Sea of Thieves

Sea of Thieves

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SirCuddlesWorth 23 Oca 2024 @ 9:37
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Will safer seas ever be less punishing to play?
I get you want people to play pvp, but there are those of that can't like myself.
Im autistic and deal with seviere anxiety and other medical stuff, why does it have to be so restricting when i bought the game and just to have fun and enjoy a cool pirate game. I just dont understand why you have to be so extreme with reducing gold and experiences and features we share because we cant play pvp. what we do playing dont affect any pvp players so why do i feel like im being forced to play it.

I understand i cant have because its big player thingg like
  • Guilds
  • World Raids, i think its called.
because it's just me and a couple friends.
But I cant
  • My own ship
  • Buy deccorations
  • sell treasure and gold the same. i fought my way to it, and took the time to take it to my ship, and be attacked by skeletons and shark bruice the same.
but you left all micro transactions in there for me to buy and not be able to use?
i bough quite a few, and bought, but why bother when i cant use them.
sorry if i dont understand, but uoy got the money from our purchases, and the stats for us being active playing it, i know you all at rare worked really hard on this game but its still sales and active players. sorry if its conffusing to read, i have a hard time explaining what im thinking :/

I hope you all have a wonderful week, and stay safe :) :steamhappy:
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358 yorumdan 61 ile 75 arası gösteriliyor
İlk olarak Ryzilynt tarafından gönderildi:
İlk olarak Sofia tarafından gönderildi:
Image praising your game for enabling this kind of thing to happen. This is how new players get turned off and refund or never play again.

Praising? Enabling? Letting it happen?

Help me understand. Are you suggestion there should be no way to interact with other players? Like no voice chat? Or no pvpve? Is that how it’s being enabled ?

Like maybe you shouldn’t be able to crash your boat into someone else? Or maybe shouldn’t be able to play sandbox pvpve games on Steam?

Do you think the guy complaining about the gold skeletons is being reasonable?

Do you think you are being reasonable?

I think PVP is fine I also think PVE would be fine I'm saying the ppl that say "only PVP" are trolls and toxic there is already hourglass and ppl can fight there but all the PVP ppl really want is to rock up on a fresh spawn and kill him, we need a PVE along with the PVP, IMO.
İlk olarak Ryzilynt tarafından gönderildi:
Help me understand. Are you suggestion there should be no way to interact with other players? Like no voice chat? Or no pvpve? Is that how it’s being enabled ?
Ah the age old PvPvE vs PvEvP debate, at least we know where you stand.

I would suggest a tiered matchmaking algorithm, like GTA online has (on console). Where the sweats get put in lobbies with other sweats, the griefers get matched against other griefers, and the people who want to make friends and have fun get matched together. That way everyone gets the gameplay experience they are looking for without stepping on eachothers toes.

At least that's the easiest solution I could think of to keep all aspects of the playerbase happy, without changing the fundamentals of the game (i.e. adding "safezones" where PvP is disabled).
Listen, everything doesn't have to be a debate. Sometimes it can be a discussion. And people are definitely making a crap ton of assumptions about me. To make the assertion that I was against SS you'd think there would be some text somewhere , anywhere to support this. But there isn't. Nor am I against PVE. I feel like I have to explain this in every discussion. The bulk of my activities are actually PVE.

This game is first and foremost a pvpve game or pvevp, I dont care how it's ordered. And the only thing i'm basing that statement on is that I looked at the description for the game., saw that is was pvpve, and purchased it, then I played it.

It's for sure pvpve. Without both PVP and PVE there can be no pvpve. It's the core premise of the game.

I'm simply here defending reality.

And i'll say it one more time. And i can only speak for myself, but I rarely ever see "Toxic behavior" on HS. I see way more coming from PVE-only enthusiasts calling people names , like sweat lords, and griefers , and "murderhobos" among other things.

Suggestions are great, make them , don't insult people. And don't expect the world to agree with it. And don't make assumptions like they are PVP sweat-lords because they don't agree with your fantasy. Assume they are a PVE main and they disagree with your fantasy. Or better yet, don't make assumption.

Also, you can attempt to bend reality to conform to your personal desires. But be mindful not to get angry at the world, other players, the devs, or moderators if it doesn't happen.

Way more people enjoy playing this game as is than don't , it not for everyone, The same way not everyone enjoys the music or Michael Bolton.

