STAR WARS Jedi: Fallen Order™

STAR WARS Jedi: Fallen Order™

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The game really is not that good
SPOILERS AHEAD BE WARNED!

Happy I only spend 15eur on origin premier for this. I just finished it in 2 days... 1 weekend...

1) so lets start with how short it is... I did not rush anything, I did alot of side stuff, everything I could find and was visible on the map. I really don't care about the Quality over Quantity, if it had atleast 20 hours of story only content, I would agree, but not in this case. I clocked 15 hours with like 80% completion, a bunch of AFK time and alot of 30mins on several puzzles of wasted time.
Just like that wonderfull new tv series, the mandalorian, it feels like disney is deliberatly squeezing every penny out of their franchise, dripfeeding it to the hungry crowd. I'm not sure though how much of a say they had in the making of this game :)

2) The only reason I did not go for 100% completion is cause it has an insane amount of unnecessary backtracking and there really is no chalange in collecting things from the 80% that I have seen. This could have been easily fixed with a fast travel between discovered meditation points.

3) So many meditation points feel like they have been placed in such a way to bully and frustrate the player. Like some before major fights. Gota go here, gota go there, gota climb this; crawl trough there... Ok now I can finally go back into the fight. It really takes the rythm out of the game. and makes learning a fight nothing but frustrating.

4) the combat system: there is zero challange. I tested everything from story mode to the hardest difficulty. Not sure if I'm bugged, but I felt almost no difference in difficulties. Everything is based on a very very specific time window on both dodg§ing and attacking. A timing that even in storymode for me was near impossible to get. It was super random for me.

I read somewhere online that the time window is based on your fps... as in it would be way easier to dodge on 30 fps, than it is for me at 140fps. I did not test this cause I did not really want to play with console performance, but it sounds like it could be true. confirmations anyone?

this time window gets so ridiculous that for example the ninth sister, having a charge attack, if you dodge anywhere outside the window, she will still get you, I even physically DID dodge er outside the window once, she passed me and she did a glitchy 180° turn AND STILL DOWNED ME! this is a very very bad combat system imo.

5) some of the writing was pretty bad, Story wasn't really that exciting, it was even predictable. Most of the voice acting was excellent though I must admit. And I was personally very happy to see another nightsister since Dathomir in star wars galaxies... aaaaah... good times that were! Anyway it feels like they have cut content, cause I'm pretty sure they said no paid dlc? not sure if that means they won't add any content to it later though. Doubtful since its EA. I defo feel like the story was not supposed to end so abruptly.

6) I defo had alot of "plot hole" feelings along the way. I can't remember them all, but the ones freshest in my memory are the two in the end.
like... I looked down there, there is nowhere for Cere to have grabbed to safety, only lava, She should have died, and I was super disappointed when I saw her back after, cause I really hated that character. But mostly cause it was impossible.

and second how did both Cere and vader get infront of Cal xD there was only one way out of that interogation room and the bridge to the elevator collapsed, so unless they did another one of those marry poppins moments... I dont see how. And even then, you have to think... How inefficient that base was built.

Another major one for me was wtf was that jedi doing on ilum recording something that he had no idea about. How would he have known that Cal would need a new Kyber crystal... and most of all why did he record everything in the first place, why could he, as an experienced wise old jedi master, not rebuild the order with those children himself? he was obviously in that Dathomir vault aswell, where the holocron was "hidden", as he had a recording there.

7) My goodness, the console port is strong in this one, enough said.

8) I think everyone was just starved for another star wars game and would have rated this game anywhere in the high numbers. That and just to prove EA wrong. Don't get me wrong, I don't think it was an F, but I don't get all the praise either.


I can imagine I can probably nitpick alot more if I give myself more time to think about it, but I'll leave it with just the major stuff.

