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For the zeffo tomb guardian enemies, I found the best strategy is to perform hit and runs. Hit them 2-3 times, then dodge roll out of the way.
Meanwhile, for Jotaz you cannot outrun or outroll them and you have to parry or block their attacks.
Even then, I find that parrying one of the Jotaz's attacks then simply blocking the other can have me survive without the block meter hitting 0, preventing a stagger.
However these enemies go down in a few strikes. Bosses *need* you to parry them to survive, because you spend minutes upon minutes in their boss arenas and simply blocking can help, but without parrying every so often you're going to run out of block and be open for attack.
So needless to say, assuming you're playing anything lower than Jedi Grandmaster, parrying isn't required for some enemies but you still need to know to parry. Especially for bosses.
I'd say parrying is definitely the best method for most combat scenarios. Most of the major boss fights will rely on it to some extent. Proper timing for dodging will also help.
I dunno what that other user is saying about the timing being 'broken'. It works perfectly fine even on my non-gaming laptop as long as you can run the game at the correct FPS.