And demanding a separate game space be made to conform to your needs is not reasonable. Again , feel free to kindly make a suggestion all you like.
En son Ryzilynt tarafından düzenlendi; 25 Oca 2024 @ 15:56
İlk olarak Zarphon tarafından gönderildi:
Another note: Why are people so against having a entirely seperate less restricted PvE mode? You would still have the potential for far greater rewards in the High Seas, and naturaly things that are designed to be competed over (like this new siren competitive voyage) would not (and should not) excist in SS. If the goal is to make people want to move from SS to HS, maybe try making HS and PvP seem more appealing rather than make SS feel LESS appealing. Unique rewards and competitive content like this siren voyage are great things for making people WANT to try out HS, you dont need to be like: "We made SS feel unrewarding to make you want to play HS". People that dont want to do PvP, but would still like to try out the game, only have that SS option... and if you make that option very unappealing you are driving people away from the game in its entirety, and you are most certainly not funneling additional people into HS.

My thoughts, anywho, i anticipate the gatekeepers yelling at me now.
... You didn't bother reading what I wrote?

İlk olarak Raft tarafından gönderildi:
İlk olarak SirCuddlesWorth tarafından gönderildi:
... i bought the game and just to have fun and enjoy a cool pirate game. ...
But I cant
  • My own ship
  • Buy deccorations
  • sell treasure and gold the same. i fought my way to it, and took the time to take it to my ship, and be attacked by skeletons and shark bruice the same.

I like that you want to have fun and enjoy a cool pirate game with Sea of Thieves! :D

About your own ship - if you're talking about the custom ship sails/hull cosmetics - you can equip them using the Ship Customization Chest. if you're talking about Ship Titles, uh.. I don't use them even though I have access. I rarely see my own ship's Title, so I don't care. Haha.

About decorations - I agree with you on this. Right now, it is a High-Seas-only perk/privilege. I hope that at some point in future, they will relax it so Safer-Seas players can enjoy it too!

About sell treasure and gold the same - I think this is hard for a lot of people to grasp. I'll break it into two parts.

Part 1: Safer Seas is integrated with High Seas

The devs have already said there will not be a separate/non-integrated mode. They have experienced Arena. It was a separate/non-integrated PvP mode. It was popular, but not sustainable. They had to convert it into subset/integrated PvP mode with Hourglass so that it is sustainable.

Hence, Safer Seas was made as a subset/integrated PvE mode, not a separate PvE mode.


Part 2: Balanced gold/reputation progression

As an integrated PvE mode, you use the same currency and progression systems within Safer Seas and High Seas. Hence, a slower gold/cosmetic progression rate within Safer Seas make sense. That's why they keep saying balance.

Let's say, as a simplistic example:
High Seas: 10 voyages. 7 stolen by thieves. 3 delivered. Total gold = 3/10
Safer Seas: 10 voyages. 10 delivered. 30% value >> Total gold = 3/10

In this case, can you see how it is fair to enforce slower treasure/gold in Safer Seas?

It is hard to pick the right number on how restricted it should be, especially with the Emissary flags and the emotional roller coaster that happens for PvP averse players, and whether it feels rewarding enough to play. I can only say reputation and gold should be restricted/slower in Safer Seas.
En son Raft tarafından düzenlendi; 25 Oca 2024 @ 19:34
İlk olarak Ryzilynt tarafından gönderildi:
Listen, everything doesn't have to be a debate. Sometimes it can be a discussion. And people are definitely making a crap ton of assumptions about me. To make the assertion that I was against SS you'd think there would be some text somewhere , anywhere to support this. But there isn't. Nor am I against PVE. I feel like I have to explain this in every discussion. The bulk of my activities are actually PVE.

This game is first and foremost a pvpve game or pvevp, I dont care how it's ordered. And the only thing i'm basing that statement on is that I looked at the description for the game., saw that is was pvpve, and purchased it, then I played it.

It's for sure pvpve. Without both PVP and PVE there can be no pvpve. It's the core premise of the game.

I'm simply here defending reality.

And i'll say it one more time. And i can only speak for myself, but I rarely ever see "Toxic behavior" on HS. I see way more coming from PVE-only enthusiasts calling people names , like sweat lords, and griefers , and "murderhobos" among other things.

Suggestions are great, make them , don't insult people. And don't expect the world to agree with it. And don't make assumptions like they are PVP sweat-lords because they don't agree with your fantasy. Assume they are a PVE main and they disagree with your fantasy. Or better yet, don't make assumption.