PS: Don't bully me on my English, this is not my native language. thanks :)
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Showing 1-15 of 15 comments
tdkirb Dec 15, 2019 @ 5:52pm 
Hmm... I don't know man. I bought the game a couple days ago for the full 60 which is unheard of nowadays for me. The game definitely has some roughness around the edges but overall I'm really having a great time with it. I've been pretty much glued to the screen for hours at a time. This will definitely get a second play through as well.
Originally posted by tdkirb:
Hmm... I don't know man. I bought the game a couple days ago for the full 60 which is unheard of nowadays for me. The game definitely has some roughness around the edges but overall I'm really having a great time with it. I've been pretty much glued to the screen for hours at a time. This will definitely get a second play through as well.
Why a 2nd time though? there is litteraly no reason or incentive for replayability. The game is completely linear, no choices anywhere.
As far as I'm concerned, the game is only worth the 15eur I payed. 60 bucks is an absolute scam for how short this game is, for that reason alone.
Last edited by No, I'm not, You are!; Dec 16, 2019 @ 2:28am
Mag Dec 16, 2019 @ 7:06am 
bruh, did we play the same game? like there was definitely room for improvement in this game and we've been slowly getting improvements since launch (hopefully new game+ to some degree soon). its got nothing on something like sekiro, but ur really downplaying how good the game was. it didnt get over 90% positive reviews due to star wars fanboys just wanting to suck disney off.
1. To me the story feels the right length without unnecessary padding.

2. I really only have this problem with Kashyyyk and Dathomir which are both very linear with their world design. So in order to get to the Origin Tree or the Swamp of Sacrifice you were in for a long trek. I feel this could have been eliminated by having 2 landing points on each planet instead of just the one, and having the second become available upon discovery.

3. I never had a problem with meditation points. In fact, their placement is incredibly forgiving imo. No boss required any climbing between the boss and the spawn point. The most tedious ones were probably for Malicos and The Rabid Jotaz because they had an enemy or two you had to run past. The others were either just a short walk or immediately right before the boss.

4. The parry window on Grand Master starts about halfway through the enemy’s attack animation and you have to hold the block button. I imagine on easier difficulties you can hold the block button earlier in the attack animation and still get the parry.

The combat is a bit annoying at first on the hardest difficulty, but gets better as you learn more Force powers and other ways to crowd control.

5. There wasn’t really anything special about the story or writing, but there wasn’t anything bad about it either, which that in itself makes it better than most recent high audience Star Wars material. And just because a story is predictable doesn’t make it bad.

The ending was left open where they could make a sequel if needed, which I suspect there will be. But it also ended the adventure the game was telling so it didn’t come across as a cliffhanger for a sequel that might not have happened.

6. You never expect a character to be dead unless explicitly shown, that’s like a rule of all media. Plus Cere is a space wizard, and they obviously wouldn’t kill off such an important character in such a jokey way.

As for Vader getting to the door. It’s his fortress so he probably knows shortcuts.

Cordova not teaching the children himself. Those children were either newborns or not born yet at that time, and the Jedi Order fell as he was finishing the project. Also given what the Zeffo taught him (dogmatism only leads to destruction), the point of the journey probably was for whoever found it to destroy it as a means of becoming more responsible with the force, so he or she could better stand against the Empire.

You missed my point in the plot holes.

If they were newborn or not born yet, then how was there a list of these force sensitives, that Cordova knew about, wich is my point exactly, he knew everything before it was about to happen... how?
He knew that Cal was going to need a new crystal... how?
He was inside the vault where this list was hidden ... how? If he was well alive at that point, then why did he not finish the project himself? him being in the vault does not make sense ;)

All his recordings are proof of him being some kind of Soothsayer. Especially the ilum recording had me laughing... like... he pre-recorded a message for when Cal would potentially need a new crystal? like ...he just guessed he would? get out of here :p

I know predicting the future is not completely a wrong thing in the star wars IP, but it has been mentioned enough in the lore that the future is always unclear, clouded by the dark side etc.

Anyway I think we both know this isn't about predicting the future, or they would have made a bigger thing out of it surely. Also being able to properly predict the future would put the IP too much at risk. In the same way that time traveling to the past would F up a franchise, Names will not be mentioned ;)
Last edited by No, I'm not, You are!; Dec 16, 2019 @ 11:40am
Originally posted by Xili84:
You missed my point in the plot holes.

If they were newborn or not born yet, then how was there a list of these force sensitives, that Cordova knew about, wich is my point exactly, he knew everything before it was about to happen... how?
He knew that Cal was going to need a new crystal... how?
He was inside the vault where this list was hidden ... how? If he was well alive at that point, then why did he not finish the project himself? him being in the vault does not make sense ;)

All his recordings are proof of him being some kind of Soothsayer. Especially the ilum recording had me laughing... like... he pre-recorded a message for when Cal would potentially need a new crystal? like ...he just guessed he would? get out of here :p

I know predicting the future is not completely a wrong thing in the star wars IP, but it has been mentioned enough in the lore that the future is always unclear, clouded by the dark side etc.

