Mortal Online 2
16 set 2021, ore 21:25
New Release Date: January 25th, 2022
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Good , a wise choice!
Nice one. Good decision.
Messaggio originale di Ser Dilwar:
Personally, I think Mortal Online 2 shouldn't release for another year at minimum. The game needs a great deal more work and polishing. There are lots of bugs already, and new content will only increase the amount of bugs we, the players, are dealing with. This game needs a fine comb through if it is going to be successful, and 4 months is not nearly enough time to make a product anywhere need completion. This game needs to be withheld for no less than 10-11 more months- the combat systems, animation systems, item systems, and collision systems need serious work. The game is great so far, love it, but it needs more thoughtful and diligent work that 4 months cannot possibly offer.
lol what.. This game is almost at MO content level with even more coming. Delaying the game was the right choice as they dont have to directly compete with New World. This game already has less bugs than Mortal and the Server system while has issues is already vastly better than MO1 as the engine is now designed to handle the load of a MMO. Everything you mentioned is coming in the Polished patch that they now have 2+ months to work on. Star Vault is also a larger studio than most think and can easily handle this.
take 5 more years, prepare it all for the future mortal online 3 on amazon lumberyard just like u prepared for unreal 5 for mortal online 2. your game will eventually replace all the 100s of bad mmo's that have come out over the past 10 years. you're our only hope Team Henrik :csgohelmet:
Meh, good games take time to make. looking forward to January 2022. Any idea when the characters aren't being reset?
How can the current patch number 0.1.x be reconciled with a release in 3 months? Are we far past 0.1 or are we going to get a 90% unfinished product?
FarmerJoe  [sviluppatore] 12 ott 2021, ore 7:31 
Messaggio originale di Holonaut:
How can the current patch number 0.1.x be reconciled with a release in 3 months? Are we far past 0.1 or are we going to get a 90% unfinished product?
Version numbers are just numbers and not a % of how much of the game is finished.
We for example increase second number from the right every patch and the first numbers one time every time the patch has been built for testing.
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