Also, you can attempt to bend reality to conform to your personal desires. But be mindful not to get angry at the world, other players, the devs, or moderators if it doesn't happen.

Way more people enjoy playing this game as is than don't , it not for everyone, The same way not everyone enjoys the music or Michael Bolton.

And demanding a separate game space be made to conform to your needs is not reasonable. Again , feel free to kindly make a suggestion all you like.
The seperate game mode for PvE already exists and people are asking for a better balance as the current one is very bad. I wont look through the forum to find posts about you being against SS but you come into every post and tell people that this is a PvEvP game and therefore they dont have the right to ask the devs for more.
You dont even play SS and the people who do wont affect your time on HS.
Also just because you dont see much toxicity yourself doesnt mean the dozens of posts every week talking about how horrible the community is are invalid. You say more people enjoy the game as is than people who dont and i think thats wrong. If the game had a balanced PvE mode the player numbers would increase a lot.
İlk olarak GamerLuc tarafından gönderildi:
İlk olarak Ryzilynt tarafından gönderildi:
Listen, everything doesn't have to be a debate. Sometimes it can be a discussion. And people are definitely making a crap ton of assumptions about me. To make the assertion that I was against SS you'd think there would be some text somewhere , anywhere to support this. But there isn't. Nor am I against PVE. I feel like I have to explain this in every discussion. The bulk of my activities are actually PVE.

This game is first and foremost a pvpve game or pvevp, I dont care how it's ordered. And the only thing i'm basing that statement on is that I looked at the description for the game., saw that is was pvpve, and purchased it, then I played it.

It's for sure pvpve. Without both PVP and PVE there can be no pvpve. It's the core premise of the game.

I'm simply here defending reality.

And i'll say it one more time. And i can only speak for myself, but I rarely ever see "Toxic behavior" on HS. I see way more coming from PVE-only enthusiasts calling people names , like sweat lords, and griefers , and "murderhobos" among other things.

Suggestions are great, make them , don't insult people. And don't expect the world to agree with it. And don't make assumptions like they are PVP sweat-lords because they don't agree with your fantasy. Assume they are a PVE main and they disagree with your fantasy. Or better yet, don't make assumption.

Also, you can attempt to bend reality to conform to your personal desires. But be mindful not to get angry at the world, other players, the devs, or moderators if it doesn't happen.

Way more people enjoy playing this game as is than don't , it not for everyone, The same way not everyone enjoys the music or Michael Bolton.

And demanding a separate game space be made to conform to your needs is not reasonable. Again , feel free to kindly make a suggestion all you like.
The seperate game mode for PvE already exists and people are asking for a better balance as the current one is very bad. I wont look through the forum to find posts about you being against SS but you come into every post and tell people that this is a PvEvP game and therefore they dont have the right to ask the devs for more.
You dont even play SS and the people who do wont affect your time on HS.
Also just because you dont see much toxicity yourself doesnt mean the dozens of posts every week talking about how horrible the community is are invalid. You say more people enjoy the game as is than people who dont and i think thats wrong. If the game had a balanced PvE mode the player numbers would increase a lot.

In fact I do play SS. I haven't played it a lot to be honest. But I have used it to go back to my roots as a peaceful fisherman (when solo), and I have used it to play tall tales.

Look or not, you won't find any. But it is true that I remind people looking for a full scale PVE only game that this definitely isn't it. Again , i need to stress that people making suggestions is completely fine. But that isn't what happens sadly. I think what happens is often some variation of - Someone makes a request/suggestion, some one else says I disagree, then the person making the suggestion calls the other person a dirty filthy PVP sweatlord.

Like I said , just advocating for reality. It's a pvpve game, yes, I have mentioned this before , because this is the reality we live in.

If you don like that you can make a suggestion for change, or you can not play the game. Both are completely reasonable.

But you really shouldn't demand it, and insult and argue with devs or moderators, or people that disagree. You have no grounds.


This is why I mention that I advocate for reality.
En son Ryzilynt tarafından düzenlendi; 25 Oca 2024 @ 17:46
İlk olarak Ryzilynt tarafından gönderildi:
And i'll say it one more time. And i can only speak for myself, but I rarely ever see "Toxic behavior" on HS. I see way more coming from PVE-only enthusiasts calling people names , like sweat lords, and griefers , and "murderhobos" among other things.
Even though you aren't responding to me, this seems like it is directed towards my response.