Anyway I think we both know this isn't about predicting the future, or they would have made a bigger thing out of it surely. Also being able to properly predict the future would put the IP too much at risk. In the same way that time traveling to the past would F up a franchise, Names will not be mentioned ;)
Force-sensitive people can sense when others use the force (how the Inquisitors found Cal on Bracca) so any holocron listing new Force-sensitive children would have to be made with foresight to be of any actual use to a Seeker. There’s not much point in listing the children you’ve already brought or attempted to bring into the Order.

I don’t think there were any recordings from Cordova on Ilum. There was only the one that BD-1 played to encourage Cal. That one was recorded most likely on Bogano and was also probably the one recording BD-1 was given in order to remember his mission after the memory wipe.
Last edited by (Edgy) Asriel Dreemurr; Dec 16, 2019 @ 6:31pm
prototype81 Dec 16, 2019 @ 4:44pm 
Originally posted by Xili84:
Originally posted by tdkirb:
Hmm... I don't know man. I bought the game a couple days ago for the full 60 which is unheard of nowadays for me. The game definitely has some roughness around the edges but overall I'm really having a great time with it. I've been pretty much glued to the screen for hours at a time. This will definitely get a second play through as well.
Why a 2nd time though? there is litteraly no reason or incentive for replayability. The game is completely linear, no choices anywhere.
As far as I'm concerned, the game is only worth the 15eur I payed. 60 bucks is an absolute scam for how short this game is, for that reason alone.

Why would you think you need choices in order to warrant a second play through on a game? I replay games all the time even dating back to the NES era... If someone enjoys their time with a game that's enough in itself to justify playing through again.


Silly.
SLO7H Dec 19, 2019 @ 12:34am 
I am at 41% completion now. And I am really struggling to push myself through the game. It has gotten painful. It's just so much platforming, so many puzzles, I don't know if I like the combat. And the lightsaber just seems super weak. It has to appeal to kids and still not be violent I guess? I am used to older Star Wars games where your lightsaber felt stronger and you could chop off limbs of humans, now you just have this glowing mark, like your lightsaber just gently stroked the enemy.
And whenever something gets chopped off it is usually during some ♥♥♥♥♥♥♥ animation.

And then there is this super annoying evil woman, and stupid main character, wow he is so stupid.

There aren't any rewards, it's just cosmetic crap.

And the backtracking, oh my god the backtracking is so annoying. And the story just sends you back to old places, because now some new route is available.

It is stuttering from time to time, read a lot of complaints about that, even for people with high end gaming rigs.

The story so far is not interesting at all.

And before someone complain about me not having the game, I don't have the game on Steam.

What is good? Some of the voice acting, the facial animations. Lightsaber sounds. Some of the graphics, some portions of the graphics is weird too, there is like almost a pixellated aura around the main character when moving the camera fast.
Scorpion62 Dec 19, 2019 @ 7:07am 
I gotta say I disagree. I think it's a great game. I really liked it. It has some problems, but it's still a great game.
Sir_Sephy Mar 24, 2022 @ 1:19pm 
"The game really is not that good"

The most positive reviews disagree with you :)
s0d0 Mar 26, 2022 @ 5:53pm 
I have to say, that in terms of presentation and, most of all, gameplay, this game exceeds my expectations. On Grandmaster, it is a little challenge in combat from time to time and the puzzles are also pretty nice.
JDumbz Mar 27, 2022 @ 3:24pm 
Definitely one of EA's better titles and pretty up there for one of my favorite Starwars games.

Edit: Nvm thought EA made it lol
Last edited by JDumbz; Mar 28, 2022 @ 8:09am
[FuFo] Mortucus Mar 28, 2022 @ 4:08am 
Originally posted by JDumbz:
Definitely one of RESPAWNS better titles and pretty up there for one of my favorite Starwars games.
FIXED that for ya EA didnt make this game being a publisher and being the developer are 2 different things

and my god what a necro
Last edited by [FuFo] Mortucus; Mar 28, 2022 @ 4:09am
Lil Quack Apr 9, 2022 @ 10:08am 
Originally posted by sir_sephy:
"The game really is not that good"

The most positive reviews disagree with you :)

You sure told him. 3 years later.
Tachyon Apr 10, 2022 @ 2:48am 
Originally posted by sir_sephy:
"The game really is not that good"

The most positive reviews disagree with you :)

2019 can't hear you. Necro louder.
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Date Posted: Dec 15, 2019 @ 2:30pm
Posts: 15