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i found a place, where i have a GPU usage of 75% and ~120fps, at same place i twist and have 55% usage of GPU and only ~68fps....that´s strange!
Now i found out (i have a I7 8700K+1080TI), when i open task manager (while game is running) and switch CPU affinity (sorry for bad english, i don´t know how to say ;-) ) from use all cores (0-11) to: use cores: 1,3,5,7,9,11 i have a GPU usage of ~97% (instead of 55%) and 76fps!
Now it´s made sence, maybe this helps others. ;-)
This... actually kinda worked? Changed my CPU affinity and performance is notably better! There's still some hitches in those areas when moving the camera quickly or performing quick actions (like dodging), but the fps is no longer hovering in those same lows and quickly hops back up to my 60fps target for the most part.
The hitching may not be entirely ideal, but its a huge step in the right direction for figuring out this issue. It makes the game more playable, but I'm worried about the amount of stress using only half my threads might be causing. I noticed the heat of my CPU skyrocket when doing this and my fans kicked into high gear which is even less ideal. Still interesting though.
EDIT: my dumbass didn't disable hyper-threading fully. Doing so sees the same performance gain as CPU affinity.
I will try your idea to disable some threads like you did
https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/1001/wagnard-tools-ddugmptdr-manipulator-new-cpu-core-a/
....i will not have hyper-threading disabled, so (for me) it´s better to disable the cores(for this game).
at another trys, i will get same fps increase, but not the GPU usage as before (97%), only a little bit higher, but the fps increase is the same and that is what counts.
...hmmm, maybe i should try this at other games too. :-)
EDIT: ah i found out, what´s the reason i don´t have the same GPU usage, it´s the resolution in game, if i use 1440p, it´s again 97% with disabled cores.
I experience this kind of ♥♥♥♥ only when shader caching is turned off in nvidia (steam shader cache works by downloading from a database from other users that have a similar pc).
Also similar thing happens in 3d emulation games, like Breath of the Wild on Cemu, the very first time you see something new loading in the game will stutter like hell at that time it's generatating the shader and saving it into the cache, next time it will preload the cache and then it won't stutter anymore when (animation) textures are loading in.
Windows 10 Pro x64
Operating system and games on seperate SSDs.
Intel Core i7-4790K Devil’s Canyon Quad-Core 4.4GHz (Liquid Cooled)
EVGA GeForce RTX 2070 8GB GDDR6
ASUS SABERTOOTH Z97 MARK 1 USB 3.1
G.SKILL TridentX Series 16GB DDR3 SDRAM 1866 (PC3 14900)
My board and RAM are a bit behind the curve now, but that's a solid CPU and I'm very happy with the RTX 2070. That and probably the SSDs, which every PC gamer should strive to have, I guess is why it runs so well. I should count myself lucky, I guess.
I don't know what it tops out at unlocked, but I have it locked at 60 because it looks smooth on my TV and doesn't dip.
So I suggest to you guys if you are using a wireless controller, try to play the game with the controller plugged in your PC with the USB wire.
I hope this will help you.
Thank you.