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As far as I'm concerned, the game is only worth the 15eur I payed. 60 bucks is an absolute scam for how short this game is, for that reason alone.
2. I really only have this problem with Kashyyyk and Dathomir which are both very linear with their world design. So in order to get to the Origin Tree or the Swamp of Sacrifice you were in for a long trek. I feel this could have been eliminated by having 2 landing points on each planet instead of just the one, and having the second become available upon discovery.
3. I never had a problem with meditation points. In fact, their placement is incredibly forgiving imo. No boss required any climbing between the boss and the spawn point. The most tedious ones were probably for Malicos and The Rabid Jotaz because they had an enemy or two you had to run past. The others were either just a short walk or immediately right before the boss.
4. The parry window on Grand Master starts about halfway through the enemy’s attack animation and you have to hold the block button. I imagine on easier difficulties you can hold the block button earlier in the attack animation and still get the parry.
The combat is a bit annoying at first on the hardest difficulty, but gets better as you learn more Force powers and other ways to crowd control.
5. There wasn’t really anything special about the story or writing, but there wasn’t anything bad about it either, which that in itself makes it better than most recent high audience Star Wars material. And just because a story is predictable doesn’t make it bad.
The ending was left open where they could make a sequel if needed, which I suspect there will be. But it also ended the adventure the game was telling so it didn’t come across as a cliffhanger for a sequel that might not have happened.
6. You never expect a character to be dead unless explicitly shown, that’s like a rule of all media. Plus Cere is a space wizard, and they obviously wouldn’t kill off such an important character in such a jokey way.
As for Vader getting to the door. It’s his fortress so he probably knows shortcuts.
Cordova not teaching the children himself. Those children were either newborns or not born yet at that time, and the Jedi Order fell as he was finishing the project. Also given what the Zeffo taught him (dogmatism only leads to destruction), the point of the journey probably was for whoever found it to destroy it as a means of becoming more responsible with the force, so he or she could better stand against the Empire.
If they were newborn or not born yet, then how was there a list of these force sensitives, that Cordova knew about, wich is my point exactly, he knew everything before it was about to happen... how?
He knew that Cal was going to need a new crystal... how?
He was inside the vault where this list was hidden ... how? If he was well alive at that point, then why did he not finish the project himself? him being in the vault does not make sense ;)
All his recordings are proof of him being some kind of Soothsayer. Especially the ilum recording had me laughing... like... he pre-recorded a message for when Cal would potentially need a new crystal? like ...he just guessed he would? get out of here :p
I know predicting the future is not completely a wrong thing in the star wars IP, but it has been mentioned enough in the lore that the future is always unclear, clouded by the dark side etc.
Anyway I think we both know this isn't about predicting the future, or they would have made a bigger thing out of it surely. Also being able to properly predict the future would put the IP too much at risk. In the same way that time traveling to the past would F up a franchise, Names will not be mentioned ;)
I don’t think there were any recordings from Cordova on Ilum. There was only the one that BD-1 played to encourage Cal. That one was recorded most likely on Bogano and was also probably the one recording BD-1 was given in order to remember his mission after the memory wipe.
Why would you think you need choices in order to warrant a second play through on a game? I replay games all the time even dating back to the NES era... If someone enjoys their time with a game that's enough in itself to justify playing through again.
Silly.
And whenever something gets chopped off it is usually during some ♥♥♥♥♥♥♥ animation.
And then there is this super annoying evil woman, and stupid main character, wow he is so stupid.
There aren't any rewards, it's just cosmetic crap.
And the backtracking, oh my god the backtracking is so annoying. And the story just sends you back to old places, because now some new route is available.
It is stuttering from time to time, read a lot of complaints about that, even for people with high end gaming rigs.
The story so far is not interesting at all.
And before someone complain about me not having the game, I don't have the game on Steam.
What is good? Some of the voice acting, the facial animations. Lightsaber sounds. Some of the graphics, some portions of the graphics is weird too, there is like almost a pixellated aura around the main character when moving the camera fast.
The most positive reviews disagree with you :)
Edit: Nvm thought EA made it lol
and my god what a necro
You sure told him. 3 years later.
2019 can't hear you. Necro louder.