Calling someone a sweat isn't an insult, calling them a try-hard is. Sweatlord just means someone who is really good at the game and has put a lot of effort into acquiring those skills. If that is a "toxic" insult in your opinion, then just read it as the talented 10%.

Griefer/Murderhobo is an insult. They are people who are only there to troll other players and ruin their experience. There are many ways to do this. The difference is, these trolls will not see that as an "insult" but a badge of honour because they got under your skin.

But if Rare had a metric that measured these things in game it would be easy to assign people to tiers, and that way the talented 10% would always have a good fight, the trolls would only be trolling eachother and get bored, and the rest of the playerbase would be free to play a PvEvP game with rather "skill balanced" PvP encounters in a persistent world.

Don't get me wrong, the game is fine as it is in my opinion. I am just offering up my experiences and suggestions so that more people can enjoy the game for longer.
En son Recoomer tarafından düzenlendi; 25 Oca 2024 @ 17:52
Just stop responding to Ryz. Honestly, I don't like to call somebody out, but it's obvious to see what Ryz is all about if you spend any time reading threads on these boards.

They will go all out in their defense of the game and the devs. It's not even worth it, they have their opinion and they aren't looking to change it.

Don't let another thread get locked.
İlk olarak Stizzled tarafından gönderildi:
Just stop responding to Ryz. Honestly, I don't like to call somebody out, but it's obvious to see what Ryz is all about if you spend any time reading threads on these boards.

They will go all out in their defense of the game and the devs. It's not even worth it, they have their opinion and they aren't looking to change it.

Don't let another thread get locked.

I like the game. I don't have any problems with it. It's my opinion.

I want all sides represented here during the bash fest of a game we all love. Or else we wouldn't bother on these boards.

off topic, I only play with rl friends in a group of 2-3. I wonder if open crew servers and team coop servers are separated.
İlk olarak Ryzilynt tarafından gönderildi:
off topic, I only play with rl friends in a group of 2-3. I wonder if open crew servers and team coop servers are separated.

No separate sea according to crew type.
You can vote to change crew types any time.
İlk olarak Recoomer tarafından gönderildi:
spawn camping a solo at an outpost while he is selling is def for the flag... Such high value that they didn't even bother to sell my loot or take my flag. :lunar2019crylaughingpig:
The things we do for a small rep/gold increase...

If they spawn camp you without sinking your ship for a long time, record. That pirate can be banned. But if they spawn camp you to sink your ship, that's fair, though frustrating.

Now my question is, how would you know whether or not they took your flag?

Would you like to post in the Captain's Log thread? I would like to see the pattern in other people's logs too. It's frustrating, but it doesn't happen too often. 2 out of 3 ship encounters tend to be neutral/friendly. About 1 out of 3 wants to fight. Then, there's a chance you succeed in winning the fight or escaping a chase.
En son Raft tarafından düzenlendi; 25 Oca 2024 @ 23:36
İlk olarak Popfuse tarafından gönderildi:
What amazes me is the people that can't seem to understand that asking for things to be better is not some strange taboo.
Let's say a baker makes an amazing pie and everyone loves it, but someone who is diabetic comes in and says.
"Looks great sadly I can't enjoy the pie as it is. Can you make a sugar free version of the pie?"
You are the person kicking the door in screaming. "Maybe the pie isn't for you! Stop trying to change the amazing pie just because you can't handle sugar! Maybe this bakery isn't for you! Maybe you should go to a different bakery that doesn't have this pie!"

Then the baker makes a sugar free pie using... ,I dunno, monkfruit? Let's go with that. And the diabetic person comes back and says "Oh cool. thanks for the pie but if you made it with Stevia(I don't know anything about sugar alternatives) it would be even better. "
Now you're the person kicking down the door screaming. "Oh you're ungrateful! They made you your own 'special pie' which theu shouldnt have done in the first place and now you're making demands because it's not good enough for you! Maybe this pie just isn't for you. Maybe you should go to some other bakery that doesn't sell this pie. By the way, add whipped cream to my pie next time."
Like, bro changing the sugar free pie does not change or affect your pie. Calm the hell down and stop trying to gatekeep every thing. You will still have your pie. No one is advocating to have it taken from you.

