying to return to the ship might lead in a really long black screen.

2) Having connection errors that sends you to main menu while you trying to join a game will bug the "tavern" sounds in the main scree, there is no way to get rid of them even if you in game or die or change lobby the tavern sounds keeps looping forever forcing to close the game.

3) Spawning in a ship randomly removes the ability to open the item wheel and any menu, remove the ability yo interact with objects, or all those at the same time until you die. The item wheel can be fixed by entering a cannon multiple times.

4) Picking up items from either barrels or crates very fast has a huge chance to make those items dissapear for several minutes, and during all this time you're not able to use any weapon or food, the time it takes to fix itself seem to be random from 30 seconds to 4 minutes, if this happens during a pvp fight you're pretty much losing to a random bug.

5) Some ladders will randomly stop working if you're too close to them.

6) Looking at the floor will priorize interactions with objects behind you instead of the object you're looking at.

Im pretty sure there are more, but this ones been haunting me for months, and i wonder instead of adding new fun bugs why not fixing the old ones?.
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Showing 1-6 of 6 comments
Unpure Feb 3, 2024 @ 3:20pm 
7) Chickens and Pigs sometimes won't die when you melee them, though they do take damage from range weapons.

8) Rowboats tied to the ship will sometimes become glitched, causing you to endless "bounce" on them and be unable to get in the rowing seat, even when you try to interact with it outside the boat.
Keyrala Feb 3, 2024 @ 3:22pm 
Originally posted by Unpure:
7) Chickens and Pigs sometimes won't die when you melee them, though they do take damage from range weapons.
This is just desynch, you have to run on the direction they going and attack "the air" on front of them and that's their real position and they will actually take damage.
Unpure Feb 3, 2024 @ 3:25pm 
Originally posted by Keyrala:
Originally posted by Unpure:
7) Chickens and Pigs sometimes won't die when you melee them, though they do take damage from range weapons.
This is just desynch, you have to run on the direction they going and attack "the air" on front of them and that's their real position and they will actually take damage.
Yeah, I'm still gona count that as a bug though.
Raft Feb 3, 2024 @ 4:06pm 
9) Sometimes while doing random stuff, I suddenly cannot move or interact with anything. My gamescreen would warp/spiral and unless someone blunderbombs me, I'd die and be forced to restart game.

^My friends - while helming, they often get stuck at the wheel. Either they ask to be blunder-bombed, or they dc. It has worked against us a few times while pvp-ing.

Aye. This is sea of bugs.
Raft Feb 3, 2024 @ 4:11pm 
Btw, you can raise a support request to report bugs for their attention.

https://support.seaofthieves.com/requests/new


You can just describe what happened without evidence, I think. Though it would be better if you have evidence. By the time I remember the bug, I've deleted my gameplay recordings. So I generally don't bother unless it's a big issue.
Unpure Feb 4, 2024 @ 8:01pm 
10) Tall Tale - Captains of the Damned:
Mr Gibs's character model will not load in at the start of the Tall tale, and is thus invisible.
But the compass will be at location, it was by pure luck my friends and I discovered this.

11) Tall Tale - Captains of the Damned:
Several NPCs don't have their voice lines, though text does appear.

12) Tall Tale - Captains of the Damned:
At a certain distance (about a Galleon length and more), it looks like your ship is on fire. If you get closer, they disappear.
It's only a visual bug, the ship is not actually burning and taking damage.
A friend who joined in later did not have this issue, though when I later redid the Tall tale solo, the issue was still there.

13) Tall Tale - Dark Brethren:
One of the Brethren (Duke) during the conversation is missing their voice lines, text does appear.

14) A Pirate's life reward:
The shanty: Yo Ho (A pirate's Life) does not play any music on any instruments.
Check with other shanties, and music played.
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Showing 1-6 of 6 comments
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Date Posted: Feb 3, 2024 @ 9:20am
Posts: 6