Mortal Online 2
Explicable Apr 11, 2023 @ 2:01pm
So... Why is Mortal Exodus even on the radar before MO2 is finished?
This seems like hardcore feature creep that is making the Star Citizen devs look reasonable...

We don't even have MO2 in a good state and now you want to expand to a whole universe with future tech, and space travel? This seems like someone got drunk and just started rambling ideas about wanting to be the next Star Citizen while not even finishing the current project in any way that would build confidence of building this huge science fiction game.

Announcing a massive expansion for a game that is not even close to be finished just makes no sense.
Last edited by Explicable; Apr 11, 2023 @ 2:03pm
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Showing 1-15 of 20 comments
Caldrin Apr 11, 2023 @ 2:23pm 
More than one stream of money for the company is not a bad thing.

They have said the Mo2 will continue working on mo2 like before.. so sounds like there will be a separate team working on Exodus or maybe even a 3rd party dev team..

we wont know until we get more details..

I like the sound of it myself but I generally enjoy sci-fi games.. but yeah waiting on a lot more detail about it.
Dr. Igor Apr 11, 2023 @ 3:23pm 
A seperate team yes. full of new developers that could have worked on MO2. They themselves said multiple times that animators are hard to find and its a bottleneck for them. The reason why we dont get additional armors or ridable pets. But they can find animators for a second game? What a joke.
Explicable Apr 11, 2023 @ 3:58pm 
Originally posted by Caldrin:
More than one stream of money for the company is not a bad thing.

They have said the Mo2 will continue working on mo2 like before.. so sounds like there will be a separate team working on Exodus or maybe even a 3rd party dev team..

we wont know until we get more details..

I like the sound of it myself but I generally enjoy sci-fi games.. but yeah waiting on a lot more detail about it.

Yea even if the budgets are separate and the funding is separate, the announcement timing is just in bad taste for a company that hasn't proven it can finish MO2, let alone handle Exodus which is probably 100X bigger as a project. Also Henrik could have easily calmed people down by being clear that the funding was entirely separate, but instead he focused on "the team" being separate, which does kinda make it sound like the money is partially taken from an account that could have gone to MO2.
Explicable Apr 11, 2023 @ 4:14pm 
Originally posted by Dreaming Prince:
this gotta be a joke, right?

No. Exodus is an "expansion" to Mortal Online that is basically trying to turn the game into Star Citizen. Henrik is behaving like Chris Roberts, except he doesn't even have 1% of the funding that Star Citizen has.
Caldrin Apr 12, 2023 @ 12:44am 
They have announced its a 3rd party team working on it and also the funding is separate.

Like mentioned above a MO2 stream was prob not the best place to announce it and Henrick could have explained it a bit better.

I still think its a good thing for the company. Starvault having more than one money stream can only be a good thing.

I will be keeping an eye on it for sure..
Fox Apr 12, 2023 @ 1:02am 
Damn. Sounds like the devs are in freefall. Pull the cord guys
Torvah Apr 12, 2023 @ 2:47am 
I would assume that you need a whole different set of devs to make a si-fi mmo, and a different for fantasy. Its about style, theme, combat mechanics.
gerald2 Apr 12, 2023 @ 3:27am 
Originally posted by menaximus:
I would assume that you need a whole different set of devs to make a si-fi mmo, and a different for fantasy. Its about style, theme, combat mechanics.
Henrik will do it alone no worries :P
Nedbrytar-Yngve Apr 12, 2023 @ 9:26am 
Originally posted by Dr. Igor:
A seperate team yes. full of new developers that could have worked on MO2. They themselves said multiple times that animators are hard to find and its a bottleneck for them. The reason why we dont get additional armors or ridable pets. But they can find animators for a second game? What a joke.
Things arent adding up.
Explicable Apr 12, 2023 @ 9:44am 
Originally posted by Caldrin:
They have announced its a 3rd party team working on it and also the funding is separate.

Like mentioned above a MO2 stream was prob not the best place to announce it and Henrick could have explained it a bit better.

I still think its a good thing for the company. Starvault having more than one money stream can only be a good thing.

I will be keeping an eye on it for sure..

Yea I think "third party team" was a language error because english is not their first language. I think he just meant "a separate team". Its still made in house, so it wouldn't be a third party team. But it would be a separate team hired exclusively for that project.

More money is always good, but this idea hes pushing that Exodus will just "provide more funding for Mortal Online" is a terrifying one... not a good one. The last thing you want is a game where the developer is making other projects to try to fund their main project.... as that just means the new project sales revenue will be reallocated and then that new project will be starved of the funding it needs... meaning another project needs to start to fund project 2, and then you get a vicious cycle until the studio goes out of business. It has happened so many times its beyond counting.
Fraud Apr 12, 2023 @ 10:31am 
StarVault is a complete joke, this just beats the nail in the coffin of how bad they really are.
Hades Apr 12, 2023 @ 2:32pm 
Originally posted by MadConsular:
Sorry, but anyone who thinks this won't affect MO2s dev is dumb. Here's what happened. Henrik realized releasing a sub would kill the game. Saw a Star Citizen stream and thought, wow look at all those idiots who will pay thousands of dollars for concept ships in an unfinished game. And thus Mortal Exodus was born. Why? Because it's WAY easier to sell and hype up a game that doesn't exist. Then publish it unfinished. Rake in the money, repeat. But a sucker is born every minute so

I think the real issue with "Henrick" and his company is they still haven't figure out a proper in game monetization system... or worst maybe.. they would like one but for some reason don't have the "dev ressources" to implement it "properly" or something in those lines (my personal take lol).

So because of these hmmm "issues"... (or laziness maybe ?) they stick to some old retarded "business model" with sub and "buy to play" which will much likely fail over time... but who cares ? right ?

Worst of all maybe.. they know already they will fail miserably.. but keep milking the GOGOs with their "projects" and I would not be surprised at some point they end up enabling the MO2 sub thing to millk a little bit more cash out of MO2.. because why not ?

I know it feels bitter... but this is my take about it, not having play MO2 for months, and not looking to go back to it neither.
Last edited by Hades; Apr 12, 2023 @ 2:36pm
Explicable Apr 12, 2023 @ 3:47pm 
Originally posted by MadConsular:
Sorry, but anyone who thinks this won't affect MO2s dev is dumb. Here's what happened. Henrik realized releasing a sub would kill the game. Saw a Star Citizen stream and thought, wow look at all those idiots who will pay thousands of dollars for concept ships in an unfinished game. And thus Mortal Exodus was born. Why? Because it's WAY easier to sell and hype up a game that doesn't exist. Then publish it unfinished. Rake in the money, repeat. But a sucker is born every minute so

Whoa, dunno why you needed to jump to hating on star citizen fans. CIG has proven a lot more than Henrik has.
Keg Apr 12, 2023 @ 4:06pm 
This puts a smile on my face... mass LOL told you bums you killed your own game. Because Seal clubbing is "cOnTeNt" ROFL! Eat crow newbs
Explicable Apr 12, 2023 @ 5:00pm 
Originally posted by Keg:
This puts a smile on my face... mass LOL told you bums you killed your own game. Because Seal clubbing is "cOnTeNt" ROFL! Eat crow newbs

None of what you said made any sense.
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Date Posted: Apr 11, 2023 @ 2:01pm
Posts: 20