Removing an ingredient from a pie that causes allergies in half of your potential customers would increase revenue. I'd like to throw money at developers. Let me use ship decorations lol
İlk olarak Raft tarafından gönderildi:
İlk olarak Recoomer tarafından gönderildi:
spawn camping a solo at an outpost while he is selling is def for the flag... Such high value that they didn't even bother to sell my loot or take my flag. :lunar2019crylaughingpig:
The things we do for a small rep/gold increase...

If they spawn camp you without sinking your ship for a long time, record. That pirate can be banned. But if they spawn camp you to sink your ship, that's fair, though frustrating.

Now my question is, how would you know whether or not they took your flag?

Would you like to post in the Captain's Log thread? I would like to see the pattern in other people's logs too. It's frustrating, but it doesn't happen too often. 2 out of 3 ship encounters tend to be neutral/friendly. About 1 out of 3 wants to fight. Then, there's a chance you succeed in winning the fight or escaping a chase.
They fire bombed my ship while I was selling at an outpost, then proceeded to kill me (4 on 1) over and over while my ship slowly burnt. After It sunk I sailed back to the same outpost to see if any of my loot was left (also hoping for some revenge), and it was all still there. They where probably bored, or saw me as a risk to their loot.

It doesn't happen often, like you said 2/3 are usually friendly. But it's kind of like a restaurant where people don't often remember the 9 times they had an excellent meal, although they never forget the one time they found a hair in their soup.
İlk olarak mopwielder tarafından gönderildi:
The only cosmetics you can't use in safer seas are trinkets/ship decorations and ship crests. All the other ship cosmetics can be used, just apply them to the ship every time you start a session. As for increased rewards, the official statement on that is:

The game design and intent for Sea of Thieves is a shared world adventure, and it always will be. Those who wish to play in the confines of Safer Seas will always have the option but we will not bring the rewards and activities in line with those of High Seas when many of the restrictions are in place due to the risk vs reward factor that is inherent in Sea of Thieves - removing any risk means rewards must be balanced accordingly.

Safer Seas will act not only as a safe space for our Tall Tale players but also for families with children who just want to pirate, for people who want to play the game but learn the ropes and it will organically feed into Adventure mode, keeping the player pool there healthy and upskilled as they've learned the mechanics.

This is not only useful for new players but families, players with accessibility needs - the whole game suddenly become available in a way it hasn't before, letting them naturally progress to High Seas and being a Pirate Legend. SoT has grown a huge amount in 5 years and it can be fairly overwhelming.

The borders put in Safer Seas mean that to experience the full depth and breadth of the game you will have to hit the high seas BUT if you're playing with your family you don't have to, you can just enjoy the game and have fun as a family.

I will also point out that if you choose the option "closed crew", it prevents random people from joining your crew uninvited.
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do you guys just choose to ignore the biggest problem you have?? the countless spawn camping? the extremely toxic players ruining experiences by just hunting down any new players that join, making progression so much harder when people can abuse mechanics in the game that they've learned for the 1000+ hours they've played? while my barely 7 hours can't even remember to check the island for food/ammo/explosives.
Like I get it, you want players to get into higher sea's to experience the "pirate life" but ♥♥♥♥♥♥♥♥♥, have you sat down and played?? its so unfair, unfun, unbalanced and un real how some of these players can put their ship on auto pilot, cannon themself onto a fleet of 4, take them all out, blow up their ship, get back on their ship, steal on the loot and be back before sun down.
that RUINS experiences and just sucks all the fun out of the game, I can't tell if you and other developers are being ignorant or just choosing to give us a middle finger.
most of us are gonna stay in safer sea's past level 40, we don't care, lock us out of rewards and other stuff, Id rather stay in safer sea's with a stress free game, then having to constantly check every angle stressing myself out because some high level player is gonna come in, and wipe me and my team because were still learning trying to just level up a tiny bit, but can't even get a chalice to turn in.
safer sea's is an option for players who want to play CASUALLY and just wanting to be what the game offer's, a fun pirate adventure with friends or family.
high sea's are for the players looking to play for challenge or looking to be the best pirate, but until you actually NOTICE and deal with the extreme toxicity that your player base has, be expected to see more and more post about safer sea's and stuff being unlocked.
How to be toxic:

Buy a PvPvE game, complain about the PvP part. Until Devs take pity on you and add a safe mode.

Complain about safe mode being too restrictive

Call PvP player toxic for doing PvP stuff in a PvPvE game
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358 yorumdan 61 ile 75 arası gösteriliyor
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Gönderilme Tarihi: 23 Oca 2024 @ 9:37
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