STAR WARS Jedi: Fallen Order™

STAR WARS Jedi: Fallen Order™

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Finally the mods are rolling in
Now we just wait for full dismemberment to eventually happen in a few months. The fun part is it wouldn't even be that hard to do, just grab original textures used for everything then go into blender and make custom animations of the detached limbs be sliced off then code a trigger from Cal whenever the enemy is low enough in HP. Would probably take about a month or two to fully code once all the resources are there.
Last edited by (TTV)OnBrandRP; Nov 28, 2019 @ 5:40am
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Showing 1-15 of 36 comments
EbonHawk Nov 23, 2019 @ 11:10am 
Good luck with that!
(TTV)OnBrandRP Nov 23, 2019 @ 11:44am 
Originally posted by EbonHawk:
Good luck with that!
Have you seen the texture mods yet? Quite a lot is done.
ByTheNumbers Nov 23, 2019 @ 11:46am 
Originally posted by ADrubkNakedUnciorn:
Originally posted by EbonHawk:
Good luck with that!
Have you seen the texture mods yet? Quite a lot is done.

A moot point for mods that'll roll in a few months. I won't be replaying the game when I am done just for mods, so oh well.
(TTV)OnBrandRP Nov 23, 2019 @ 12:12pm 
Originally posted by ByTheNumbers:
Originally posted by ADrubkNakedUnciorn:
Have you seen the texture mods yet? Quite a lot is done.

A moot point for mods that'll roll in a few months. I won't be replaying the game when I am done just for mods, so oh well.
And? That's on you. I'll be decapitating everyone.
NuclearSnail Nov 23, 2019 @ 12:27pm 
This game isn't worth modding LOL!!!!
Mesond Nov 23, 2019 @ 12:44pm 
Make a mod to fight bosses again (in the game itself). And maybe a mod for enemies spawning in waves (with some RNG to have random enemies). Technically you can pretty much just pick an open area already in the game for an arena with a "trigger". As for the bosses, a spawn command when activating something in the boss area would work.

If that's added I'll be playing the game for quite a bit longer. A mod that adds post game semi hidden enemies is also another idea (put them in cleared ruins after you beat the game or something).

There's bigger ideas but that would take a lot longer to add in.
Amogus Nov 23, 2019 @ 12:50pm 
It would be nice to be able to redo certain bosses or even be allowed to go to the fortress again. Honestly, I'm not sure why it's not allowed, since it would be pretty awesome IMO to be able to go back there.
EbonHawk Nov 23, 2019 @ 12:53pm 
Originally posted by ADrubkNakedUnciorn:
Have you seen the texture mods yet? Quite a lot is done.
Again: good luck with that. I won't be around that long; just wishing you well.

Also, texture mods are a far cry from mesh mods. Again: good luck with that. I hope it works out for ya. I might pop back into the game from time to time, check out some of the mods, just because I love the game so much. I feel like some really clever modders will eventually work out how to implement dismemeberment, but I think it's a ways off yet. I might be wrong; hope I am...

I'll be watching but patiently waiting, because I don't think it will happen really soon.
EbonHawk Nov 23, 2019 @ 12:55pm 
I would like to see a mod that "fixes" those bounty hunters. You know the ones I'm talking about. The ones that are just standing there in the way, with no other purpose than to provide a change of pace, a little distraction in the routine. Not much dialog. No purpose, other than to give some XP.

Hopefully some quest tools will give someone the ability to add some backstory and variety to them. As they are now, they just seem like a cobbled-on feature that was supposed to be much more... Or did I miss something playing in Story Mode through those?
iambear. Nov 23, 2019 @ 1:04pm 
Originally posted by ADrubkNakedUnciorn:
Now we just wait for full dismemberment to eventually happen in a few months.

First mod was the one to make Cal not a ginger.
CommandoRyanbo Nov 23, 2019 @ 1:40pm 
I just want some new outfits for the character. lol
Amogus Nov 23, 2019 @ 1:46pm 
Originally posted by EbonHawk:
I would like to see a mod that "fixes" those bounty hunters. You know the ones I'm talking about. The ones that are just standing there in the way, with no other purpose than to provide a change of pace, a little distraction in the routine. Not much dialog. No purpose, other than to give some XP.

Hopefully some quest tools will give someone the ability to add some backstory and variety to them. As they are now, they just seem like a cobbled-on feature that was supposed to be much more... Or did I miss something playing in Story Mode through those?
I mean, you're a Jedi with a massive bounty on your head because the Empire wants you dead. It kinda makes sense to have to deal with bounty hunters every once in a while.
iambear. Nov 23, 2019 @ 1:47pm 
Originally posted by CommandoRyanbo:
I just want some new outfits for the character. lol
Look up "better call cal"
Die Zahl Nov 23, 2019 @ 1:53pm 
youn cant use "mods" because of 3 different kinds of DRM.
Mesond Nov 23, 2019 @ 2:44pm 
Originally posted by Goku:
It would be nice to be able to redo certain bosses or even be allowed to go to the fortress again. Honestly, I'm not sure why it's not allowed, since it would be pretty awesome IMO to be able to go back there.

I mean, if you look at it logically not letting players play the parts they enjoy has got to harm sales in the long run. If only because the next game might have the same stuff lacking which in turn means less time playing the game (and thus less of a desire to have the game as a result). Compare this to the fact other games allow such things which increase the time and fun factor of playing a game and it simply makes sense from a business standpoint to let players do that again.

I'm sure it's simply an oversight though. Will probably be fixed in any sequels or DLC (or mods maybe?).

Or maybe the devs played it "too safe" with this game. If that's the case I say take more risks and it pays off. I imagine being a "souls like" game might have caused concerns of seeming a bit "alien" to star wars fans (which in turn likely means holding stuff back due to wondering if the game would succeed). Since this is the first star wars game that plays like souls games.

I'm strangely pedantic all of a sudden.
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Date Posted: Nov 23, 2019 @ 9:00am
Posts: 36